Author: K. Yamamoto

Publications

Publication period start: 2001
Number of co-authors: 3

Co-authors

Number of publications with favourite co-authors
E. Uozumi
1
S. Yamamoto
1
N. Sugie
1

Productive Colleagues

Most productive colleagues in number of publications
E. Uozumi
2
N. Sugie
5
S. Yamamoto
6

Publications

Yamamoto, K., Uozumi, E., Yamamoto, S., Sugie, N. (2001): Computer Program for Scissors Game May Infer Opponent\'s Tactics. In: Proceedings of IFIP INTERACT01: Human-Computer Interaction , 2001, Tokyo, Japan. pp. 710.

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
314,908 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
314,908 designers enjoy our newsletter—sure you don’t want to receive it?