Author: Timothy Roden
Publications
Co-authors
Productive Colleagues
Publications
Roden, Timothy, Parberry, Ian (2005): Portholes and planes: faster dynamic evaluation of potentially visible sets. In Computers in Entertainment, 3 (2) pp. 3. https://dl.acm.org/doi/10.1145/1063723.1063732
Prachyabrued, Mores, Roden, Timothy, Benton, Ryan G. (2007): Procedural generation of stylized 2D maps. In: Inakage, Masa, Lee, Newton, Tscheligi, Manfred, Bernhaupt, Regina, Natkin, Stéphane (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2007 June 13-15, 2007, Salzburg, Austria. pp. 147-150. https://doi.acm.org/10.1145/1255047.1255077
Roden, Timothy, Parberry, Ian (2005): Designing a narrative-based audio only 3D game engine. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 274-277. https://doi.acm.org/10.1145/1178477.1178525
Roden, Timothy, Parberry, Ian (2005): Clouds and stars: efficient real-time procedural sky rendering using 3D hardware. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 434-437. https://doi.acm.org/10.1145/1178477.1178574