UX Case Studies

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What are UX Case Studies?

A UX case study is a detailed analysis and narrative of a user experience (UX) design project. It illustrates a designer's process and solution to a specific UX challenge. A UX case study encompasses an explanation of the challenge, the designer’s research, design decisions and the impact of their work. UX designers include these case studies in their portfolios to demonstrate their experience, skills, approach and value to potential employers and clients. 

Every great design begins with an even better story.”

— Lorinda Mamo, Designer and creative director

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    A case study is a detailed presentation of  a specific project. It explains the initial   problem or challenges, the research that was done  to inform decisions, the iterations that were made   and why they were made, and also presents the  final solution and its impacts. A case study   doesn't have to cover the whole design process;  sometimes, a part of it is enough. For example,   building an experience map can be the  full case study in itself. Case studies  

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    also depend on your experience level. If,  for example, you've done an internship,   you will probably focus on something very  specific, like a feature. But if you led a design   vision as a design leader on a whole project,  your case study might be a bit more substantial. Here's a common structure you can reuse  and adapt for your own case studies. First,   we have the hook area; it gives a quick summary  of the project, why it happened, and what you've  

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    done. This area helps people decide if they  want to carry on reading the whole thing. The research area: this section shows that you  didn't start designing screens straight away, that   you actually spent time understanding the user,  the problem space, their context, and their needs. The sketching and wireframing area:  this is where you show your skills in   interface layout design and information hierarchy,   and how you are actually converting  your research into a digital product.

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    The prototyping and iteration area: not only can  you show your skills in using a design tool here,   but it is also where you can explain  how and why you iterated your design,   taking into account user or project feedback. Finally, the outcomes and lessons area: what was  the outcome of your work? Was it as expected?   If not, why? What have you learned during this  project, and what will you do differently next  

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    time? This is where you show your self-reflection  skills and what you learned from the project. And remember, each project doesn't have to include  all of these sections, so use your best judgment.   Maybe, for one, you will only show the market  research because it was more interesting and   relevant to assess the existing competition.  Maybe, for another one, you'll synthesize   your user interviews into personas and empathy  maps. All projects are different, so show it.

Table of contents

Why UX Case Studies are Essential for a Successful Design Career 

An illustration showing three different UX case studies

© Interaction Design Foundation, CC BY-SA 4.0

UX case studies are more than just documentation—they are powerful tools that advance a designer’s career and are integral to their success. They provide concrete evidence of a designer’s ability to tackle complex challenges from the initial user research to the final implementation of their solution. This transparency—a clear explanation and examination of the approach, thinking and methods—builds trust and credibility with potential clients and employers. 

Beyond showcasing expertise, case studies encourage personal and professional growth. Through reflection and analysis, designers identify areas for improvement that hone their skills and deepen their understanding of user-centered design principles.  What’s more, when designers compile and refine their case studies, they strengthen communication skills which allows them to articulate, rationalize and present data effectively.  

For potential employers and clients, case studies give insight into a designer’s thought process and problem-solving approach. They reveal how designers gather and analyze user data, iterate on designs, and ultimately deliver solutions. This level of insight goes beyond resumes and qualifications as they provide tangible evidence of a designer's ability to research, reason and create user-centered products that meet business objectives. Ultimately, UX case studies empower designers to tell their unique story, stand out in a competitive market and forge a successful career in the evolving field of UX design. 

How to Approach UX Case Studies

Recruiters want candidates who can communicate through designs and explain themselves clearly and appealingly. Recruiters will typically decide within five minutes of skimming UX portfolios whether a candidate is a good fit. Quantity over quality is the best approach to selecting case studies for a portfolio. The case studies should represent the designer accurately and positively. So, they should illustrate a designer’s entire process and contain clear, engaging, error-free copywriting and compelling visual aids. Designers can convince recruiters they’re the right candidate when they portray their skills, thought processes, choices and actions in context through engaging, image-supported stories. 

UX Design Leader at Google discusses why narrative is an important element in case studies

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    Desiging a portfolio is a case study unto itself, just like an interaction. An interaction tells a really good story on how to use a product. A portfolio tells a narrative on you as an individual and how you think. So if I see a portfolio that's filled with only finished product, then the story I'm being told is the person only cares about the final results and they didn't really enjoy the journey to get there.

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    So if I see a portfolio of a complete journey. Then I realized they really enjoyed the design process, they enjoyed the detail and the collaboration to get there. I look for a little things like does a person cover things like who was on the team? So they present themselves as sort of the lone hero that did the work of presenting themselves as a as a core contributor to get to a great outcome. So I'd like to see that level of thinking in terms of collaboration.

 

Content strategy, too, is a fundamental aspect of UX design case studies and portfolios. In the next video, Morgane Peng talks about content strategy in the context of case studies and design portfolios

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    Having a content strategy is the opposite of  designing or writing something at random.    When you have a content strategy, you will study, plan, and  develop the content so that it aligns with your   goals and your target audience. For example, if  you want to be hired in the fintech industry, you   will want to show more of the dashboard work that  you've done or anything done on complex design.

