Author: Lee-Sup Kim
Publications
Co-authors
Productive Colleagues
Publications
Chung, Kyusik, Yu, Chang-Hyo, Kim, Donghyun, Kim, Lee-Sup (2009): Shader-based tessellation to save memory bandwidth in a mobile multimedia processor. In Computers & Graphics, 33 (5) pp. 625-637. https://dx.doi.org/10.1016/j.cag.2009.05.002
Kim, Donghyun, Kim, Lee-Sup (2008): Area-efficient pixel rasterization and texture coordinate interpolation. In Computers & Graphics, 32 (6) pp. 669-681. https://dx.doi.org/10.1016/j.cag.2008.08.007
Han, Chang-Young, Im, Yeon-Ho, Kim, Lee-Sup (2005): Geometry engine architecture with early backface culling hardware. In Computers & Graphics, 29 (3) pp. 415-425. https://dx.doi.org/10.1016/j.cag.2005.03.004
Lee, Jin-Aeon, Kim, Lee-Sup (2000): SPARP: a single pass antialiased rasterization processor. In Computers & Graphics, 24 (2) pp. 233-243. https://dx.doi.org/10.1016/S0097-8493(99)00157-0