Author: Cheol-Hi Lee
Publications
Co-authors
Productive Colleagues
- Yun-Mo Koo
- Kyoungsu Oh
- Yeong-Gil Shin
- 2
- 4
- 12
Publications
Koo, Yun-Mo, Lee, Cheol-Hi, Shin, Yeong-Gil (1999): Object-order template-based approach for stereoscopic volume rendering. In Journal of Visualization and Computer Animation, 10 (3) pp. 133-142.
Lee, Cheol-Hi, Koo, Yun-Mo, Shin, Yeong-Gil (1998): Template-based rendering of run-length- encoded volumes. In Journal of Visualization and Computer Animation, 9 (3) pp. 145-161.
Lee, Cheol-Hi, Shin, Yeong-Gil (1997): A Terrain Rendering Method Using Vertical Ray Coherence. In Journal of Visualization and Computer Animation, 8 (2) pp. 97-114.
Oh, Kyoungsu, Ki, Hyunwoo, Lee, Cheol-Hi (2006): Pyramidal displacement mapping: a GPU based artifacts-free ray tracing through an image py. In: Slater, Mel, Kitamura, Yoshifumi, Tal, Ayellet, Amditis, Angelos, Chrysanthou, Yiorgos (eds.) VRST 2006 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 1-3, 2006, Limassol, Cyprus. pp. 75-82. https://doi.acm.org/10.1145/1180495.1180511