Real-Time Mixed Reality with GPU Techniques

Website
Year
2008
Period
Place
ISBN
Series
GRAPP - International Conference on Computer Graphics Theory and Applications
DOI
Volume
Copyright info

Description

The International Conference on Computer Graphics Theory and Applications (GRAPP) aims at becoming a major point of contact between researchers, engineers and practitioners in Computer Graphics. GRAPP is a component conference of visigrapp.org

All years

Articles

Madsen, Claus B., Nielsen, Michael (2008): Towards Probe-Less Augmented Reality - A Position Paper. In: Franke, Tobias, Jung, Yvonne (eds.) Real-Time Mixed Reality with GPU Techniques , 2008, . pp. 255-261.

Rodrigues, João, Almeida, Daniel, Nunes, Samuel, Carvalho, João, Brito, Vera, Buf, J. M. Hans du (2008): Fine Arts Edutainment- The Amateur Painter. In: Franke, Tobias, Jung, Yvonne (eds.) Real-Time Mixed Reality with GPU Techniques , 2008, . pp. 262-267.

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,315 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,315 designers enjoy our newsletter—sure you don’t want to receive it?