How to Build Successful UX Case Studies

Case studies should have an active story with a beginning, middle and end—never a flat report. So, a designer would write, e.g., “We found…”, not “It was found…”. Designers must always get their employer’s/client’s permission when they select case studies for their portfolios. Important information should be anonymized to protect your employer’s/client’s confidential data (by changing figures to percentages, removing unnecessary details, etc.). What is anonymized or omitted depends on whether a non-disclosure agreement (NDA) is involved. 

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    NDA stands for Non-Disclosure Agreement. NDAs  are usually signed between you, as a designer,   and your employer. It's a legal contract that  defines the confidentiality of a project. Maybe   it's the details of the project, the work you've  done for the project, or any kind of information   around it. First, I can only advise you to  respect your confidential contract; after all,   it's the legal contract that you signed. But  you can try to get permission to show some of   the work you've done because there's always room  for negotiation. For example, in my company, if  

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    you've done an internship, we try to authorize a  few screens for you to use in your school report,   and most clients will allow that. If not,  you can always anonymize your projects and   maybe just talk about the things that you've  learned in general terms. You don't have to   disclose the project specificities, but you  can definitely talk about what you learned   while doing the job for the project. If you're not  sure about what is confidential and what is not,  

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    it's always best to ask your company or your  client. For some clients, maybe just the name   is confidential, but you can show the work.  For others, the name is not confidential,   but you cannot show the work. Again, the best is  to ask clients or employers, and if the person you   worked with is no longer there, you can always  ask the HR department and the legal department.

Step-by-Step Guide: How to Create a UX Case Study  

1. Choose the right project: Whether this is for a web-based portfolio or one created for a specific job, choose a project that showcases the best, most relevant work and skills. Make sure permission is granted to share the project, especially if it involves client work. 

2. Define the problem: Clearly articulate the problem addressed in the project. Explain its significance and why it was worth solving. Provide context and background information about the project, including the target audience and stakeholders

3. Establish your role and contribution: Detail specific responsibilities and contributions to the project. Highlight collaboration with team members to showcase teamwork and communication too.  

4. Describe the process: Include research methods used (e.g., user interviews, surveys) and the insights gained. Use quotes, anecdotes and even photographs and artifacts from user research to bring the story to life. Introduce user personas developed from the research to add depth to the narrative. Insert user journey maps to visualize the user experience and identify pain points. 

5. Illustrate the design and development journey: Show the initial wireframes and prototypes. Explain the iteration process and how feedback was incorporated. Explain the reasons behind design choices, supported by visuals like sketches, wireframes, and prototypes. Mention the tools and techniques used during the design process. 

6. Highlight the testing and iteration phase: Detail the usability tests conducted and key findings. Use real user feedback to add authenticity to the story. Describe how feedback was used to make iterations to demonstrate a commitment to continuous improvement. 

7. Showcase the final solution: Present high-fidelity mockups of the final design. Highlight key features and functionalities. Discuss final product’s visual and functional aspects with the use of visuals to enhance the narrative. 

8. Conclude with results and impact: Describe the results, including metrics and data that demonstrate the impact (e.g., increased user engagement, improved usability). Reflect on the lessons learned during the project—mention any challenges faced and how they were overcome. 

9. Present the story: Make sure the case study tells a compelling story with a clear beginning, middle, and end. Check to see where images, charts, and other visuals can be added to further support the story. Ensure visuals are well-integrated and enhance the narrative. Keep the narrative concise and focused—always avoid unnecessary details and jargon. 

10. Final review and polishing: Reread, edit and proofread—the case study should be clear, well-written, free of errors, and professional. It’s always advisable to get feedback from peers or mentors to refine the case study. 

In this video, Michal Malewicz, Creative Director and CEO of Hype4, has some tips for writing great case studies. 

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    This year, I went through over 250 case studies on Twitter with five junior designers sharing their case studies and also sharing their problems. And many of them had the problem of having a case study or having a portfolio with a couple of case studies. And those case studies were very thorough because they changed some courses, they finished some classes or some university classes, and they had a pretty big case study. They had pretty much everything, you know, like give you a checking off a list,

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    personal check and party marks checked like everything was there, but they all had this problem of almost never getting any replies. And they weren't really they weren't really understanding what's the problem. They're like, it's really checking all the boxes. There's like a lot of content there. It shows thorough research, it shows, you know, data, it shows tables, graphs, charts, everything. So what is the problem? Well, the problem is and we started fixing that. I started giving feedback to those people.

