Author: Zhangye Wang

Publications

Publication period start: 2008
Number of co-authors: 19

Co-authors

Number of publications with favourite co-authors
Zheng Gong
3
Changbo Wang
5
Qunsheng Peng
9

Productive Colleagues

Most productive colleagues in number of publications
Changbo Wang
5
Li Wang
7
Qunsheng Peng
68

Publications

Yan, He, Wang, Zhangye, He, Jian, Chen, Xi, Wang, Changbo, Peng, Qunsheng (2009): Real-time fluid simulation with adaptive SPH. In Journal of Visualization and Computer Animation, 20 (2) pp. 417-426. https://dx.doi.org/10.1002/cav.300

Wang, Changbo, Wang, Zhangye, Zhang, Xin, Huang, Lei, Yang, Zhiliang, Peng, Qunsheng (2008): Real-time modeling and rendering of raining scenes. In The Visual Computer, 24 (7) pp. 605-616. https://dx.doi.org/10.1007/s00371-008-0241-0

Han, Wei, Jin, Zhidong, Wang, Li, Hu, Min, Wang, Zhangye, Peng, Qunsheng (2008): Molecular field feature extraction and analysis with level set method. In Computers & Graphics, 32 (6) pp. 632-638. https://dx.doi.org/10.1016/j.cag.2008.09.004

Liu, Shiguang, Wang, Zhangye, Gong, Zheng, Peng, Qunsheng (2007): Real time simulation of a tornado. In The Visual Computer, 23 (8) pp. 559-567. https://dx.doi.org/10.1007/s00371-007-0118-7

Liu, Shiguang, Wang, Zhangye, Gong, Zheng, Huang, Lei, Peng, Qunsheng (2007): Physically based animation of sandstorm. In Journal of Visualization and Computer Animation, 18 (4) pp. 259-269. https://dx.doi.org/10.1002/cav.190

Wang, Changbo, Wang, Zhangye, Peng, Qunsheng (2007): Real-time rendering of sky scene considering scattering and refraction. In Journal of Visualization and Computer Animation, 18 (4) pp. 539-548. https://dx.doi.org/10.1002/cav.213

Wang, Changbo, Wang, Zhangye, Xia, Tian, Peng, Qunsheng (2006): Real-time snowing simulation. In The Visual Computer, 22 (5) pp. 315-323. https://dx.doi.org/10.1007/s00371-006-0012-8

Wang, Changbo, Wang, Zhangye, Zhou, Qi, Song, Chengfang, Guan, Yu, Peng, Qunsheng (2005): Dynamic modeling and rendering of grass wagging in wind. In Journal of Visualization and Computer Animation, 16 (3) pp. 377-389. https://dx.doi.org/10.1002/cav.91

Gong, Zheng, Ren, Zhimin, Wang, Zhangye, Peng, Qunsheng (2007): Interactive rendering of multiple scattering in participating media using separable phase . In: Braz, José, Vázquez, Pere-Pau, Pereira, João Madeiras (eds.) GRAPP 2007 - Proceedings of the Second International Conference on Computer Graphics Theory and Applications Volume GM-R March 8-11, 2007, Barcelona, Spain. pp. 262-270.

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Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

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