Author: Ruck Thawonmas
Publications
Co-authors
Productive Colleagues
Publications
Thawonmas, Ruck, Kurashige, Masayoshi, Chen, Kuan-Ta (2007): Detection of Landmarks for Clustering of Online-Game Players. In IJVR, 6 (3) pp. 11-16. https://www.ijvr.org/issues/issue3-2007/2.pdf
Chan, Chia-Jung, Thawonmas, Ruck, Chen, Kuan-Ta (2009): Automatic storytelling in comics: a case study on World of Warcraft. In: Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems , 2009, . pp. 3589-3594. https://doi.acm.org/10.1145/1520340.1520539
Thawonmas, Ruck, Osaka, Syota (2006): A method for online adaptation of computer-game AI rulebase. In: Ishii, Hiroshi, Lee, Newton, Natkin, Stéphane, Tsushima, Katsuhide (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006 June 14-16, 2006, Hollywood, California, USA. pp. 16. https://doi.acm.org/10.1145/1178823.1178843
Thawonmas, Ruck, Kashifuji, Yoshitaka, Chen, Kuan-Ta (2008): Detection of MMORPG bots based on behavior analysis. In: Inakage, Masa, Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 91-94. https://doi.acm.org/10.1145/1501750.1501770
Wu, Shao-Yu, Thawonmas, Ruck, Chen, Kuan-Ta (2011): Video summarization via crowdsourcing. In: Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems , 2011, . pp. 1531-1536. https://dx.doi.org/10.1145/1979742.1979803