Author: Francis Lazarus

Publications

Publication period start: 1999
Number of co-authors: 4

Co-authors

Number of publications with favourite co-authors
Gabriel Taubin
2
William Horn
2
Anne Verroust
3

Productive Colleagues

Most productive colleagues in number of publications
André Guéziec
4
Anne Verroust
5
Gabriel Taubin
16

Publications

Verroust, Anne, Lazarus, Francis (2000): Extracting skeletal curves from 3D scattered data. In The Visual Computer, 16 (1) pp. 15-25. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=16&issue=1&spage=15

Guéziec, André, Taubin, Gabriel, Horn, William, Lazarus, Francis (1999): A Framework for Streaming Geometry in VRML. In IEEE Computer Graphics and Applications, 19 (2) pp. 68-78. https://doi.ieeecomputersociety.org/10.1109/38.749125

Lazarus, Francis, Verroust, Anne (1998): Three-dimensional metamorphosis: a survey. In The Visual Computer, 14 (8) pp. 373-389. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=14&issue=8&spage=373

Lazarus, Francis, Verroust, Anne (1997): Metamorphosis of Cylinder-like Objects. In Journal of Visualization and Computer Animation, 8 (3) pp. 131-146.

Guéziec, André, Taubin, Gabriel, Lazarus, Francis, Horn, William (1998): Converting sets of polygons to manifold surfaces by cutting and stitching. In: IEEE Visualization 1998 , 1998, . pp. 383-390. https://doi.acm.org/10.1145/288216.288325

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
315,114 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
315,114 designers enjoy our newsletter—sure you don’t want to receive it?