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Open-Source, Open-Access Literature
The democratization of design knowledge is at the very heart of our mission. That’s why—over 22 years after we started—we will never stop bringing leading designers, bestselling authors, and Ivy League professors together to create open-source, free-to-access textbooks on UX design. This is the world’s most comprehensive compendium of design knowledge, made available to everyone around the world.
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
Free textbooks written by more than 100 leading designers, bestselling authors, and Ivy League professors. We have assembled our textbooks in a gigantic encyclopedia, whose 4,000+ pages cover the design of interactive products and services such as websites, household objects, smartphones, computer software, aircraft cockpits, and what have you. Name an item of design interest, and you'll probably find it discussed inside.
Table of Contents
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1Interaction Design - brief introby Jonas Löwgren
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2Human Computer Interaction - brief introby John M. Carroll
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3User Experience and Experience Designby Marc Hassenzahl
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4Social Computingby Thomas Erickson
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5Visual Representationby Alan Blackwell
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6Industrial Designby Caroline Hummels and Kees Overbeeke
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7Bifocal Displayby Mark Apperley and Robert Spence
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8Contextual Designby Hugh R. Beyer and Karen Holtzblatt
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9Mobile Computingby Jesper Kjeldskov
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10End-User Developmentby Margaret M. Burnett and Christopher Scaffidi
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11Philosophy of Interactionby Dag Svanaes
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12Affective Computingby Kristina Höök
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13Requirements Engineeringby Alistair G. Sutcliffe
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14Context-Aware Computingby Albrecht Schmidt
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15Usability Evaluationby Gilbert Cockton
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16Activity Theoryby Victor Kaptelinin
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17Disruptive Innovationby Clayton M. Christensen
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18Open User Innovationby Eric von Hippel
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19Visual Aestheticsby Noam Tractinsky
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20Tactile Interactionby Ben Challis
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21Somaestheticsby Richard Shusterman
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22Card Sortingby William Hudson
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23Wearable Computingby Steve Mann
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24Socio-Technical System Designby Adnan Ahmad and Brian Whitworth
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25Semioticsby Clarisse Sieckenius de Souza
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26Aesthetic Computingby Paul A. Fishwick
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27Computer Supported Cooperative Workby Jonathan Grudin and Steven Poltrock
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28Phenomenologyby Shaun Gallagher
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29Formal Methodsby Alan Dix
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30Personasby Lene Nielsen
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31Ethnographyby Dave Randall and Mark Rouncefield
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323D User Interfacesby Doug A. Bowman
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33Action Researchby Ned Kock
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34Experimental Methods in Human-Computer Interactionby Paul Cairns
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35Data Visualization for Human Perceptionby Stephen Few
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36Human-Robot Interactionby Kerstin Dautenhahn
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37User Interface Design Adaptationby Fabio Paterno
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38Emotion and website designby Dianne Cyr
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39Human-Data Interactionby Andy Crabtree, Jon Crowcroft, Hamed Haddadi, Tristan Henderson, Derek McAuley and Richard Mortier
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40Design for Allby Constantine Stephanidis
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41Research through Designby Elisa Giaccardi and Pieter Jan Stappers
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42Affordancesby Victor Kaptelinin
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43Semi-structured qualitative studiesby Ann Blandford
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44Service Designby Jodi Forlizzi and John Zimmerman
Top UX / UI Design Topics
A comprehensive resource for UX professionals, covering essential terminology and concepts in UX / UI Design.
Contributing Authors
We are honored to have these highly regarded professors and experts as contributing authors of our educational materials:
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Don Norman Director of The Design Lab at the University of California
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Ann Blandford Professor
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Frank Spillers MS
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Clarisse Sieckenius de Souza Professor
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Kristina Höök Professor
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Alan Dix Professor
Research Bibliography
Browse the world’s largest Wiki Bibliography on human-centered technology, comprising 138,000 authors in more than 127,000 publications.
Our open-source books
Gamification at Work: Designing Engaging Business Software
The Social Design of Technical Systems: Building technologies for communities. 2nd Edition
Bringing Numbers to Life
The Glossary of Human Computer Interaction
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