Author: Robert J. Stone
Publications
Co-authors
Productive Colleagues
Publications
Stone, Robert J. (2009): Serious games: virtual reality's second coming?. In Virtual Reality, 13 (1) pp. 1-2. https://dx.doi.org/10.1007/s10055-008-0109-7
Stone, Robert J., White, David, Guest, Robert, Francis, Benjamin T. (2009): The Virtual Scylla: an exploration of "serious games", artificial life and simulation comp. In Virtual Reality, 13 (1) pp. 13-25. https://dx.doi.org/10.1007/s10055-008-0111-0
Stone, Robert J., Caird-Daley, Antoinette, Bessell, Kevin (2009): SubSafe : a games-based training system for submarine safety and spatial awareness (Part 1. In Virtual Reality, 13 (1) pp. 3-12. https://dx.doi.org/10.1007/s10055-008-0110-1
Ch\'ng, Eugene, Stone, Robert J. (2006): Enhancing Virtual Reality with Artificial Life: Reconstructing a Flooded European Mesolith. In Presence: Teleoperators and Virtual Environments, 15 (3) pp. 341-352. https://dx.doi.org/10.1162/pres.15.3.341
Addison, Alonzo C., Refsland, Scot Thrane, Stone, Robert J. (2006): Guest Editors\' Introduction. In Presence: Teleoperators and Virtual Environments, 15 (3) pp. . https://dx.doi.org/10.1162/pres.15.3.iii
Stone, Robert J. (2005): Editorial. In Virtual Reality, 8 (3) pp. 129-130. https://dx.doi.org/10.1007/s10055-005-0150-8
Stedmon, Alex W., Stone, Robert J. (2001): Re-viewing reality: human factors of synthetic training environments. In International Journal of Human-Computer Studies, 55 (4) pp. 675-698.
Stone, Robert J. (1998): Virtual Stonehenge: Sunrise on the New Millenium. In Presence: Teleoperators and Virtual Environments, 7 (3) pp. 317-319.
Darken, Rudolph P., Burdea, Grigore C., Sherman, William R., Stone, Robert J. (2004): Teaching Virtual Reality: Why and How?. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 189.