Author: Graham R. Hellestrand
Publications
Co-authors
Productive Colleagues
Publications
Hellestrand, Graham R. (2005): The Engineering of Supersystems. In IEEE Computer, 38 (1) pp. 103-105.
Doggett, Michael C., Hellestrand, Graham R. (1995): A hardware architecture for video rate smooth shading of volume data. In Computers & Graphics, 19 (5) pp. 695-704. https://dx.doi.org/10.1016/0097-8493(95)00048-8
Bickerstaff, M. A., Hellestrand, Graham R. (1991): A highly parallel architecture for real time collision detection in flight simulation. In Computers & Graphics, 15 (3) pp. 355-363. https://dx.doi.org/10.1016/0097-8493(91)90005-3