Your creative process is a precious part of how you design—as in, it’s the engine behind it all. And in the era of ChatGPT—a real game-changer in design—there’s one question in particular that might be top of mind: How can the worlds of artificial intelligence (AI) and user experience (UX) design come together to totally revolutionize that process?
In November 2022, ChatGPT amazed with how versatile it was, and, by March 2023, the latest version and other chatbots (like Microsoft Copilot, Bard AI, OpenAI playground) had added features such as video analysis and multi-modal capabilities.
This AI powerhouse keeps on shaping everything in the world around us—and that spans from healthcare to entertainment—and, you guessed it, UX design isn’t an exception. Now, you can collaborate with ChatGPT for a whole variety of productive purposes: to brainstorm innovative designs, get deep user insights, and even—yes—craft user personas, those much-needed tools.
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The information volume about AI and design is already overwhelming right now. So, to help me break my own learning into logical categories, I'm always thinking about an intersection of AI and design into two main frames: *designing with AI* and *designing for AI*. When I talk about designing for AI, what I'm talking about is a whole new world of design challenges and opportunities
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that we have to navigate when building products in the age of AI. AI interactions in our products require a new way of thinking. And in an article published by Jakob Nielsen, he announces AI as the first new UI paradigm in 60 years. What does this mean? In conventional systems based on command interactions, the user issues commands to the computer one at a time until they reach the desired result, if – hopefully – the system is user-friendly enough to allow people to figure out
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what commands to issue at each step. The computer listens to our commands and executes them, hopefully as instructed. In the world of the new AI systems, the user doesn't tell the computer what to do, but instead they tell it the *outcome they hope to achieve*. So, Jakob Nielsen calls this *intent-based outcome specification* and argues that, compared to traditional command-based interactions, this paradigm completely reverses the locus of control.
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Where we once ran the machine, now we let the machine run itself. An example would be creating images. Let's say we want to create a digital illustration of a mountain. In a traditional UI system, we'd probably open Photoshop and start adding one instruction on top of the other, draw a triangle, add fill, round corners, add texture, and so on. With AI systems, we go to image generators like Midjourney or DALL-e and instruct it on what kind of image we want to get through prompts: "Draw me an image of a mountain at sunset." And then the computer does the work for you.
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So, if you think about it, we'll be designing for a new realm of experiences, completely new user expectations, mental models, and fundamentally different interactions. Many of the traditional products we use are adding AI capabilities. And this is a trend that we will see expand through our product companies. So, it's pretty likely that in the future most of us will have had some sort of experience designing for AI interactions in our roles.
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And then, for the second framing, *designing with AI*. I want to start with an idea that has been quite viral on social platforms for the past year. AI won't replace you. A person using AI will. What this means is that AI by itself doesn't hold a power to replace us, mostly because it's infant technology and it holds multiple limitations, some of which are not resolvable in the foreseeable future. For one, it can't figure out what problems to solve yet. AI has trouble understanding context, and because we're still in the age of narrow AI
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where AI tools can only do one type of task, it's very hard to solve complex problems with AI alone. It's true that research is being done in the space of collaborative intelligence where under the guidance of a governing AI different AI models work together to tackle more sophisticated tasks and solve complex problems. But right now AI is mostly a one-trick pony, so it can't possibly understand complex systems like a person's context. Their psychology, environment, background, needs, goals,
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aspirations, relationships interpret all the connections and understand how they might make this person's life better. Only humans can understand humans deeply enough to really address the problems they struggle with. Then, design solutions require *multi-disciplinary efforts*. Any design solution requires systems thinking making connections between multiple fields and sciences. Understanding interface design, human psychology, information architecture,
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visual principles, accessibility design, anthropology and sociology, business strategy, content strategy, user research, and so on. AI systems can't handle this level of complexity in grasping landscapes and putting different perspectives and disciplines together. *AI also lacks empathy and a good understanding of human psychology*. Also, its ability for creativity and imagination is subject to debate. For a long time, I've hated the term "empathy".
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I felt it was overused to the point it lost meaning, it became overly diluted. But I believe it's making a spectacular comeback in the age of AI because I personally can't think of a better word that captures what will essentially make us different from computers forever. We have the capacity of imagining and attempting to even feel what the other person feels. Even though computers might mimic a conversational apparent empathy or compassion, computers will never really feel, regardless of how well they'll be able to emulate that.
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Also, human creativity and imagination are quite special, even magical I would say. Even though AI can successfully simulate human creativity by putting together existing elements to create something new, in a similar fashion in which people do that, that human special spark comes from imagination: To be able to think of something new. And if you think about it, just looking at AI-generated art will sort of tell you it's been generated by AI.