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    The problem that we noticed is that a typical case study is like really, really academic, which means that it's pretty much boring. So that's like the whole thing. It's really, really long and it's really filled with like a lot of content. And those people, those recruiters have limited time to assess those case studies. So they go through a lot of those those case studies by just quickly scrolling through. And if there is nothing that catches their eye in there, it's really, really bad because they have seen probably similar

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    things in the dozens the same day and that results and that LDR effect, which basically means too long, didn't read. And this is something that really is happening even to people who are tasked to evaluate case studies, don't really read all of them. They check the boxes, but they don't really read all of them. And if there is a lot of those similar or similar case studies in a portfolio or in like a group of portfolios that they need to review on a day,

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    they're simply going to just browse through them. And a lot of those decisions. But at least from what I heard from the junior designers, is that those decisions are being made on hunches or individuals or just pure luck. So you can help your luck by a concept that I call the UI sandwich, which basically means that keep the whole case study and the entire thing. You don't really need to remove anything. It can be super long if you want, but at a very, very pretty visual on the top, like a key visual.

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    And one tip is to always rotate it a little bit diagonally. That's why probably you've seen this on dribble quite a lot that people rotate the screens a little bit and that's because if there is a rotation, our minds cannot really process the grid very well. So we assume that it's all even and properly aligned. So even if your design is not perfect, if you're rotated a little bit, it's going to be perceived as a lot better than it is. Of course, if it's horribly misaligned, that's not really going to help that much, but it definitely does help a little bit.

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    But the thing is that this key visual is very image heavy. It shows a couple of screens that shows some additional decorative elements. And this kind of brings the engagement way, way up and this keeps that person interested in finding out more what you did in the project so that you like kind of primes them to actually read the rest of the case study. And then once they get to the end of it, you add another visual, just not the same one, because some people actually started doing it this way.

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    So add a different one and it still has to be like a larger visual to kind of have like a nice sandwich of like all the TLDR stuff between the nice looking visuals and that has proven to actually work because those people that had problems with their case studies reported seeing that they are now getting responses, they're not getting invited to the interview, so they didn't really get them the job, but at least that got some more people interested.

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    And this overall approach of good visuals applies to everything that you do. So it's not just UI design. If you know those principles of grids, layouts, colors, typography, you can use it in everything you can using your portfolio creative, but it has to be obvious, but you can use it in your presentations. That's the one thing you can use it in your resumé, which is just primarily text, but if you use it well, then you'll be able to understand that you just don't need more than two font sizes in the resumé.

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    And it it's all about picking the right font as well, because some decorative font that people are adding to their CVS are often really, really difficult to read. But even in Excel sheets, because it's really like it's kind of like really hard to believe that, but you can make a data table in an Excel file look good. You can add a little bit of like an image header on top of it. You can add a little bit of like more whitespace in the data cells

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    and you can pick the right fonts and just find those things. That table is going to be more interesting and it's just going to work better and that's the whole thing. So as we all said, engaging visuals basically help you sell everything that you share with others. And I have one example that I've heard a couple of times before as well, that grids in terms of like writing anything, writing, you know, with a font on a screen, on a computer screen are one thing, but you can actually use those same techniques and same examples of hierarchy and grid

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    in things that you write with your pen and paper. So if you're writing a shopping list for somebody, just make sure that all the bulleted items are aligned to the same left side, that the text that you're writing is roughly the same size in every line. So it's not really different because that helps our brain process it faster and our brains really, really love that. And I'm really, really almost to the design tips, but we need to get through one more thing. First.

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    I want to talk to you about how the industry is currently changing and how it's really not like it was in 2009 because in 2009 there used to be multiple roles. So you could be like just a wireframe designer or like a flow diagram designer or a UI designer, and it's slowly becoming more of a trio of researcher, designer and frontend developer. And those three people should have the skills that are required in their kind of little category,

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    and they're a little bit of an overlapping skill with the next group. This started. The whole problem was this started with a lot of designers who don't design. I remember people like that were pretty rampant in companies. I actually knew. I knew a guy that was a senior designer for a couple of years, but he never actually created anything tangible to look at. And his only work was actually sitting at meetings and talking and having this kind of pose a lot.

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    And he tricked most people because when it came to actually designing, it clearly showed that he had no skills. He mixed categories with like standard menu items in navigation. So those people are going to be phased out of companies and they probably will be in some larger organizations still because they are slower to adapt. But most companies are looking for generalists and they are looking for people with that dreadful, you know, dry or dreaded UX slash UI a role.

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    That is because U.S. is UI and UI is UX. This is very, very strongly connected and we really need to think about it in terms of just design. So if a researcher knows a bit of design, they can communicate with the designer better. If the designer knows a little bit of front end and a little bit of research, they can communicate both ways better as well. And then the frontend developer needs to know enough design to deliver better quality work.

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    And this is actually a big problem out there because most frontend developers are not skilled in design. So if you're into frontend learn design because that's going to put you miles ahead. This is actually also why at our company we started doing development because we started as like a design agency initially and by seeing how other companies butchered our designs, it was really, really stressful and really frustrating and we couldn't write. We were ashamed of like half of our portfolio of the finished products for a while.

