Author: Jay Gondek

Publications

Publication period start: 2006
Number of co-authors: 4

Co-authors

Number of publications with favourite co-authors
Buyue Zhang
1
Jan Allebach
1
Morgan Schramm
2

Productive Colleagues

Most productive colleagues in number of publications
Morgan Schramm
2
Gary Meyer
2
Jan Allebach
2

Publications

Schramm, Morgan, Gondek, Jay, Meyer, Gary (1997): Light scattering simulations using complex subsurface models. In: Graphics Interface 97 May 21-23, 1997, Kelowna, British Columbia, Canada. pp. 56-67.

Zhang, Buyue, Allebach, Jan, Gondek, Jay, Schramm, Morgan (2006): Improved Resolution Synthesis Algorithm for Image Interpolation. In: IS&Ts NIP22: International Conference on Digital Printing Technologies September 17, 2006, Denver, Colorado. pp. 343-345. https://imaging.org/store/epub.cfm?abstrid=34087

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,311 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,311 designers enjoy our newsletter—sure you don’t want to receive it?