Author: Chin-Laung Lei
Publications
Co-authors
Productive Colleagues
- Kuan-Ta Chen
- Polly Huang
- Hao-Hua Chu
- 10
- 12
- 24
Publications
Chen, Kuan-Ta, Huang, Polly, Lei, Chin-Laung (2006): How sensitive are online gamers to network quality?. In Communications of the ACM, 49 (11) pp. 34-38. https://dl.acm.org/doi/10.1145/1167859
Lei, Chin-Laung, Liaw, Horng-Twu (1992): A parallel algorithm for finding congruent regions. In Computers & Graphics, 16 (3) pp. 289-294. https://dx.doi.org/10.1016/0097-8493(92)90006-H
Chen, Kuan-Ta, Huang, Chun-Ying, Huang, Polly, Lei, Chin-Laung (2006): An empirical evaluation of TCP performance in online games. In: Ishii, Hiroshi, Lee, Newton, Natkin, Stéphane, Tsushima, Katsuhide (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006 June 14-16, 2006, Hollywood, California, USA. pp. 5. https://doi.acm.org/10.1145/1178823.1178830
Chen, Kuan-Ta, Jiang, Jhih-Wei, Huang, Polly, Chu, Hao-Hua, Lei, Chin-Laung, Chen, Wen-Chin (2006): Identifying MMORPG bots: a traffic analysis approach. In: Ishii, Hiroshi, Lee, Newton, Natkin, Stéphane, Tsushima, Katsuhide (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006 June 14-16, 2006, Hollywood, California, USA. pp. 4. https://doi.acm.org/10.1145/1178823.1178829
Fan, Chun-I, Lei, Chin-Laung (1997): Secure Rewarding Schemes. In: HICSS 1997 , 1997, . pp. 571-580. https://csdl.computer.org/comp/proceedings/hicss/1997/7734/03/7734030571abs.htm
Lai, Alexander I-Chi, Lei, Chin-Laung (1996): Data Prefetching for Distributed Shared Memory Systems. In: HICSS 1996 , 1996, . pp. 102-110. https://csdl.computer.org/comp/proceedings/hicss/1996/7324/00/73240102abs.htm