Author: James Paul Gee

Publications

Publication period start: 2003

Publications

Gee, James Paul (2003): What video games have to teach us about learning and literacy. In Computers in Entertainment, 1 (1) pp. 20. https://dl.acm.org/doi/10.1145/950566.950595

Gee, James Paul (2008): What\'s a screen mean in a video game?. In: Proceedings of ACM IDC08 Interaction Design and Children , 2008, . pp. 06. https://doi.acm.org/10.1145/1463689.1463698

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