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    So we started hiring designers and hiring developers and teaching them design because we believe that communication needs to work both ways. And as a designer, if you want to know a little bit of coding, you don't need a lot, so you can just know a little bit of success and you'll be fine too to talk to the developers. So my bottom line is that designers should do both of the flows. If you really need to do the wireframes, you can do the wireframes, but then do the final UI, the High Fidelity one,

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    because also in the coming years one thing has changed. A lot of the users have now become very tech savvy. A lot of the people, you know, using apps and using websites have been using them for 15 or 20 years now and they are very skilled. So they understand the typical patterns. They know that check out icons should be in the top right corner. They know how a good logging and registration works. So all things like that are kind of pretty teramind and there's pretty little innovation here.

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    So you can do research to test the viability of the product. But in, in a couple of literally like patterned cases, there isn't really much way to innovate and user interface. The visuals can be the differentiator and of course we can use a design system like material design, but that would be a horrible world to live in because those apps would be all looking boring and soulless and people want that design. That's why people buy Apple products, among other things, because they look good

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    and they are different than everything else, at least sometimes. So people buy with their eyes and we really need to remember that. And also there is something called esthetic usability effect, which means that if something looks good, it's not really perceived by people as being more usable, even if it's not. So those visuals are important and we really, really need to keep that in mind.

 

Storytelling for Case Studies: How to Hook Hiring Managers and Clients 

Consider Greek philosopher Aristotle’s storytelling elements and work with these in mind when getting started on a case study: 

  1. Plot: The career- or job-related aspect the designer wants to highlight. This should be consistent across case studies for the specific role for which they’re applying. So, if they want to land a job as a UX researcher, they must focus on the relevant skills—user research methods—in their case studies. 

  1. Character: A designer’s expertise in applying industry standards and working in teams. 

  1. Theme:  Goals, motivations and obstacles of their project. 

  1. Diction: A friendly, professional tone in jargon-free language. 

  1. Melody: Your passion—for instance, where a designer proves that design is a lifelong interest as opposed to just a job. 

  1. Décor: A balance of engaging text and images. 

  1. Spectacle: The plot twist/wow factor—e.g., a surprise discovery. Naturally this can only be included if there was a surprise discovery in the case study. 

All good stories have a beginning, a middle and an end.

© Interaction Design Foundation. CC BY-NC-SA 3.0.

Designers can also take inspiration from German novelist-playwright Gustav Freytag’s 5-part pyramid to structure their case studies and add a narrative flow: 

An illustration that portrays the dramatic structure of stories.

Typical dramatic structure consists of an exposition and resolution with rising action, climax and falling action in between.

© Interaction Design Foundation. CC BY-NC-SA 3.0.

  1. Expositionthe introduction or hook (4–5 sentences). This should describe the: 

    • Problem statement: Include the motivations and thoughts/feelings about the problem. 

    • The solution: Outline the approach. Hint at the outcome by describing the deliverables/final output. 

    • The role: What role was played, what contribution was made. 

Stages 2-4 form the middle (more than 5 sentences). Summarize the process and highlight the decisions: 

  1. Rising action: Outline some obstacles/constraints (e.g., budget) to build conflict and explain the design process (e.g., design thinking). Describe how certain methods were used, e.g., qualitative research to progress to one or two key moments of climax. 

  1. Climax: Highlight this, the story’s apex, with an intriguing factor (e.g., unexpected challenges). Choose only the most important information and insights to tighten the narrative and build intrigue. 

  1. Falling action: Show how the combination of user insights, ideas and decisions guided the project’s final iterations. Explain how, e.g., usability testing helped shape the final product. 

Stage 5 is the conclusion: 

  1. Resolution (4–5 sentences): Showcase the end results as how the work achieved its business-oriented goal and what was learned. Refer to the motivations and problems described earlier to bring the story to an impressive close. 

Overall, the case study should: 

  • Tell a design story that progresses meaningfully and smoothly. 

  • Tighten/rearrange the account into a linear, straightforward narrative

  • Reinforce each “what” that’s introduced with a “how” and “why”. 

  • Balance “I” with “we” to acknowledge team members’ contributions and shared victories/setbacks. 

  • Make the case study scannable, e.g., Use headings, subheadings etc. 

  • Remove anything that doesn’t help explain the thought process or advance the story. 

Learn More about UX Case Studies

Take our course Build a Standout UX/UI Portfolio: Land Your Dream Job.

