Author: Guoping Wang
Publications
Co-authors
- Heng Wang
- Weining Yue
- Sheng Li
- 3
- 5
- 6
Productive Colleagues
- Baining Guo
- Hong Qin
- Enhua Wu
- 23
- 27
- 29
Publications
Tang, Chen, Li, Sheng, Wang, Guoping, Zang, Yutong (2010): Stable stylized wireframe rendering. In Journal of Visualization and Computer Animation, 21 (3) pp. 411-421. https://dx.doi.org/10.1002/cav.370
Qin, Hong, Guo, Baining, Wang, Guoping (2008): Special issue of CAD/Graphics' 2007. In Computers & Graphics, 32 (6) pp. 615-616. https://dx.doi.org/10.1016/j.cag.2008.09.001
Li, Sheng, Wang, Guoping, Wu, Enhua (2008): A new approach for construction and rendering of dynamic light shaft. In Computers & Graphics, 32 (6) pp. 660-668. https://dx.doi.org/10.1016/j.cag.2008.09.011
Huang, Xin, Li, Sheng, Wang, Guoping (2007): Displacement modeling: Hardware-accelerated interactive feature modeling on subdivision su. In The Visual Computer, 23 (9) pp. 861-872. https://dx.doi.org/10.1007/s00371-007-0138-3
Huang, Zhangjin, Wang, Guoping (2007): Improved error estimate for extraordinary Catmull-Clark subdivision surface patches. In The Visual Computer, 23 (12) pp. 1005-1014. https://dx.doi.org/10.1007/s00371-007-0173-0
Yue, Weining, Mu, Shu, Wang, Heng, Wang, Guoping (2005): TGH: a case study of designing natural interaction for mobile guide systems. In: Proceedings of 7th conference on Human-computer interaction with mobile devices and services , 2005, . pp. 199-206. https://doi.acm.org/10.1145/1085777.1085810
Huang, Xin, Li, Sheng, Wang, Guoping (2007): A GPU based interactive modeling approach to designing fine level features. In: Proceedings of the 2007 Conference on Graphics Interface , 2007, . pp. 305-311. https://doi.acm.org/10.1145/1268517.1268567
Yue, Weining, Mu, Shu, Wang, Heng, Wang, Guoping (2005): TGH: a case study of designing natural interaction for mobile guide systems. In: Tscheligi, Manfred, Bernhaupt, Regina, Mihalic, Kristijan (eds.) Proceedings of the 7th Conference on Human-Computer Interaction with Mobile Devices and Services - Mobile HCI 2005 September 19-22, 2005, Salzburg, Austria. pp. 199-206. https://doi.acm.org/10.1145/1085777.1085810
Yue, Weining, Wang, Heng, Wang, Guoping (2007): Designing Transparent Interaction for Ubiquitous Computing: Theory and Application. In: Jacko, Julie A. (eds.) HCI International 2007 - 12th International Conference - Part I July 22-27, 2007, Beijing, China. pp. 331-339. https://dx.doi.org/10.1007/978-3-540-73105-4_37
Li, Qicheng, Zhao, Chen, Zhang, Qiang, Yue, Weining, Wang, Guoping (2007): Region-Based Artificial Terrain Texture Generation. In: Shumaker, Randall (eds.) ICVR 2007 - Virtual Reality - Second International Conference - Part 1 July 22-27, 2007, Beijing, China. pp. 97-103. https://dx.doi.org/10.1007/978-3-540-73335-5_11
Guo, Qingwei, Yue, Weining, Li, Qicheng, Wang, Guoping (2007): Triangle Mesh Optimization for Improving Rendering Quality of 3D Virtual Environments. In: Shumaker, Randall (eds.) ICVR 2007 - Virtual Reality - Second International Conference - Part 1 July 22-27, 2007, Beijing, China. pp. 62-70. https://dx.doi.org/10.1007/978-3-540-73335-5_7
Pavel, Misha, Wang, Guoping, Li, Kehai (2003): Augmented Cognition: Allocation of Attention. In: HICSS 2003 , 2003, . pp. 128. https://csdl.computer.org/comp/proceedings/hicss/2003/1874/05/187450128aabs.htm
Tang, Chen, Li, Sheng, Wang, Guoping (2010): Reduced deforming filter culling for fast continuous collision detection. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology , 2010, . pp. 79-82. https://dx.doi.org/10.1145/1889863.1889876
Liu, Ning, He, Xiaowei, Ren, Yi, Li, Sheng, Wang, Guoping (2012): Physical material editing with structure embedding for animated solid. In: Proceedings of the 2012 Conference on Graphics Interface , 2012, . pp. 193-200. https://dl.acm.org/citation.cfm?id=2305309