Anthony I. Wasserman

Author: Anthony I. Wasserman

Anthony I. (Tony) Wasserman is a Professor of Software Management Practice at Carnegie Mellon Silicon Valley, and the Executive Director of the Center for Open Source Investigation.

Previously, Tony was Director of Mobile Middleware Labs for Hewlett-Packard's Middleware Division, where he managed a development team working on software infrastructure for mobile web services. Before it was acquired by HP, Tony was Vice President of Bluestone Software, responsible for its West Coast Labs, where he led the creation of the award-winning, J2EE-based, Total-e-Mobile toolkit. During the dot-com boom, he was VP of Engineering for a startup in San Francisco.
As Founder and CEO of Interactive Development Environments, Inc. (IDE) from 1983-1993, Tony built IDE to $25M in revenue, earning it a place on the Inc. 500 list and making IDE a recognized leader in computer-aided software engineering. As CEO, he raised venture funding, created international subsidiaries, and contributed to the architecture of IDE's innovative Software through Pictures (StP) software modeling environment.

Prior to starting IDE, Tony was a Professor at U.C. San Francisco and a Lecturer in the computer science division at U.C. Berkeley. His research areas included software engineering, software development environments, database management, programming languages, and human-computer interaction.

Dr. Wasserman earned his Ph.D. in computer sciences from the University of Wisconsin - Madison and his B.A. in mathematics and physics from UC Berkeley.

Tony has been selected as both a Fellow of the Association for Computing Machinery (ACM) and a Fellow of the Institute of Electrical and Electronic Engineers and is often invited to speak at both industrial and research conferences. He has published dozens of technical papers, edited eight books, and is the recipient of several awards for his contributions. He gave the inaugural Stevens Lecture on Software Development Methods, and was the first recipient of the ACM SIGSOFT Distinguished Service Award.

Publications

Publication period start: 1973
Number of co-authors: 4

Co-authors

Number of publications with favourite co-authors
Peter A. Pircher
1
Robert Muller
1
Steven Gutz
1

Productive Colleagues

Most productive colleagues in number of publications
Robert Muller
1
Steven Gutz
1
Dennis J. Streveler
5

Publications

Wasserman, Anthony I., Pircher, Peter A., Muller, Robert (1990): The Object-Oriented Structured Design Notation for Software Design Representation. In IEEE Computer, 23 (3) pp. 50-63.

Streveler, Dennis J., Wasserman, Anthony I. (1984): Quantitative Measures of the Spatial Properties of Screen Designs. In: Shackel, Brian (eds.) INTERACT 84 - 1st IFIP International Conference on Human-Computer Interaction September 4-7, 1984, London, UK. pp. 81-89.

Wasserman, Anthony I. (1984): Developing Interactive Information Systems with the User Software Engineering Methodology. In: Shackel, Brian (eds.) INTERACT 84 - 1st IFIP International Conference on Human-Computer Interaction September 4-7, 1984, London, UK. pp. 611-617.

Wasserman, Anthony I., Gutz, Steven (1982): The Future of Programming. In Communications of the ACM, 25 (3) pp. 196-206.

Wasserman, Anthony I. (1975): A Problem-List of Public Policy Issues Concerning Computers and Health Care. In Communications of the ACM, 18 (5) pp. 279-280.

Wasserman, Anthony I. (1973): The design of 'idiot-proof' interactive programs. In: Proceedings of the June 4-8, 1973, national computer conference and exposition , 1973, . pp. m34-m38.

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,312 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,312 designers enjoy our newsletter—sure you don’t want to receive it?