Author: Yi Gong

Publications

Publication period start: 2008
Number of co-authors: 4

Co-authors

Number of publications with favourite co-authors
Long Zhang
1
Yun Zeng
1
Qunsheng Peng
1

Productive Colleagues

Most productive colleagues in number of publications
Long Zhang
5
Wei Chen
20
Qunsheng Peng
68

Publications

Gong, Yi, Chen, Wei, Zhang, Long, Zeng, Yun, Peng, Qunsheng (2008): GPU-based rendering for deformable translucent objects. In The Visual Computer, 24 (2) pp. 95-103. https://dx.doi.org/10.1007/s00371-007-0188-6

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
315,131 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
315,131 designers enjoy our newsletter—sure you don’t want to receive it?