Author: Leandro Motta Barros
Publications
Co-authors
Productive Colleagues
Publications
Barros, Leandro Motta, Musse, Soraia Raupp (2008): Towards consistency in interactive storytelling: Tension arcs and dead-ends. In Computers in Entertainment, 6 (3) pp. . https://dl.acm.org/doi/10.1145/1394021.1394036
Queiroz, Rossana B., Barros, Leandro Motta, Musse, Soraia Raupp (2008): Providing expressive gaze to virtual animated characters in interactive applications. In Computers in Entertainment, 6 (3) pp. . https://dl.acm.org/doi/10.1145/1394021.1394034
Barros, Leandro Motta, Musse, Soraia Raupp (2007): Planning algorithms for interactive storytelling. In Computers in Entertainment, 5 (1) pp. . https://dl.acm.org/doi/10.1145/1236224.1236232
Barros, Leandro Motta, Musse, Soraia Raupp (2005): Introducing narrative principles into planning-based interactive storytelling. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 35-42. https://doi.acm.org/10.1145/1178477.1178482
Queiroz, Rossana B., Barros, Leandro Motta, Musse, Soraia Raupp (2007): Automatic Generation of Expressive Gaze in Virtual Animated Characters: From Artists Craft. In: Pelachaud, Catherine, Martin, Jean-Claude, Andre, Elisabeth, Chollet, Gérard, Karpouzis, Kostas, Pele, Danielle (eds.) IVA 2007 - Intelligent Virtual Agents - 7th International Conference September 17-19, 2007, Paris, France. pp. 401-402. https://dx.doi.org/10.1007/978-3-540-74997-4_59