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    Portfolios can be more important than any degrees  because they show the work. They show the skills.   In most hiring situations, your portfolio is  what gets you invited to the first rounds of   interviews. Employers and clients see if you  can do the work they want to hire for. As a   hiring manager myself, I spend more time on  portfolios than resumes. These days everyone   working in tech is expected to have an online  presence, whether it's on social media or with   a personal website. And your portfolio shows  that you belong to the group. It can even  

  2. 00:00:30 --> 00:01:05

    attract job offers and freelance opportunities  when you're not actively looking for a job. Creating a portfolio can be dreadful. You may be  wondering, "Where do I start?" This course is a   step-by-step guide to help you build a portfolio  that advocates for you and that you will be proud   of. You will learn how to make a portfolio from  scratch to showcase your projects and your work,   how to demonstrate your skills with case  studies, how to manage NDAs, and what to   do if you have limited work experience or are  reskilling into design from a different industry.

  3. 00:01:05 --> 00:01:29

    Hi, I'm Morgan. I'm a managing director and  head of design in the financial industry.   I'm also a hiring manager who has to go  through lots of portfolios every year. And   I'm a design mentor who helps students avoid  seeing a portfolio as a checklist exercise,   but as an investment that will  serve them throughout their   career. I'm really excited to be your  instructor for this course. Enroll now!

Read our article Turn Your Non-Design Experience into Design Portfolio Gold.

Read our article 7 Design Portfolio Mistakes That Are Costing You Jobs! And How to Fix Them.

UX designer and entrepreneur Sarah Doody offers advice in How to write a UX case study.

Learn what can go wrong in UX case studies in the article 7 Case Study Mistakes You Are Making in Your UX Portfolio.

What is in a UX case study?

A UX case study showcases a designer's process in solving a specific design problem. It includes a problem statement, the designer's role, and the solution approach. The case study details the challenges and methods used to overcome them. It highlights critical decisions and their impact on the project.

The narrative often contains visuals like wireframes or user flowcharts. These elements demonstrate the designer's skills and thought process. The goal is to show potential employers or clients the value the designer can bring to a team or project. This storytelling approach helps the designer stand out in the industry.

To further illustrate this, consider watching this insightful video on the role of UX design in AI projects. It emphasizes the importance of credibility and user trust in technology. 

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    I think the primary argument for early UX design in AI projects is the *credibility argument*; how you gain trust when you have a persuasive technology, because the gist of any persuasive technology is to *achieve credibility*. And this has been studied  at great length in the HCI world as well, that effectively there's a fairly simple formula:  Perceived Trustworthiness + Perceived Expertise

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    will lead to Perceived Credibility. So, if you look at the dimensionality of this, actually, and it may seem a little silly... but I'm going to overstate this – that the actual visual design quality and *usability* of the solution that you're delivering is extremely important in determining whether people will trust your system. If you have a sloppy user interface

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    and go to a doctor and you can't get the  fields lined up and you can't get the label names spelled correctly and the thing is highly unusable, why would a medical person or scientist believe that you can even do the calculations accurately? So, there is quite a lot that you have to do in general to achieve trustworthiness. So, if system credibility is low, the potential to influence the user pretty much goes to zero

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    irrespective of how sophisticated the technical models are or what your motivations are or even the patterns that you  choose to deploy in the UX. So, my first case study is a product that I am involved in. This is for rare and undiagnosed disease diagnosis. And the input is basically the genomic sequencing of typically three people: two parents and a child, sometimes the siblings.

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    The process is that you do the genomic sequencing, you find every variant, you map to the phenotypes. The phenotype is the part of the genome that expresses things physically, so the color of your eyes, the  color of your hair, and in particular any kind of abnormal symptoms that you might experience.  And the goal is to come up with a diagnosis.

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    Now, the user has generally a Ph.D. in genomics and a specialization in this case in rare disease. And the goal basically is actually pretty simple, which is a physician – usually a neurologist – is trying to figure out what is going on in a  child, and the goal is simply to generate a report for what is the likely thing. But the risk level is high because you're trying to diagnose a needle in a haystack: rare and even undiagnosed diseases.

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    I think the main takeaway here is, no human being unassisted could do this work. They might be able to do one case every 10 years or maybe one case every 20 years, trying to sort through all this information; whereas here the AI is basically saying, 'We see 200,000 variants. These five are  probably the ones of interest for this diagnosis.'

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    The one thing I would say, and it is incredibly important for products like this, is you need to *co-design it with your pilot customers*. You will never have the expertise, no matter how many PH.D.s and MDs and genius programmers you have. It's very much always a co-design activity with your lead customers because  they will have different fringe use cases,

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    different data situations. So, don't assume – I guess the main thing, I say this in my classes at San Jose State: The doctrine of infallibility does not apply to UX designers; you need to work with your users on this stuff because your users are really, really experts and they do this every day; this is their job. A person will sit in front of the software eight hours a day. But remember, in the case study that I just showed you, *the AI is not practicing medicine*.

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    The Ph.D. genomic analyst is using this  as a power tool to make a recommendation. *But that genomicist is not practicing medicine.* The *referring physician* is the one practicing medicine. Right? And in the end, the referring physician or the physician who wrote the order for the genomic sequencing is the end responsible person.

