MIT Press
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- http://mitpress.mit.edu/
Periodicals
Conference Proceedings
Tesauro, Gerald, Touretzky, David S., Leen, Todd K. (eds.) Advances in Neural Information Processing Systems 7, [NIPS Conference, Denver, Colorado, USA, 1994] , 1995, .
Books
Mehlenbacher, Brad (2010). Instruction and Technology: Designs for Everyday Learning, MIT Press,
Erickson, Thomas, McDonald, David W. (2008). HCI Remixed: Reflections on Works that Have Influenced the HCI Community, MIT Press,
Pfeifer, Rolf (2007). How the body shapes the way we think: a new view of intelligence, MIT Press,
Laubichler, Manfred D., Müller, Gerd B. (2007). Modeling Biology: Structures, Behaviors, Evolution (Vienna Series in Theoretical Biology, MIT Press,
Thimbleby, Harold (2007). Press On. Principles of interaction programming., MIT Press,
Dunne, Anthony (2006). Hertzian Tales: Electronic Products, Aesthetic Experience, and Critical Design, MIT Press,
de Souza, Clarisse Sieckenius (2005). The semiotic engineering of human-computer interaction, MIT Press,
Lowgren, Jonas, Stolterman, Erik A. (2004). Thoughtful Interaction Design: A Design Perspective on Information Technology, MIT Press,
Ackerman, Mark S., Pipek, Volkmar, Wulf, Volker (2003). Sharing Expertise : Beyond Knowledge Management, MIT Press,
Shneiderman, Ben (2002). Leonardo\'s laptop : human needs and the new computing technologies /, MIT Press,
Dittrich, Yvonne, Floyd, Christiane, Klischewski, Ralf (2002). Social thinking-software practice, MIT Press,
Shneiderman, Ben (2002). Leonardo's Laptop: Human Needs and the New Computing Technologies, MIT Press,
(2002). Social Thinking - Software Practice, MIT Press,
Dourish, Paul (2001). Where the Action Is: The Foundations of Embodied Interaction, MIT Press,
Sellen, Abigail, Harper, Richard H. R. (2001). The Myth of the Paperless Office, MIT Press,
(2001). The Mit Encyclopedia of the Cognitive Sciences, MIT Press,
(2000). Embodied Conversational Agents, MIT Press,
Bowker, Geoffrey C., Star, Susan Leigh (2000). Sorting Things Out: Classification and Its Consequences, MIT Press,
Carroll, John M. (2000). Making Use: Scenario-Based Design of Human-Computer Interactions, MIT Press,
Nolfi, Stefano, Floreano, Dario (2000). Evolutionary robotics: The biology, intelligence and technology of self-organizing machines, MIT Press,
(2000). The Robot in the Garden -- Telerobotics and Telepistemology in the Age of the Internet, MIT Press,
Menzel, Peter, D'Aluisio, Faith (2000). Robo sapiens -- Evolution of a New Species, MIT Press,
Rheingold, Howard (2000). Tools for Thought -- The History and Future of Mind-Expanding Technology, MIT Press,
Star, Susan Leigh, Bowker, Geoffrey C. (2000). Sorting Things Out: Classification and Its Consequences, MIT Press,
Norman, Don (1999). Invisible Computer: Why Good Products Can Fail, the Personal Computer Is So Complex and Information Appliances Are the Solution, MIT Press,
Kunda, Ziva (1999). Social cognition: Making sense of people, MIT Press,
(1999). Information Design, MIT Press,
Nardi, Bonnie A., O\'Day, Vicki (1999). Information Ecologies: Using Technology with Heart, MIT Press,
(1999). The MIT Encyclopedia of the Cognitive Sciences, MIT Press,
Henderson, Kathryn (1998). On Line and on Paper: Visual Representations, Visual Culture, and Computer Graphics in Design Engineering, MIT Press,
(1998). Minimalism Beyond the Nurnberg Funnel, MIT Press,
(1998). From Barbie to Mortal Kombat, MIT Press,
Norman, Don (1998). The Invisible Computer: Why Good Products Can Fail, the Personal Computer Is So Complex and Information Appliances Are the Solution, MIT Press,
(1997). Computers and Design in Context, MIT Press,
Pérez-Gómez, Alberto, Pelletier, Louise (1997). Architectural Representation and the Perspective Hinge, MIT Press,
Simon, Herbert A. (1996). The Sciences of the Artificial, (third ed.), MIT Press,
(1996). Context and Consciousness: Activity Theory and Human-Computer Interaction, MIT Press,
(1996). Context and Consciousness, MIT Press,
Smith, S., Ward, T. (1995). The Creative Cognition Approach, MIT Press,
Hutchins, Edwin (1995). Cognition in the wild, MIT Press,
(1995). The Idea of Design, MIT Press,
Ferguson, Eugene S. (1994). Engineering and the Mind's Eye, MIT Press,
Harasim, L.M. (1994). Global Netorks: Computers and International Communication, MIT Press,
Forester, Tom, Morrison, Perry (1994). Computer Ethics: Cautionary Tales and Ethical Dilemmas in Computing, MIT Press,
Nardi, Bonnie A. (1993). A Small Matter of Programming: Perspectives on End User Computing, MIT Press,
Hiltz, Starr Roxanne, Turoff, Murray (1993). The Network Nation: Human Communication via Computer, MIT Press,
(1993). The Digital Word: Text-Based Computing in the Humanities, MIT Press,
Ericsson, K. Anders, Simon, Herbert A. (1993). Protocol Analysis: Verbal Reports as Data, MIT Press,
Barrett, E. (1992). Sociomedia: Multimedia, hypermedia, and the social construction of knowledge, MIT Press,
Sproull, Lee, Kiesler, Sara (1992). Connections: New Ways of Working in the Networked Organization, MIT Press,
Varela, Francisco J., Thompson, Evan, Rosch, Eleanor (1991). The Embodied Mind: Cognitive Science and Human Experience, MIT Press,
Carroll, John M. (1990). The Nurnberg Funnel: Designing Minimalist Instruction for Practical Computer Skill, MIT Press,
(1989). Foundations of Cognitive Science, MIT Press,
(1987). Interfacing Thought: Cognitive Aspects of Human-Computer Interaction, MIT Press,
Nickerson, Raymond S. (1987). Using Computers: Human Factors in Information Systems, MIT Press,
(1987). Interfacing Thought, MIT Press,
Haugeland, John (1985). Artificial Intelligence: The Very Idea, MIT Press,
Ericsson, K. A., Simon, Herbert A. (1984). Protocol Analysis: Verbal Reports as Data, MIT Press,
Pylyshyn, Zenon (1984). Computation and Cognition, MIT Press,
Simon, Herbert A. (1981). The Sciences of the Artificial (2nd. ed.), MIT Press,
Sheridan, Thomas B., Ferrel, William R. (1974). Man-Machine Systems: Information, Control, and Decision Models of Human Performance, MIT Press,