Author: Jessica K. Hodgins

Publications

Publication period start: 1998
Number of co-authors: 19

Co-authors

Number of publications with favourite co-authors
David C. Brogan
1
Ronald A. Metoyer
2
James F. O'Brien
3

Productive Colleagues

Most productive colleagues in number of publications
James F. O'Brien
8
Randy F. Pausch
12
Christos Faloutsos
31

Publications

Metoyer, Ronald A., Hodgins, Jessica K. (2004): Reactive pedestrian path following from examples. In The Visual Computer, 20 (10) pp. 635-649. https://dx.doi.org/10.1007/s00371-004-0265-z

O'Brien, James F., Hodgins, Jessica K. (2000): Animating fracture. In Communications of the ACM, 43 (7) pp. 68-75. https://dl.acm.org/doi/10.1145/341852.341865

O'Brien, James F., Zordan, Victor B., Hodgins, Jessica K. (2000): Combining Active and Passive Simulations for Secondary Motion. In IEEE Computer Graphics and Applications, 20 (4) pp. 86-96. https://csdl.computer.org/comp/mags/cg/2000/04/g4086abs.htm

Sumner, Robert W., O'Brien, James F., Hodgins, Jessica K. (1999): Animating Sand, Mud, and Snow. In Comput. Graph. Forum, 18 (1) pp. 17-26.

Brogan, David C., Metoyer, Ronald A., Hodgins, Jessica K. (1998): Dynamically Simulated Characters in Virtual Environments. In IEEE Computer Graphics and Applications, 18 (5) pp. 58-69. https://doi.ieeecomputersociety.org/10.1109/38.708561

Wooten, Wayne L., Hodgins, Jessica K. (1996): Animation of Human Diving. In Comput. Graph. Forum, 15 (1) pp. 3-13. https://www.eg.org/EG/CGF/volume15/issue1/v15i1pp3-13_abstract.html

Barbic, Jernej, Safonova, Alla, Pan, Jia-Yu, Faloutsos, Christos, Hodgins, Jessica K., Pollard, Nancy S. (2004): Segmenting motion capture data into distinct behaviors. In: Graphics Interface 2004 May 17-19, 2004, London, Ontario, Canada. pp. 185-194. https://portal.acm.org/citation.cfm?id=1006058.1006081

Chua, Philo Tan, Crivella, Rebecca, Daly, Bo, Hu, Ning, Schaaf, Russ, Ventura, David, Camill, Todd, Hodgins, Jessica K., Pausch, Randy F. (2003): Training for Physical Tasks in Virtual Environments: Tai Chi. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 87-. https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820087abs.htm

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