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It's pretty stereotypical; you get the feeling it all looks the same, like something we've seen before. AI still needs a lot of guidance, handholding, and gets lost outside its context. AI can easily go wrong and hallucinate. This is a real technical AI industry term. We've seen some funny and some very worrying examples, but the gist of it is that AI needs us to hold its metaphorical hand. It doesn't perform very well by itself. But even with all these limitations, designers who understand that AI is an opportunity for an exoskeleton
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that enhances and augments their natural capabilities will increase their chances of remaining competitive in a market where most of the work will be produced by human-AI collaboration. AI can already support us with making better decisions faster, reducing our cognitive load from having to process large volumes of data, spend time on more meaningful and creative work, kickstart our work projects, artifacts faster, increase the accuracy of our efforts, and so much more.
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In the end, there's probably not going to be much escape from AI changing the way we work; so, you might as well prepare to become the person that uses AI to remain competitive.
Are you excited to learn more? Here's everything you need to know about using ChatGPT for UX design.
Why Should You Implement ChatGPT in Your UX Design Process?
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The stages of the UX process are not singular in offering opportunities for enhancing our ways of working. We can also look into automating side process things such as productivity or collaboration. I would personally start with the parts that we're naturally not very good at or the ones we don't enjoy doing. Who wouldn't be excited to get rid of some of the menial tasks?
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So, here are some ideas for using AI in our design work: Creating icons with Midjourney; generating presentations with tools such as Tome or Beautiful.AI; stock imagery with Midjourney, DALL-E, Stable Diffusion; color palettes with Chroma; writing documentation with Notion AI, writing with Grammarly, and many other options. The landscape of AI tools is rapidly changing. So many new capabilities pop up every week. The best best way to explore ways of optimizing your work is to go to
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platforms like Futurepedia and see what's new, play around with the tools, learn and experiment on your own. I choose to set aside 2-3 hours in my calendar every week, AI playground time, where I simply experiment as much as I can with whatever I stumble upon. It may be something worth trying.
Let’s make no mistake about something first off—and that’s how it’s a vital thing to stay ahead in any industry, but how that’s especially so when it comes to the careful craft and design of products for users who’ve got ever-changing expectations. More precisely, if you’re to stay ahead in UX design, it means you’ll need to adopt new tools, technologies, and methodologies. Happily, ChatGPT’s got a suite of advantages that every UX designer should consider taking up—and, namely, we’re about to get into the capabilities of ChatGPT 3.5 and ChatGPT 4.
Feeling stuck? Or maybe you think you need a perspective that’s nice and fresh? ChatGPT can help a great deal in brainstorming sessions. So, go on and give it a design problem or scenario, and the AI can generate a list of potential solutions for you that are based on its database. And—while it won’t replace the understanding that a seasoned designer’s got—it can provide new angles that’ll shed light on important areas and things.
2. Competitor Analysis
How about those large data sets? Well, ChatGPT can synthesize them, and that includes reviews or feedback that competitors get, and all you’ve got to do is collect the data from publicly available sources and feed it to the tool. And when you know what your competition does—right or wrong—through SWOT analysis, that can help you curate your design strategy nicely.
3. User Research
Sure, it may not be a substitute for user studies, but here’s a juicy plus: ChatGPT can simulate common user queries or pain points. So, look on it as a mock interview, and it’ll help you get an idea of what real users might need or ask. For example, ChatGPT could simulate user questions about booking flights, lodging, or doing tours if you're designing a travel website—and that’s a handy way to get a few steps ahead of what your soon-to-be customers are in the market for.
4. Text Analysis for User Insights
Imagine a user leaving a lengthy review of your app's interface—for the better or for the worse, maybe even bits that seem middlingly neutral in there. A neat thing that the AI can do here is analyze this text, extract key insights, and even categorize them into aspects like "usability," "aesthetics," or "functionality." That’s a helpful way for how you can understand what users love—or hate—without your having to wade through mountains of text yourself.
5. Scripted User Journeys
Another key thing, and area, where ChatGPT excels is how it can make customer journeys for testing. And, yes, you can program it to guide a user through a series of tasks on your application—and collect data at each and every step. It can ask questions like, "Was it easy to find the 'contact us' button?" and collect real-time responses. That’s a neat plus, since it doesn’t just replace the need for manual A/B testing but gives you better, more contextual data, too.
Watch this video to understand the power of journey mapping and turn your insights into viable initiatives.
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You know, as human beings we have the strength of visual reasoning to understand and perceive things visually, and it's just an incredible tool to bring people together at actually a pretty low cost. If you think about what it takes to perceive and understand a broad, rich journey, that's a *book*, right? And so, you have to find ways to articulate the customer journey
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and contact with your company and product in a way that's succinct and in a way that people can grasp whether they're a designer or whether they have time to read a big book or not. So, it's a tool that is almost like a democratization of information in a way. And so, it both spreads the information and brings people together, and helps you make decisions and perceive things that might otherwise not be known or understood.
6. Image-based User Feedback
Imagine you've designed a new interface and got your user feedback in, and—what’s more—users can now upload screenshots of the issues they run into. ChatGPT 4 can analyze these images, identify design elements, and give actionable insights for you to work with—that’s a nifty feature that leads nicely into a streamlined feedback loop.
