UX Design for Virtual Reality

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Intermediate

How This Course Will Help Your Career

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Enter the world of Virtual Reality (VR)—the new frontier of UX design! Immerse yourself in this fascinating course that will equip you with the skills, knowledge, methodologies, and best practices to design compelling, user-friendly and memorable VR experiences with UX design. 

What You Will Learn

  • Gain insights into VR’s exciting landscape and how to transfer UX design principles to this medium. 

  • Grasp the iterative design process, and how to transition from 2D to 3D design paradigms.

  • Master user research and user testing techniques for the VR environment.

  • Discover how to design for presence and immersion through key VR elements such as storytelling, sound design, spatial audio, and emotion design.

  • Learn about the world of social VR, the metaverse and their amazing potential. 

  • Explore interface and interaction design, and how to design user-friendly and engaging interaction in immersive media. 

  • Examine the importance of comfort, safety, and inclusivity in VR, encompassing physical, mental, and emotional domains.

  • Conceptualize, create, and refine VR prototypes. Learn the skills to critically evaluate VR designs with heuristics and usability testing so that they align with industry best practices. 

Virtual reality is a multidimensional universe that invites you to bring stories to life, transform digital interactions, educate with impact and create user-centric and unforgettable experiences. This course equips you with the skills and knowledge to embrace the possibilities and navigate the challenges of virtual reality.

UX Design for Virtual Reality is taught by UX expert Frank Spillers, CEO and founder of the renowned UX consultancy Experience Dynamics. Frank is an expert in the field of VR and AR, and has 22 years of UX experience with Fortune 500 clients including Nike, Intel, Microsoft, HP, and Capital One.

In UX Design for Virtual Reality, you’ll learn how to create your own successful VR experience through UX design. Informed by technological developments, UX design principles and VR best practices, explore the entire VR design process, from concept to implementation. Apply your newfound skills and knowledge immediately though practical and enjoyable exercises.  

In lesson 1, you’ll immerse yourself in the origins and future potential of VR and you’ll learn how the core principles of UX design apply to VR. 

In lesson 2, you’ll learn about user research methods, custom-tailored for the intricacies of VR.

In lesson 3, you’ll investigate immersion and presence and explore narrative, motion and sounds as design tools. 

In lesson 4, you’ll delve into interface and interaction design to create your own user-friendly, compelling and comfortable VR experiences.

In lesson 5, you’ll gain insights into prototyping, testing, implementing VR experiences, and conducting thorough evaluations.

After each lesson you’ll have the chance to put what you’ve learned into practice with a practical portfolio exercise. Once you’ve completed the course, you’ll have a case study to add to your UX portfolio. This case study will be pivotal in your transition from 2D designer to 3D designer. 

Gain an Industry-Recognized UX Course Certificate

Use your industry-recognized Course Certificate on your resume, CV, LinkedIn profile or your website.

Course Certificate example

Our courses and Course Certificates are trusted by these industry leaders:

Our clients: IBM, HP, Adobe, GE, Accenture, Allianz, Phillips, Deezer, Capgemin, Mcafee, SAP, Telenor, Cigna, British Parliament, State of New York

Is This Course Right for You?

This course is suited to a wide range of professionals and is a practical handbook for anyone interested in UX design for virtual reality experiences.

In particular, this course will benefit:

  • Designers looking to develop their skills in an exciting, rapidly-evolving medium.

  • Entrepreneurs who want to diversify or elevate their offerings with virtual reality experiences.

  • Product managers in search of ways to deepen their impact and improve the overall experience and results of their products and services.

  • Anyone with the enthusiasm to explore a new frontier of design and create experiences with endless possibilities. 

Learn and Work with a Global Team of Designers

You’ll join a global community and work together to improve your skills and career opportunities. Connect with helpful peers and make friends with like-minded individuals as you push deeper into the exciting and booming design industry.

Lessons in This Course

  • Each week, one lesson becomes available.
  • There's no time limit to finish a course. Lessons have no deadlines.
  • Estimated learning time: 15 hours 39 mins spread over 7 weeks .

Lesson 0: Welcome and Introduction

Available once you start the course. Estimated time to complete: 1 hour 44 mins.

Lesson 1: Journey into UX for VR

Available once you start the course. Estimated time to complete: 2 hours 47 mins.

Lesson 2: VR User Research Essentials: From Analysis to Action

Available anytime after Dec 09, 2024. Estimated time to complete: 2 hours 21 mins.

Lesson 3: How to Design for Immersion and Presence in VR

Available anytime after Dec 16, 2024. Estimated time to complete: 3 hours 29 mins.

Lesson 4: How to Design Interactions and Interfaces for Immersive VR

Available anytime after Dec 23, 2024. Estimated time to complete: 2 hours 24 mins.

Lesson 5: From Idea to Interaction: VR Prototyping and Testing

Available anytime after Dec 30, 2024. Estimated time to complete: 2 hours 54 mins.

Lesson 6: Course Certificate, Final Networking, and Course Wrap-up

Available anytime after Jan 06, 2025.

Learning Paths

This course is part of 1 learning path:

How Others Have Benefited

Dean Lodes

Dean Lodes, United States

“The course was well-designed and taught. The knowledge base is very high and well-shared.”


Nilay Gomkale

Nilay Gomkale, India

“The instructor showed clear experience and insight that they shared through the course, conveyed along with excellent examples.”


Marion

Marion, Switzerland

“It is very rich and we learned a lot. I especially appreciated the resources at the end of each lecture.”

How It Works

  1. Take online courses by industry experts

    Lessons are self-paced so you'll never be late for class or miss a deadline.

  2. Get a Course Certificate

    Your answers are graded by experts, not machines. Get an industry-recognized Course Certificate to prove your skills.

  3. Advance your career

    Use your new skills in your existing job or to get a new job in UX design. Get help from our community.

Start Advancing Your Career Now

Join us to take “UX Design for Virtual Reality”. Take other courses at no additional cost. Make a concrete step forward in your career path today.

Advance my career now
UX Design for Virtual Reality
Closes in
-17
hrs
-11
mins
-1
secs
12% booked

UX Design for Virtual Reality

1.2 - The Past, Present and Future of Virtual Reality

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UX Design for Virtual Reality

1.4 - The Journey of the UX Design Process in VR

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Ready Player One

Copyright holder: Warner Bros - Appearance time: 00:28 - 00:40

UX Design for Virtual Reality

2.2 - How to Understand User Needs in Virtual Reality

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UX Design for Virtual Reality

2.3 - How to Understand Your VR Users: Techniques for Insights

UX Design for Virtual Reality

2.4 - How to Design for All: Inclusivity in Virtual Reality

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UX Design for Virtual Reality

3.3 - How to Use Narrative as a Design Tool

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UX Design for Virtual Reality

3.5 - Enter the World of Social VR

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