Author: Ralph R. Martin

Publications

Publication period start: 1991
Number of co-authors: 10

Co-authors

Number of publications with favourite co-authors
Yun-Tao Jia
2
Helen Sims-Coomber
2
Shi-Min Hu
4

Productive Colleagues

Most productive colleagues in number of publications
Helen Sims-Coomber
2
Xi Wang
3
Shi-Min Hu
9

Publications

Zhang, Yi-Fei, Hu, Shi-Min, Martin, Ralph R. (2008): Shrinkability Maps for Content-Aware Video Resizing. In Comput. Graph. Forum, 27 (7) pp. 1797-1804. https://dx.doi.org/10.1111/j.1467-8659.2008.01325.x

Cai, Xiao-Hua, Jia, Yun-Tao, Wang, Xi, Hu, Shi-Min, Martin, Ralph R. (2006): Rendering Soft Shadows using Multilayered Shadow Fins. In Comput. Graph. Forum, 25 (1) pp. 15-28. https://www.eg.org/EG/CGF/volume25/issue1/v25i1pp015-028.pdf

Jia, Yun-Tao, Hu, Shi-Min, Martin, Ralph R. (2005): Video completion using tracking and fragment merging. In The Visual Computer, 21 (8) pp. 601-610. https://dx.doi.org/10.1007/s00371-005-0313-3

Yan, Han-Bing, Hu, Shi-Min, Martin, Ralph R. (2004): Morphing based on strain field interpolation. In Journal of Visualization and Computer Animation, 15 (3) pp. 443-452. https://dx.doi.org/10.1002/cav.48

Grimstead, Ian J., Martin, Ralph R. (1996): Incremental Line Labelling for Sketch Input of Solid Models. In Comput. Graph. Forum, 15 (2) pp. 155-166. https://www.eg.org/EG/CGF/volume15/issue2/v15i2pp155-166_abstract.html

Sims-Coomber, Helen, Martin, Ralph R. (1994): An implementation of LOGO for elliptic geometry. In Computers & Graphics, 18 (4) pp. 543-552. https://dx.doi.org/10.1016/0097-8493(94)90068-X

Martin, Ralph R., Anguh, M. M. (1991): Quadtrees, Transforms and Image Coding. In Comput. Graph. Forum, 10 (2) pp. 91-96. https://www.eg.org/EG/CGF/Volume10/issue2/v10i2pp91-96_abstract.html

Sims-Coomber, Helen, Martin, Ralph R., Thorne, Michael (1991): A non-Euclidean implementation of LOGO. In Computers & Graphics, 15 (1) pp. 117-130. https://dx.doi.org/10.1016/0097-8493(91)90038-J

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
315,100 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
315,100 designers enjoy our newsletter—sure you don’t want to receive it?