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    And since AI is in service to human beings, I off the top of my head can't  imagine a case where UX isn't relevant. Even a self-driving car has a user experience. You know – my 92-year-old mother has to be able to get into it and program the GPS and say where she wants to go. So... I'd have to be shown

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    a case where that's not UX-relevant. And as I said, if you blow the UX design, it doesn't matter how good the AI is.

What are some good UX case study examples?

Consider these three detailed UX/UI case studies:

  • Travel UX & UI Case Study: This case study examines a travel-related project. It emphasizes user experience and interface design. It also provides insights into the practical application of UX/UI design in the travel industry.

  • HAVEN — UX/UI Case Study: This explores the design of a fictional safety and emergency assistance app, HAVEN. The study highlights user empowerment, interaction, and interface design. It also talks about the importance of accessibility and inclusivity. 

  • UX Case Study — Whiskers: This case study discusses a fictional pet care mobile app, Whiskers. It focuses on the unique needs of pet care users. It shows the user journey, visual design, and integration of community and social features.

How to write a UX case study?

Writing a UX case study involves several key steps:

  • Identify a project you have worked on. Describe the problem you addressed.

  • Detail your role in the project and the specific actions you took.

  • Explain your design process, including research, ideation, and user testing.

  • Highlight key challenges and how you overcame them.

  • Showcase the final design through visuals like screenshots or prototypes. This video discusses why you should include visuals in your UX case study/portfolio.

Show Hide video transcript
  1. 00:00:00 --> 00:00:33

    If you want the recruiters to pay attention  to what you're doing to your work, you need them to be interested. And to get them interested, you need some *visuals*; that's the whole thing. And this is all because we really need to sell ourselves. Now, the world is really crowded; there are a lot of designers out there; there's a lot of competition, and we need to stand out from that competition because otherwise people are simply just going to browse through our portfolio or our resume very quickly and just get over it because they have a lot of those to go through.

  2. 00:00:33 --> 00:01:01

    This year, I went through over 250 case studies on Twitter with junior designers sharing their case  studies and also sharing their problems. And many of them had the problem of having a portfolio with a couple of case studies and those case studies were very thorough because they finished some courses, they finished some classes or some university classes, and they had pretty big case studies; they had pretty much everything – you know – like if you were checking off a list: Personas, check;

  3. 00:01:01 --> 00:01:30

    Empathy maps, check – like, everything was there. But they all had this problem of almost never getting any replies. And they weren't really understanding what's the problem there. Like, it's really checking all the boxes – there's a lot of content there; it shows thorough research; it shows data; it shows tables, graphs, charts, everything. So, what is the problem? The problem that we notice is that a typical case study is really, really academic,

  4. 00:01:30 --> 00:02:03

    which means that it's pretty much  boring – so, that's like the whole thing. It's really, really long, and it's really filled with a lot of content. And those people, those recruiters have *limited time* to assess those case studies. So, they go through a lot of those case studies by just quickly scrolling through. And if there is nothing that catches their eye in there, it's really, really bad because they have seen probably similar things in the dozens the same day. And that results in the TL;DR effect,

  5. 00:02:03 --> 00:02:31

    which basically means 'Too Long; Didn't Read', and this is something that really is happening. Even the people who are tasked to evaluate case studies don't really read all of them. So, you can help your luck by a concept that I call the *UI Sandwich* which basically means – *keep the whole case study*. You don't really need to remove anything. It can be super long if you want. But *add a very, very pretty visual on the top* like a key visual.

  6. 00:02:31 --> 00:03:03

    And one tip is to *always rotate it a little bit diagonally*. That's why probably you've seen this on Dribbble quite a lot – that people rotate their screens a little bit. But the thing is that this key visual  is very image-heavy. It shows a couple of screens; it shows some additional decorative elements, and this kind of brings the engagement way, way up, and this keeps that person interested  in finding out more of what you did in the project. So, that UI kind of primes them to actually read the rest of the case study.

  7. 00:03:03 --> 00:03:32

    And then once they get to the end of it, you *add another visual*, just not the same one, because some people actually started doing it this way. So, add a different one,  and it still has to be a larger visual to have like a nice sandwich of all  the TL;DR stuff between the nice-looking visuals. And that has proven to actually work because those people that had problems with their case studies reported seeing that they are now getting  responses

  8. 00:03:32 --> 00:03:35

    – they are now getting interviews.

  • Reflect on the project's impact and any lessons learned.

  • Conclude with the outcomes. Showcase the value you provided.

A well-written case study tells a compelling story of your design journey. It shows your skills and thought process.

What is a case study in UI UX?

A case study in UI/UX is a detailed account of a design project. It describes a designer's process to solve a user interface or user experience problem. The case study includes

  • The project's background and the problem it addresses.

