Author: Kwan Min Lee
Publications
Co-authors
Productive Colleagues
- Younbo Jung
- Jennifer Lai
- Clifford Nass
- 3
- 20
- 70
Publications
Park, Namkee, Lee, Kwan Min, Jin, Seung-A Annie, Kang, Sukhee (2010): Effects of pre-game stories on feelings of presence and evaluation of computer games. In International Journal of Human-Computer Studies, 68 (11) pp. 822-833. https://www.sciencedirect.com/science/article/B6WGR-50KC6XF-1/2/ab6ec99cd947a925df5aec04d02eee24
Lee, Kwan Min, Yates, David, Clark, Joseph, Sawy, Omar El (2010): Value Creation of Mobile Services Through Presence: Designing Mobile Information and Enter. In Presence: Teleoperators and Virtual Environments, 19 (3) pp. 265-279. https://dx.doi.org/10.1162/pres.19.3.265
Lee, Kwan Min, Jung, Younbo, Kim, Jaywoo, Kim, Sang Ryong (2006): Are physically embodied social agents better than disembodied social agents?: The effects . In International Journal of Human-Computer Studies, 64 (10) pp. 962-973. https://dx.doi.org/10.1016/j.ijhcs.2006.05.002
Lee, Kwan Min, Lai, Jennifer (2005): Speech Versus Touch: A Comparative Study of the Use of Speech and DTMF Keypad for Navigati. In International Journal of Human-Computer Interaction, 19 (3) pp. 343-360.
Lee, Kwan Min, Nass, Clifford (2003): Designing social presence of social actors in human computer interaction. In: Cockton, Gilbert, Korhonen, Panu (eds.) Proceedings of the ACM CHI 2003 Human Factors in Computing Systems Conference April 5-10, 2003, Ft. Lauderdale, Florida, USA. pp. 289-296.
Nass, Clifford, Lee, Kwan Min (2000): Does Computer-Generated Speech Manifest Personality? An Experimental Test of Similarity-At. In: Turner, Thea, Szwillus, Gerd, Czerwinski, Mary, Peterno, Fabio, Pemberton, Steven (eds.) Proceedings of the ACM CHI 2000 Human Factors in Computing Systems Conference April 1-6, 2000, The Hague, The Netherlands. pp. 329-336. https://www.acm.org/pubs/articles/proceedings/chi/332040/p329-nass/p329-nass.pdf