Author: Aiert Amundarain
Publications
Co-authors
Productive Colleagues
Publications
Buchart, C., Borro, Diego, Amundarain, Aiert (2008): GPU Local Triangulation: an interpolating surface reconstruction algorithm. In Comput. Graph. Forum, 27 (3) pp. 807-814. https://dx.doi.org/10.1111/j.1467-8659.2008.01211.x
Mansa, Ignacio, Amundarain, Aiert, Matey, Luis M., García-Alonso, Alejandro M. (2008): Analysis of coherence strategies for stereo occlusion culling. In Journal of Visualization and Computer Animation, 19 (1) pp. 67-77. https://dx.doi.org/10.1002/cav.215
Borro, Diego, Savall, Joan, Amundarain, Aiert, Gil, Jorge Juan, García-Alonso, Alejandro M., Matey, Luis M. (2004): A Large Haptic Device for Aircraft Engine Maintainability. In IEEE Computer Graphics and Applications, 24 (6) pp. 70-74. https://doi.ieeecomputersociety.org/10.1109/MCG.2004.45
Mansa, Ignacio, Amundarain, Aiert, Elizalde, E., García-Alonso, Alejandro M., Matey, Luis M. (2006): Towards Adaptive Occlusion Culling Using Camera Coherence. In: IV 2006 - 10th International Conference on Information Visualisation 5-7 July, 2006, London, UK. pp. 591-596. https://doi.ieeecomputersociety.org/10.1109/IV.2006.112