  • The designer's role and the steps they took.

  • Methods used for research and testing.

  • Challenges faced and how the designer overcame them.

  • The final design solutions with visual examples.

  • Results and impact of the design on users or the business.

This case study showcases a designer’s skills, decision-making process, and ability to solve real-world problems.

What is a UX writing case study?

A UX writing case study focuses on the role of language in user experience design. It includes:

  • The project's background and the specific language-related challenges.

  • The UX writer's role and the strategies they employed.

  • How did they create the text for interfaces, like buttons or error messages?

  • Research and testing methods used to refine the language.

  • Challenges encountered and solutions developed.

  • The final text and its impact on user experience and engagement.

  • Outcomes that show how the right words improved the product's usability.

You can find professionals with diverse backgrounds in this field and their unique approaches to UX writing. Torrey Podmakersky discusses varied paths into UX writing careers through his video. 

Show Hide video transcript
  1. 00:00:00 --> 00:00:32

    Well, there's been a lot of paths in. So far, I've seen really successful paths in from people with *traditional content* backgrounds, people with *traditional design* backgrounds making the switch and saying, 'Actually, can I just work on the words? That would be cool – I love the words!' Great. People with *journalism* backgrounds, because in journalism you are frequently thinking about 'What's the purpose of this story? Why am I telling it? To whom am I telling it?'

  2. 00:00:32 --> 00:01:01

    And all of that. Also, people from *education* backgrounds; like I think you mentioned before, I used to be a high-school teacher. And that is a *great* transition into interaction design because teachers are doing interaction design *all the time*. In my case, it was with 30 teenagers in a room with live fire and chemicals. So – you know – it can be intense, and you want to make sure you get it right,

  3. 00:01:01 --> 00:01:31

    just like the rest of interaction design I do. So, to get into those careers, it is helpful to take one of the *classes* that are starting to be offered; it is important to start putting together a *portfolio*, and one of the ways to do that is to take experiences you know to be broken. Right – like, I'm a big fan of taking government forms or government processes and saying,

  4. 00:01:31 --> 00:02:01

    'Why is it like this?' Well, because they didn't spend your tax dollars on a clever design team. Great. But how could we use language to make that better and why? And then, I recommend going for *entry-level positions*, *especially in teams that have other UX writers or other content designers* in it because then you get that *buddy effect* of having people help you out.

How do you plan a case study for UX?

Planning a case study for UX involves several steps: 

  • First, select a meaningful project that showcases your skills and problem-solving abilities. Gather all relevant information, including project goals, user research data, and design processes used. 

  • Next, outline the structure of your case study. This should include the problem you addressed, your role, the design process, and the outcomes. 

  • Ensure to detail the challenges faced and how you overcame them. 

  • To strengthen your narrative, incorporate visuals like wireframes, prototypes, and user feedback

  • Finally, reflect on the project's impact and what you learned. 

This careful planning helps you create a comprehensive and engaging case study.

How do you present a UX research case study?

Presenting a UX research case study involves clear organization and storytelling. 

Show Hide video transcript
  1. 00:00:00 --> 00:00:30

    Well, I think designing a portfolio is a case  study unto itself. Just like an interaction tells a really good story on how to use a product, a portfolio tells a *narrative* on you as an individual and how you think. So, if I see a portfolio that's filled with only finished product, then the story I'm being told is the  person only cares about the final result and they didn't really enjoy the journey to get there. But if I see a portfolio of a complete journey,

  2. 00:00:30 --> 00:00:55

    then I realize they really enjoyed the design process; they enjoyed the detail, the collaboration to get there. I look for little things like: Does a person cover things like who was on the team? So, are they presenting themselves as sort  of the lone hero that did the work? Are they presenting themselves as a  core contributor to get to a great outcome? So, I like to see that level of  thinking in terms of collaboration.

Here are eight guidelines:

  1. Introduction: Start with a brief overview of the project, including its objectives and the key research question.

  2. Background: Provide context about the company, product, or service. Explain why you did the research. 

  3. Methodology: Detail the research methods, like surveys, interviews, or usability testing. 

  4. Findings: Present the key findings from your research. Use visuals like charts or user quotes to better present the data. 

  5. Challenges and Solutions: Discuss any obstacles encountered during the research and how you addressed them.

  6. Implications: Explain how your findings impacted the design or product strategy.

  7. Conclusion: Summarize the main points and reflect on what you learned from the project.

  8. Appendix (if necessary): Include any additional data or materials that support your case study.

What are UX case studies for beginners?

UX case studies for beginners demonstrate the fundamentals of user experience design. They include:

  • A defined problem statement to clarify the user experience issue.

  • Descriptions of research methods used for understanding user needs and behaviors.

  • Steps of the design process, showing solution development. The 5 Stages in the Design Thinking Process illustrate these steps in detail. 

