Sustain: To keep in the current state.

Sustainability Is Not Enough

by Kasturika | | 15 min read
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Sustainable design. Sustainable fashion. Sustainable living. We often hear these terms in marketing campaigns and popular media. But what does sustainability mean and why does pioneer of User Experience Design Don Norman think that sustainability shouldn’t be our goal when we design? Watch the video to find out.

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    Sustainability is important, but it can't be the goal. To sustain something means to keep it in the current state. And today's current state – uh, no; we don't want to live in today's current state with the kinds of fires and droughts and winds and hunger. No. But we don't let it to get worse. So, the first step is, yeah, let's not go any worse,

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    which means stop releasing all the carbon  products into the atmosphere or into the land or into the ocean. When I say the current state is not sustainable, what do I mean by that, and how did we reach the current state? More waste is generated in the manufacturing and in the mining and in discarding and in lots of other activities. And it's fine if we had waste of the sort that nature has,

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    where the waste itself is valuable substances that can be reused by nature. What we need to do is stop making and using objects that create great harm to the planet. This means changing the way that we do things, changing the way we make things, changing our designs, making designs that – the stuff can be repairable and can last a long time without being thrown away, that can be upgraded without having  to buy a new item.

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    It means changing a lot of things – not just the design, but the companies have to change their business models because today the business model is based upon the fact that we're going to sell a new product every few years: a new product, a new product, a new product. No. That's what leads to the waste and leads to the harm. What we need is to say we're going to sell  a *system*. But meanwhile the current way of living is destroying the planet. So, we have to change that state – stop doing that,

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    but better than that, recover our former state. So, we have to also change and get rid of the harm that has already been done. You know – the climate scientists like to talk about atmospheric temperature: the average temperature of the world's atmosphere. The problem with that is that *doesn't mean anything*; they say – you know – if we went up two degrees Celsius from the temperature  at the beginning of the Industrial Revolution, then great harm will happen. Two degrees Celsius?

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    I mean, the temperature changes more than that every day, up and down, up and down. What does that mean? That's not very much. So, the problem here is the *meaningful statement* made by the climatologists. The climatologists are talking about the heat of the entire planet. And for them, two degrees is a huge  amount; whereas we talk about the temperature every day and how it changes up and down more than two degrees. We have to heed what the climatologists are telling us. We have to stop this heating.

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    But let's not talk about degrees Celsius; let's talk about floods and windstorms and drought and hunger and fires – the *results* of climate change.

As Don Norman emphasizes in this video, how we communicate is as important as what we communicate. Just as the idea of sustainability doesn't capture the magnitude of the work ahead of us, a 2-degree increase in global temperature doesn't convey the gravity of our situation. We must show how that slight increase has disastrous consequences for millions—from extreme drought to devastating hurricanes.

Table of contents

What Are Viable Alternatives to Planned Obsolescence?

Planned obsolescence is the practice of deliberately shortening the life of a product to force people to buy replacements. Companies use three techniques to make their products obsolete:

  • Breakdown: Products that people cannot repair easily, or are extremely expensive to repair because the parts are exclusively available in select places or are expensive become obsolete through breakdown.

  • Progress: Products that are not designed to be upgraded easily, or new technology that is not backward compatible with older devices makes the older devices obsolete.

  • Fashion: When marketers pitch a certain look as new or fashionable, people with older (or previous generation) products feel they have outdated products. Even if these are in perfect working condition, people seek replacements.

One of the prime examples of planned obsolescence are smartphones and laptops that become obsolete within a year or two.

Case Study: Smartphones

Apple’s iPhones set the trend for “unibody” cases that did not have detachable batteries. Users can go to a service center and have the phone batteries replaced. But beyond that, the phone cannot be upgraded.

Further, Apple only allows certain retailers to do work on their products, and oftentimes voids warranties if anyone else modifies them. This forces the consumer to buy a new device instead of repairing the original device. 

As opposed to Apple’s single-body devices, assembled desktop PCs allow users to switch out different parts of the machine to incrementally upgrade its performance without replacing the entire unit. Some companies have taken steps to make their devices as reusable and upgradeable as possible.

Cross-section of a modular smartphone

The Fairphone brings the assembled Desktop PC model to smartphones. Their website claims, “You don’t need to be an expert to swap out the battery or display. No part of Fairphone 4 is glued shut, so you can choose to easily repair it yourself with a standard screwdriver.”

© Fairphone, Fair Use

Fairphone is just one example of a company that looks beyond selling a product. There are limitless opportunities for such a model across every industry.

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    Why don't we build things like  nature does? Because nature reuses everything! Those of us in the design community making  products have to do them differently because right now when we make a product like a cell phone, we destroy the environment in the manufacturing when we spill out fumes; we destroy the environment when we're finished with it because they're not made to last for very long and they're small and compact and it's difficult to open, difficult to take apart the components and reuse them and recycle them.

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    So, what can you do about that? Well, there's a new company that is trying to do that. It's called Fairphone – a phone that you can take apart and disassemble yourself. Now, whether a small company is good enough to actually make an impact in the world I don't know, but it has demonstrated that it is possible to make things that don't have to be replaced every couple of years that can be refurbished, reused and upgraded.

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    That's the way we have to change things.

Apple has faced criticisms for its design decisions and the e-waste that it encourages. To Apple’s credit, it has tried to reduce its wasteful practices. For example, the company has a trade-in policy that lets buyers get a new device at a discount. The company refurbishes the older device and sells it through its distribution chain. Apple also ensures all its operating systems are backward compatible, so that everyone enjoys the latest OS, even if they have an older device. Coupled with long-lasting hardware, the company pitches itself as a planet-friendly organization that reduces waste. 

The Take Away

Sustainability means to maintain the current state. As the world continues to produce waste, landfills and carbon-emissions-saturated air have disturbed the ecosystem of the planet. If we were to continue to maintain the current state, the future would be bleak. In other words, we cannot sustain the unsustainable.

Businesses and designers must change the way we design and our business models. We must think of ways to make products repairable and long-lasting—we need to adopt a circular economy. More importantly, we must think beyond just selling products. We must consider every component of the system—where and how we get our raw materials, how can we make them as modular as possible, and how do we bring back older products and disassemble them to put them back into the manufacturing process?

A systems approach also allows companies to reduce costs and explore multiple revenue streams (for example, through the sale of spare parts).

References and Where to Learn More

Don Norman covers sustainability (and why it isn’t enough) in more detail in his book Design for a Better World: Meaningful, Sustainable, Humanity Centered.

Additional resources from the book “Design for a Better World” are available at the Resources for DBW website.

See this essay by Don Norman in which he elaborates his stance on why recycling isn’t the best solution for sustainability on JND.org:
Recycling: A poor solution to the wrong problem: An essay in two parts 

Self-described “Apple holic” Jonny Evans analyzes Apple's second-user smartphone business.

It’s not possible to paint Apple’s sustainability claims and practices in one color. Here is a holistic, multi-layered analysis:
Apple Isn't as Green as It Pretends to Be: Here's Why

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