7. Perception

369 shares
Perception is the process by which organisms interpret and organize sensation to produce a meaningful experience of the world. Sensation usually refers to the immediate, relatively unprocessed result of stimulation of sensory receptors in the eyes, ears, nose, tongue, or skin. Perception, on the other hand, better describes one's ultimate experience of the world and typically involves further processing of sensory input.

There are many theoretical accouns of perception, which can, by and large, be divided into two groups; bottom-up theories (or data-driven) and top-down theories. Top-down theorists start their explanation of perception from the top, focussing on expectancies, prior knowledge, and other higher-level cognitive processes and then work their way down to considering the sensory data such as perceptual stimulus. Bottom-up theorists start from the bottom and consider the perceived physical stimulus, the observable form or pattern, and work their way up to higher-level cognitive processes such as the organising principles (Sternberg 1996).

James Gibson's theory of "direct perception" (see affordances) is a theory of perception which is often designated as bottom-up (but really ought not to be) and which is well-known in the HCI community. According to Gibson's theory of direct perception, the information in our sensory receptors is enough to perceive anything. We thus perceive "directly" because we do not need any higher-level cognitive processes to mediate between our sensory experience and our perception (Sternberg 1996).

Thus, perception in humans describes the process whereby sensory stimulation is translated into organized experience, whether that be on a top-down or bottom-up basis.
Chapter TOC
369 shares

Open Access—Link to us!

We believe in Open Access and the democratization of knowledge. Unfortunately, world-class educational materials such as this page are normally hidden behind paywalls or in expensive textbooks.

If you want this to change, , link to us, or join us to help us democratize design knowledge!

Share Knowledge, Get Respect!

Share on:

or copy link

Cite according to academic standards

Simply copy and paste the text below into your bibliographic reference list, onto your blog, or anywhere else. You can also just hyperlink to this book chapter.

Interaction Design Foundation - IxDF. (2015, July 5). Perception. Interaction Design Foundation - IxDF.

New to UX Design? We’re giving you a free ebook!

The Basics of User Experience Design

Download our free ebook The Basics of User Experience Design to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
312,182 designers enjoy our newsletter—sure you don’t want to receive it?

Download Premium UX Design Literature

Enjoy unlimited downloads of our literature. Our online textbooks are written by 100+ leading designers, bestselling authors and Ivy League professors.

Bringing Numbers to Life
The Encyclopedia of Human-Computer Interaction
Gamification at Work: Designing Engaging Business Software
The Social Design of Technical Systems: Building Technologies for Communities

New to UX Design? We’re Giving You a Free ebook!

The Basics of User Experience Design

Download our free ebook The Basics of User Experience Design to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
312,182 designers enjoy our newsletter—sure you don’t want to receive it?