Author: R. Michael Young
Publications
Co-authors
Productive Colleagues
Publications
Riedl, Mark O., Young, R. Michael (2006): From Linear Story Generation to Branching Story Graphs. In IEEE Computer Graphics and Applications, 26 (3) pp. 23-31. https://doi.ieeecomputersociety.org/10.1109/MCG.2006.56
Young, R. Michael, Riedl, Mark O. (2003): Towards an architecture for intelligent control of narrative in interactive virtual worlds. In: Johnson, Lewis, Andre, Elisabeth (eds.) International Conference on Intelligent User Interfaces 2003 January 12-15, 2003, Miami, Florida, USA. pp. 310-312. https://doi.acm.org/10.1145/604045.604108
Amerson, Dan, Kime, Shaun, Young, R. Michael (2005): Real-time cinematic camera control for interactive narratives. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 369. https://doi.acm.org/10.1145/1178477.1178552
Young, R. Michael, Riedl, Mark O. (2005): Integrating plan-based behavior generation with game environments. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 370. https://doi.acm.org/10.1145/1178477.1178553
Jhala, Arnav, Bares, William H., Young, R. Michael (2005): Towards an intelligent storyboarding tool for 3D games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 367-368. https://doi.acm.org/10.1145/1178477.1178551
Harris, Justin, Young, R. Michael (2005): Proactive Mediation in Plan-Based Narrative Environments. In: Panayiotopoulos, Themis, Gratch, Jonathan, Aylett, Ruth, Ballin, Daniel, Olivier, Patrick, Rist, Thomas (eds.) IVA 2005 - Intelligent Virtual Agents - 5th International Working Conference September 12-14, 2005, Kos, Greece. pp. 292-304. https://dx.doi.org/10.1007/11550617_25
Riedl, Mark O., Young, R. Michael (2005): An Objective Character Believability Evaluation Procedure for Multi-agent Story Generation. In: Panayiotopoulos, Themis, Gratch, Jonathan, Aylett, Ruth, Ballin, Daniel, Olivier, Patrick, Rist, Thomas (eds.) IVA 2005 - Intelligent Virtual Agents - 5th International Working Conference September 12-14, 2005, Kos, Greece. pp. 278-291. https://dx.doi.org/10.1007/11550617_24
Young, R. Michael, Laird, John E. (eds.) Proceedings of the First Artificial Intelligence and Interactive Digital Entertainment Conference June 1-5, 2005, Marina del Rey, California, USA.
Riedl, Mark O., Young, R. Michael (2003): Character-Focused Narrative Generation for Execution in Virtual Worlds. In: Balet, Olivier, Subsol, Gérard, Torguet, Patrice (eds.) ICVS 2003 - Virtual Storytelling; Using Virtual Reality Technologies for Storytelling, Second International Conference November 20-21, 2003, Toulouse, France. pp. 47-56. https://link.springer.de/link/service/series/0558/bibs/2897/28970047.htm