Author: Richard L. Grimsdale

Publications

Publication period start: 1995
Number of co-authors: 15

Co-authors

Number of publications with favourite co-authors
Marcus D. Waller
1
Graham J. Dunnett
1
Paul F. Lister
2

Productive Colleagues

Most productive colleagues in number of publications
Marcus D. Waller
5
Paul F. Lister
7
Martin White
10

Publications

Grimsdale, Richard L., Chang, C. W. (1996): The Layout Design Language: A Technique for Generating Layout Plans. In Comput. Graph. Forum, 15 (2) pp. 97-106. https://www.eg.org/EG/CGF/volume15/issue2/v15i2pp97-106_abstract.html

Demirer, Mehmet, Grimsdale, Richard L. (1996): Approximation techniques for high performance texture mapping. In Computers & Graphics, 20 (4) pp. 483-490. https://dx.doi.org/10.1016/0097-8493(96)00020-9

Palmer, Ian J., Grimsdale, Richard L. (1995): Collision Detection for Animation using Sphere-Trees. In Comput. Graph. Forum, 14 (2) pp. 105-116.

Ng, Hing N., Grimsdale, Richard L., Allen, W. G. (1995): A system for modelling and visualization of cloth material. In Computers & Graphics, 19 (3) pp. 423-430. https://dx.doi.org/10.1016/0097-8493(95)00012-2

White, Martin, Waller, Marcus D., Dunnett, Graham J., Lister, Paul F., Grimsdale, Richard L. (1995): Graphics ASIC design using VHDL. In Computers & Graphics, 19 (2) pp. 301-308. https://dx.doi.org/10.1016/0097-8493(94)00156-S

Sun, Jizhou, Zou, L. Q., Grimsdale, Richard L. (1993): The Determiniation of Form-Factors by Lookup Table. In Comput. Graph. Forum, 12 (4) pp. 191-198.

McNeill, M. D. J., Shah, B. C., Hebert, M.-P., Lister, Paul F., Grimsdale, Richard L. (1992): Performance of Space Subdivision Techniques in Ray Tracing. In Comput. Graph. Forum, 11 (4) pp. 213-220. https://www.eg.org/EG/CGF/Volume11/Issue4/v11i4pp213-220_abstract.html

Marsh, S. C., Grimsdale, Richard L. (1987): Using Abstract Data Types To Define Large-scale World Models For Image Generation Systems. In Comput. Graph. Forum, 6 (2) pp. 77-85. https://diglib.eg.org/EG/CGF/volume6/issue2/v06i2pp77-85_abstract.html

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
314,915 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
314,915 designers enjoy our newsletter—sure you don’t want to receive it?