Author: Hyeong-Seok Ko
Publications
Co-authors
Productive Colleagues
Publications
Kim, Doyub, Song, Oh-Young, Ko, Hyeong-Seok (2008): A Semi-Lagrangian CIP Fluid Solver without Dimensional Splitting. In Comput. Graph. Forum, 27 (2) pp. 467-475. https://dx.doi.org/10.1111/j.1467-8659.2008.01144.x
Kim, Ig-Jae, Ko, Hyeong-Seok (2007): 3D Lip-Synch Generation with Data-Faithful Machine Learning. In Comput. Graph. Forum, 26 (3) pp. 295-301. https://dx.doi.org/10.1111/j.1467-8659.2007.01051.x
Choi, Min Gyu, Woo, Seung Yong, Ko, Hyeong-Seok (2007): Real-Time Simulation of Thin Shells. In Comput. Graph. Forum, 26 (3) pp. 349-354. https://dx.doi.org/10.1111/j.1467-8659.2007.01057.x
Ko, Hyeong-Seok (2002): Editorial. In Journal of Visualization and Computer Animation, 13 (2) pp. .
Choe, Byoungwon, Lee, Hanook, Ko, Hyeong-Seok (2001): Performance-driven muscle-based facial animation. In Journal of Visualization and Computer Animation, 12 (2) pp. 67-79.
Tak, Seyoon, Song, Oh-Young, Ko, Hyeong-Seok (2000): Motion Balance Filtering. In Comput. Graph. Forum, 19 (3) pp. .
Choi, Kwang-Jin, Ko, Hyeong-Seok (2000): Online motion retargetting. In Journal of Visualization and Computer Animation, 11 (5) pp. 223-235.
Ko, Hyeong-Seok, Cremer, James F. (1996): VRLOCO: Real-Time Human Locomotion from Positional Input Streams. In Presence: Teleoperators and Virtual Environments, 5 (4) pp. 367-380.
Cremer, James F., Kearney, Joseph K., Ko, Hyeong-Seok (1996): Simulation and scenario support for virtual environments. In Computers & Graphics, 20 (2) pp. 199-206. https://dx.doi.org/10.1016/0097-8493(95)00126-3