DIS conferences are usually attended by people like; user experience designers seeking to go beyond usability; interaction designers developing interactive objects and installations; usability people who want to improve experience for ‘users’; web designers who want to create better Web sites; information architects; user interface designers working across the board, including desktop systems, mobile devices, and interactive products; cognitive and social scientists; human factors folks; games designers involved with characters, narrative and game play; visual designers concerned with information design and the aesthetics of their systems; ethnographers and customer service and many more
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As a rule, software systems do not work well until they have been used, and have failed repeatedly, in real applications.
-- Dave Parnas
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Eva Hornecker explains the evolving concept of Tangible Interaction.
Read Eva's insightful entry here..