Author: Frederik W. Jansen

Publications

Publication period start: 1984
Number of co-authors: 13

Co-authors

Number of publications with favourite co-authors
J. J. van Wuk
1
Wouter Pasman
2
Arjan J. F. Kok
2

Productive Colleagues

Most productive colleagues in number of publications
Wouter Pasman
6
Charles Woodward
10
Jarke J. van Wijk
44

Publications

Germs, Rick, Maren, Gert van, Verbree, Edward, Jansen, Frederik W. (1999): A multi-view VR interface for 3D GIS. In Computers & Graphics, 23 (4) pp. 497-506. https://dx.doi.org/10.1016/S0097-8493(99)00069-2

Jansen, Frederik W. (1999): Guest Editor's Introduction. In Computers & Graphics, 23 (4) pp. 467-468. https://dx.doi.org/10.1016/S0097-8493(99)00064-3

Pasman, Wouter, Schaaf, Arjen van der, Lagendijk, Reginald L., Jansen, Frederik W. (1999): Accurate overlaying for mobile augmented reality. In Computers & Graphics, 23 (6) pp. 875-881. https://dx.doi.org/10.1016/S0097-8493(99)00118-1

Jansen, Frederik W., Nieuwenhuizen, Peter R. van (1995): Computer graphics education at delft university of technology. In Computers & Graphics, 19 (3) pp. 461-465. https://dx.doi.org/10.1016/0097-8493(95)00017-7

Kok, Arjan J. F., Jansen, Frederik W., Woodward, Charles (1993): Efficient, complete radiosity ray tracing using a shadow-coherence method. In The Visual Computer, 10 (1) pp. 19-33. https://

Kok, Arjan J. F., Jansen, Frederik W. (1992): Adaptive Sampling of Area Light Sources in Ray Tracing Including Diffuse Interreflection. In Comput. Graph. Forum, 11 (3) pp. 289-298. https://www.eg.org/EG/CGF/Volume11/Issue3/v12i3pp289-298_abstract.html

Jansen, Frederik W. (1991): Depth-Order Point Classification Techniques for CSG Display Algorithms. In ACM Transactions on Graphics, 10 (1) pp. 40-70.

Jansen, Frederik W., Zalm, Arno N. T. van der (1991): A shadow algorithm for CSG. In Computers & Graphics, 15 (2) pp. 237-247. https://dx.doi.org/10.1016/0097-8493(91)90077-U

Tamminen, Markku, Jansen, Frederik W. (1985): An integrity filter for recursive subdivision meshes. In Computers & Graphics, 9 (4) pp. 351-363. https://dx.doi.org/10.1016/0097-8493(85)90030-5

Jansen, Frederik W., Wijk, Jarke J. van (1984): Previewing techniques in raster graphics. In Computers & Graphics, 8 (2) pp. 149-161. https://dx.doi.org/10.1016/0097-8493(84)90050-5

Wuk, J. J. van, Jansen, Frederik W. (1984): Realism in raster graphics. In Computers & Graphics, 8 (2) pp. 217-219. https://dx.doi.org/:10.1016/0097-8493(84)90060-8

Pasman, Wouter, Jansen, Frederik W. (2001): Distributed Low-Latency Rendering for Mobile AR. In: 4th International Symposium on Augmented Reality ISAR 2001 29-30 October, 2001, New York, NY, USA. pp. 107-113. https://csdl.computer.org/comp/proceedings/isar/2001/1375/00/13750107abs.htm

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,665 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,665 designers enjoy our newsletter—sure you don’t want to receive it?