Author: Dietmar Hildenbrand

Publications

Publication period start: 2005
Number of co-authors: 4

Co-authors

Number of publications with favourite co-authors
Holger Lange
1
Florian Stock
1
Andreas Koch
1

Productive Colleagues

Most productive colleagues in number of publications
Holger Lange
1
Florian Stock
1
Andreas Koch
1

Publications

Hildenbrand, Dietmar (2005): Geometric computing in computer graphics using conformal geometric algebra. In Computers & Graphics, 29 (5) pp. 795-803. https://dx.doi.org/10.1016/j.cag.2005.08.028

Hildenbrand, Dietmar, Hitzer, Eckhard M. S. (2008): Analysis of Point Clouds - Using Conformal Geometric Algebra. In: Bobbitt, Russell, Connell, Jonathan H., Flickner, Myron, Haas, Norman, Hampapur, Arun, Harris, Dick, Kurtz, Charles, Lloyd, Bill, Otto, Charles, Pankanti, Sharath, Park, Unsang, Payne, Jason (eds.) Retail Vision-Based Self-checkout - Exploring Real Time Real Purpose General Vision System , 2008, . pp. 99-106.

Hildenbrand, Dietmar, Lange, Holger, Stock, Florian, Koch, Andreas (2008): Efficient Inverse Kinematics Algorithm Based on Conformal Geometric Algebra - Using Reconf. In: Bobbitt, Russell, Connell, Jonathan H., Flickner, Myron, Haas, Norman, Hampapur, Arun, Harris, Dick, Kurtz, Charles, Lloyd, Bill, Otto, Charles, Pankanti, Sharath, Park, Unsang, Payne, Jason (eds.) Retail Vision-Based Self-checkout - Exploring Real Time Real Purpose General Vision System , 2008, . pp. 300-307.

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,681 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,681 designers enjoy our newsletter—sure you don’t want to receive it?