  • Visual elements, such as sketches, wireframes, or prototypes, illustrate the design stages.

  • The final design solution emphasizes its impact on user experience.

  • Reflections on the project's outcomes and lessons learned.

These case studies guide beginners through the essential steps and considerations in UX design projects. Consider watching this video on How to Write Great Case Studies for Your UX Design Portfolio to improve your case studies.

Show Hide video transcript
  1. 00:00:00 --> 00:00:33

    How important is an applicant portfolio when you decide to invite someone to an interview or whether you decide not to invite that person to? Well, I think designing a portfolio is a case study unto itself, just like an interaction. Interaction tells a really neat story on how to use a product. A portfolio tells a narrative on. On you as an individual and how you think.

  2. 00:00:33 --> 00:01:00

    So if I see a portfolio that's filled with only finished product, then the story I'm being told is the person only cares about the final result and they didn't really enjoy the journey to get there. So pervasive portfolio of a complete journey. Then I realized they really enjoyed the design process, they enjoyed the detail and the collaboration to get there. I look for little things like does a person cover things like who was on the team?

  3. 00:01:00 --> 00:01:12

    So they present themselves as sort of the lone hero that did the work, or are they presenting themselves as a as a core contributor to get to a great outcome? So I'd like to see that level of thinking in terms of collaboration.

Where to learn more about UX case studies?

To learn more about UX case studies, two excellent resources are available:

  • Article on Structuring a UX Case Study: This insightful article explains how to craft a compelling case study. It emphasizes storytelling and the strategic thinking behind UX design, guided by expert opinions and industry insights.

  • User Experience: The Beginner's Guide Course by the Interaction Design Foundation: This comprehensive course offers a broad introduction to UX design. It covers UX principles, tools, and methods. The course provides practical exercises and industry-recognized certification. This course is valuable for aspiring designers and professionals transitioning to UX.

These resources provide both theoretical knowledge and practical application in UX design.

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Literature on UX Case Studies

Here's the entire UX literature on UX Case Studies by the Interaction Design Foundation, collated in one place:

Learn more about UX Case Studies

Take a deep dive into UX Case Studies with our course Build a Standout UX/UI Portfolio: Land Your Dream Job .

“Your portfolio is your best advocate in showing your work, your skills and your personality. It also shows not only the final outcomes but the process you took to get there and how you aligned your design decisions with the business and user needs.”

— Morgane Peng, Design Director, Societe Generale CIB

In many industries, your education, certifications and previous job roles help you get a foot in the door in the hiring process. However, in the design world, this is often not the case. Potential employers and clients want to see evidence of your skills and work and assess if they fit the job or design project in question. This is where portfolios come in.

Your portfolio is your first impression, your foot in the door—it must engage your audience and stand out against the hundreds of others they might be reviewing. Join us as we equip you with the skills and knowledge to create a portfolio that takes you one step closer to your dream career.

The Build a Standout UX/UI Portfolio: Land Your Dream Job course is taught by Morgane Peng, a designer, speaker, mentor and writer who serves as Director of Experience Design at Societe Generale CIB. With over 12 years of experience in management roles, she has reviewed thousands of design portfolios and conducted hundreds of interviews with designers. She has collated her extensive real-world knowledge into this course to teach you how to build a compelling portfolio that hiring managers will want to explore.

In lesson 1, you’ll learn the importance of portfolios and which type of portfolio you should create based on your career stage and background. You’ll discover the most significant mistakes designers make in their portfolios, the importance of content over aesthetics and why today is the best day to start documenting your design processes. This knowledge will serve as your foundation as you build your portfolio.

In lesson 2, you’ll grasp the importance of hooks in your portfolio, how to write them, and the best practices based on your career stage and target audience. You’ll learn how and why to balance your professional and personal biographies in your about me section, how to talk about your life before design and how to use tools and resources in conjunction with your creativity to create a unique and distinctive portfolio.

In lesson 3, you’ll dive into case studies—the backbone of your portfolio. You’ll learn how to plan your case studies for success and hook your reader in to learn more about your design research, sketches, prototypes and outcomes. An attractive and attention-grabbing portfolio is nothing without solid and engaging case studies that effectively communicate who you are as a designer and why employers and clients should hire you.

In lesson 4, you’ll understand the industry expectations for your portfolio and how to apply the finishing touches that illustrate your attention to detail. You’ll explore how visual design, menus and structure, landing pages, visualizations and interactive elements make your portfolio accessible, engaging and compelling. Finally, you’ll learn the tips and best practices to follow when you convert your portfolio into a presentation for interviews and pitches.

Throughout the course, you'll get practical tips to apply to your portfolio. In the "Build Your Portfolio" project, you'll create your portfolio strategy, write and test your hook, build a case study and prepare your portfolio presentation. You’ll be able to share your progress, tips and reflections with your coursemates, gain insights from the community and elevate each other’s portfolios.

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