Author: Philippe Coiffet

Publications

Publication period start: 2000
Number of co-authors: 10

Co-authors

Number of publications with favourite co-authors
Anatole Lecuyer
2
Sabine Coquillart
2
Paul Richard
3

Productive Colleagues

Most productive colleagues in number of publications
Sabine Coquillart
21
Jean-Marie Burkhardt
23
Anatole Lecuyer
33

Publications

Burdea, Grigore, Richard, Paul, Coiffet, Philippe (1996): Multimodal Virtual Reality: Input-Output Devices, System Integration, and Human Factors. In International Journal of Human-Computer Interaction, 8 (1) pp. 5-24.

Richard, Paul, Birebent, Georges, Coiffet, Philippe, Burdea, Grigore C., Gomez, Daniel, Langrana, Noshir A. (1996): Effect of Frame Rate and Force Feedback on Virtual Object Manipulation. In Presence: Teleoperators and Virtual Environments, 5 (1) pp. 95-108.

Lecuyer, Anatole, Burkhardt, Jean-Marie, Coquillart, Sabine, Coiffet, Philippe (2001): "Boundary of Illusion: " An Experiment of Sensory Integration with a Pseudo-Haptic System. In: VR 2001 , 2001, . pp. 115-122. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480115abs.htm

Lecuyer, Anatole, Coquillart, Sabine, Kheddar, Abderrahmane, Richard, Paul, Coiffet, Philippe (2000): Pseudo-Haptic Feedback: Can Isometric Input Devices Simulate Force Feedback?. In: VR 2000 , 2000, . pp. 83-90. https://csdl.computer.org/comp/proceedings/vr/2000/0478/00/04780083abs.htm

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,409 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,409 designers enjoy our newsletter—sure you don’t want to receive it?