Author: Hanspeter Bieri
Publications
Co-authors
Productive Colleagues
Publications
Collison, Andrey, Bieri, Hanspeter (2000): A component-based system for storing and manipulating graphics objects of different repres. In The Visual Computer, 16 (6) pp. 322-338. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=16&issue=6&spage=322
Bebie, Thomas, Bieri, Hanspeter (2000): A Video-Based 3D-Reconstruction of Soccer Games. In Comput. Graph. Forum, 19 (3) pp. .
Ammon, Lorenz, Bieri, Hanspeter (2006): Collaboration on scene graph based 3D data. In: Braz, José, Jorge, Joaquim A., Dias, Miguel, Marcos, Adérito (eds.) GRAPP 2006 - Proceedings of the First International Conference on Computer Graphics Theory and Applications February 25-28, 2006, Setúbal, Portugal. pp. 259-266.
Robert, Philippe C. D., Schoepke, Severin, Bieri, Hanspeter (2007): Hybrid ray tracing - ray tracing using gpu-accelerated image-space methods. In: Braz, José, Vázquez, Pere-Pau, Pereira, João Madeiras (eds.) GRAPP 2007 - Proceedings of the Second International Conference on Computer Graphics Theory and Applications Volume GM-R March 8-11, 2007, Barcelona, Spain. pp. 305-311.
Bieri, Hanspeter, Noltemeier, Hartmut (eds.) Computational Geometry - Methods, Algorithms and Applications, International Workshop on Computational Geometry CG91, Bern, Switzerland, March 21-22, 1991 , 1991, .
Bieri, Hanspeter, Nef, W. (1988): Elementary Set Operations with d-Dimensional Polyhedra. In: Noltemeier, Hartmut (eds.) Computational Geometry and its Applications, CG88, International Workshop on Computational Geometry, Würzburg, Germany, March 24-25, 1988 , 1988, . pp. 97-112.
Bieri, Hanspeter, Schmidt, Peter-Michael (1991): An On-Line Algorithm for Constructing Sweep Planes in Regular Position. In: Bieri, Hanspeter, Noltemeier, Hartmut (eds.) Computational Geometry - Methods, Algorithms and Applications, International Workshop on Computational Geometry CG91, Bern, Switzerland, March 21-22, 1991 , 1991, . pp. 27-35.