Human-Computer Interaction: The Foundations of UX Design
How This Course Will Help Your Career
The entire discipline of UX Design is built on the foundations of the long-established field of HCI, Human-Computer Interaction. If you want to become a true, user-focused UX Designer and set yourself apart, you need to learn the very foundations of your discipline. That’s why we’ve built this course for you.
What You Will Learn
How to create intuitive user experiences that will delight your users
How to create customer experiences that will elevate customer loyalty, brand value, and ultimately business profitability
How to concretely carry out the design process involved in interaction design, navigation design, and screen design
Interactions between products/designs/services on one side and humans on the other should be as intuitive as conversations between two humans—and yet many products and services fail to achieve this. So, what do you need to know so as to create an intuitive user experience? Human psychology? Human-centered design? Specialized design processes? The answer is, of course, all of the above, and this course will cover them all.
Human-Computer Interaction (HCI) will give you the skills to properly understand, and design, the relationship between the “humans”, on one side, and the “computers” (websites, apps, products, services, etc.), on the other side. With these skills, you will be able to build products that work more efficiently and therefore sell better. In fact, the Bureau of Labor Statistics predicts the IT and Design-related occupations will grow by 12% from 2014–2024, faster than the average for all occupations. This goes to show the immense demand in the market for professionals equipped with the right design skills.
Whether you are a newcomer to the subject of HCI or a professional, by the end of the course you will have learned how to implement user-centered design for the best possible results.
In the “Build Your Portfolio: Interaction Design Project”, you’ll find a series of practical exercises that will give you first-hand experience of the methods we’ll cover. If you want to complete these optional exercises, you’ll create a series of case studies for your portfolio which you can show your future employer or freelance customers.
This in-depth, video-based course is created with the amazing Alan Dix, the co-author of the internationally best-selling textbook Human-Computer Interaction and a superstar in the field of Human-Computer Interaction. Alan is currently professor and Director of the Computational Foundry at Swansea University.
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Is This Course Right for You?
This is a beginner-level course suitable for newcomers and experienced practitioners alike:
UX designers who want to gain in-depth theoretical knowledge to augment their experience
Project managers looking to understand how to build products that work intuitively
Software engineers who want a solid understanding of Human-Computer Interaction and UX design
Entrepreneurs looking to create well-designed products that stand out from the competition
Marketers who want to gain a deep understanding of customers
Newcomers to design who are considering making a switch to HCI or UX design
Courses by the Interaction Design Foundation are designed to contain comprehensive, evidence-based content, while ensuring that the learning curve is never too steep. All participants will have the opportunity to share ideas, seek help with tests, and enjoy the social aspects afforded by our open and friendly forum.
Learn and Work with a Global Team of Designers
You’ll join a global community and work together to improve your skills and career opportunities. Connect with helpful peers and make friends with like-minded individuals as you push deeper into the exciting and booming industry of design.
Lessons in This Course
- Each week, one lesson becomes available.
- There’s no time limit to finish a course. Lessons have no deadlines.
- Estimated learning time: 17 hours 57 mins spread over 6 weeks .
Lesson 0: Welcome and Introduction
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0.1: Welcome and Introduction (18 mins)
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0.2: Let our community help you (1 min)
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0.3: How to Earn Your Course Certificate (16 mins)
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0.4: Expand Your Network and Grow Your Skills in Our Online Forums (5 mins)
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0.5: Meet and learn from design professionals in your area (1 min)
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0.6: Gain Timeless Skills Through Courses From the Interaction Design Foundation (21 mins)
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0.7: Mandatory vs. Optional Lesson Items (7 mins)
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0.8: A Mix Between Video-Based and Text-Based Lesson Content (6 mins)
Lesson 1: Human-Computer Interaction: The Foundations of UX Design
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1.1: Welcome and Introduction (2 mins)
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1.2: What are the Fundamentals of Human-Computer Interaction? (31 mins)
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1.3: How Has Technology Evolved to Affect Your Daily Life? (54 mins)
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1.4: Technology Changes. So What? (1 hour 4 mins)
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1.5: Who Uses Computers? (1 hour 8 mins)
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1.6: Community-based learning and networking (6 mins)
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1.7: Congratulations and Recap (2 mins)
Lesson 2: Learn How to Build Systems That People Can Use
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2.1: Get Started with Interaction Design (7 mins)
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2.2: What Are We Designing? (34 mins)
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2.3: What is Design? (31 mins)
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2.4: Put Users at the Heart of Design (33 mins)
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2.5: Case Study: Technology Probes (20 mins)
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2.6: How do I do it ALL? (31 mins)
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2.7: User Focus Overview: Understanding Users (14 mins)
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2.8: Make Users Real with Personas (30 mins)
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2.9: Build your Portfolio Project (15 mins)
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2.10: How to Use Cultural Probes to Understand Your Users (19 mins)
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2.11: Build your Portfolio Project: Start to Use Cultural Probes (8 mins)
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2.12: How to Use Technology Probes to Understand Your Users (18 mins)
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2.13: Storytelling with Scenarios (32 mins)
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2.14: Build your Portfolio Project: Start to Use Scenarios (7 mins)
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2.15: Understand Context (29 mins)
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2.16: Help Users Realize Their Goals: Navigation Design (20 mins)
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2.17: Learn the Four Rules of Local Navigation (30 mins)
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2.18: Use Modes and Modal Interfaces Carefully (32 mins)
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2.19: The Big Picture: Global Navigation (26 mins)
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2.20: Creating Predictable Dialogs (14 mins)
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2.21: Understand the Broad Picture: Wider Still (48 mins)
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2.22: Community-based learning and networking (6 mins)
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2.23: Congratulations and Recap (2 mins)
Lesson 3: How to Design Screens that Meet Users’ Needs
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3.1: Learn the Basics of Screen Design (12 mins)
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3.2: Use Grouping to Organize Your Screen Design (22 mins)
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3.3: Case Study: How does Gmail use Grouping? (12 mins)
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3.4: Screen Alignment: Understand Your Users Before You Start (34 mins)
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3.5: Learn How to Use White Space and Redundant Coding (32 mins)
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3.6: How to Design Controls for Physical Devices (22 mins)
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3.7: General Principles of Screen Design: Design for Interaction (36 mins)
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3.8: Aesthetics are Vital in Building Trust when You Design Your Screens (16 mins)
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3.9: How to Use Color and 3D (21 mins)
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3.10: Design for Other Cultures (24 mins)
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3.11: Iterative Prototyping Isn’t Always the Solution (44 mins)
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3.12: Build your Portfolio Project: Interface/Interaction Design (14 mins)
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3.13: Community-based learning and networking (6 mins)
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3.14: Congratulations and Recap (2 mins)
Lesson 4: Course Certificate, Final Networking, and Course Wrap-up
Learning Paths
This course is part of 3 learning paths:
How Others Have Benefited
Miriam Glaser, Germany
“Alan is really passionate about these topics and his examples always help a lot to understand some things in the real world and also the difficulties. The course is a great size/length to start with HCI!”
Susana Perez, Czech Republic
“This course was beautifully produced. I really liked that what the instructor said was emphasized with text and animations, truly combining listening/reading. Also, I really enjoyed the very practical examples, such as Gmail and the microwave controls. It's a great introduction to HCI, and I wish I had taken this as my first IxDF course, but even as my 16th, it was enjoyable and helped cement my learning.”
Michael Stilwell, United States
“Very thorough explanation of concepts. I really like how he explains things as his communication style meshes well with me.”
How It Works
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Lessons are self-paced so you’ll never be late for class or miss a deadline.
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