7. Deciphering Handwritten Notes
Design workshops—and this is especially when they’re at their creative and intense best—often find participants cranking out a healthy volume of handwritten notes, sketches, and wireframes. Sounds pretty free-form—“organic” cursive and freestyle drawing, for instance—but it’s not just capturable and decodable—it’s analyzable, too. Yes, ChatGPT 4 is able to read and interpret this handwritten content, and—best of all, maybe, as far as you’re concerned—it can give you a structured summary of what you discussed. That way, you can make good and sure that you don’t lose valuable insights in the shuffle.
That’s quite a haul of neat plusses—so, now that we’re intrigued and ready, let’s get on to the actual prompts. You can use—and modify—these seven prompt examples so you get better results to enjoy and use. What’s more, learn how to use Chat GPT for UX design—and get ready to enjoy the many benefits.
Remember one thing, though: ChatGPT can only help you to enhance the quality of work—as in, it’s not a replacement for your efforts—so don’t treat it as a kind of “autopilot” to handle everything.
Prompt Example 1: User Research
Help us outline the Who, Why, What, and How of our new fitness app. We aim to address specific user pain points and would like to ensure that our design aligns with these factors.
The Who, Why, What, and How are four pillars that make up what’s a vital part of the design thinking process—and it’s something that gives that powerful lift to help you meet user needs. These questions are heavyweights and they’re ones that target the user demographic, the problems that the product solves, its key features, and how users interact with it—the vital areas that, when you’ve got the right answers, will help to get you behind your users so much better.
Why This Particular Prompt?
This prompt is big-time useful; it gives you a comprehensive overview of the most crucial aspects of product use—and it’s a crucial item that helps get design features in line with user expectations and needs. Better user research is a vital ally in your toolkit; it paves the runway from which a compelling and engaging user experience can take off with your design efforts—and that’s just the ticket for a winning design to go places with its users and go far in the marketplace.
Watch this video to learn when to do user research.
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In this presentation, we look at how user research fits into your design process and when to do different types of user studies. If you decide to invest time in doing user research, it's important that you time it so that you get as much out of your efforts as possible. Here, we look at when you should do different types of user research and how research fits into the different work processes.
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Before you can decide when to do user research, you have to clarify *why* you're doing user research. You need different kinds of insights at different times in your design process. Let's have a look at the overall reasons for doing user research. You can do user research to ensure that you have a good understanding of your users; what their everyday life looks like; what motivates them, and so on. If you understand the people who use your product, you can make designs that are relevant for them. This type of research is typically *qualitative interviews and observations*.
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You can also do tests of the user experience to ensure that your design has a high level of usability. Finally, you can evaluate on the impact of your design – for instance, on the number of customers or efficiency of work processes. As you can probably see, the different types of research fit into the design process in different ways. Let's start by looking at how each type of research fits into a simplified timeline for product development. Afterwards, we'll look into how user research fits into different types of development processes.
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Research to ensure that your design is relevant to your users will typically be interviews and observations at the user's home or another relevant context. Since research to ensure that you create relevant products is meant to influence what type of product you will develop, most of this research takes place at the *start* of the development process, either *concurrently* with ideation work or *before* any concept work is done. You can also do research to validate your design direction, once you've developed some concept ideas
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that you can show prospective users or during early product development. After release, you can do the same type of research to understand how customers are using your product, to explore if they need other features or offer opportunity scoping for your next project. And that, of course, leads you back to the beginning of your next product development process. Research to ensure that your designs are easy to use is mostly done as usability tests. It's important to start usability testing as early in the design or development process as possible
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so that you have time to make changes to your design if the tests show that changing the design will benefit the product. If you use paper prototypes or similar materials, you can do early user testing before you have an interactive interface. User testing works well in an iterative process where you continually do user tests to ensure that your design is easy and pleasurable to use. Finally, research to measure the impact of your design mostly takes place *after* your product is released. The studies can then lead to new development and design changes.
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If you're working on web-based products such as apps and web pages, it makes sense to keep evaluating on the user experience after your first release. One thing is a simplified timeline, but when you can do user research and how much research you can do really depends on what type of development process you work in. You can fit user research into most work processes depending on how ambitious you are. But it's easier in some work processes than in others. Let's take a look at what a work process that's optimized for user research looks like.
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*User-centered design* is an overall term for work processes that place the needs and abilities of the user at the center of the development process. It's been described in different terms, but overall it's an iterative process where the first step is *user research* to ensure the relevance of the product. The second step is to *define* concepts based on user insights. The third step is *design and development*. And the fourth step is *user-testing the solution*. Ideally, this iterative process continues until evaluations show that the product is ready to be released.
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After release, evaluations of the customer experience might lead to further development. By the way, design thinking is one of the most well-known user-centered work processes. As you can see, the steps involved in design thinking are almost identical to the overall steps of the user-centered design process. When you work in a user-centered process, user research is an integrated part of that process. But, in reality, many work processes are either not like that or deviate from the basic process in different ways.
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So, how do you approach user research if you don't work in a clear-cut user-centered process? If research is not an integrated part of your work process and it's not up to you to change the way of working, you can still do user research, but it's up to you to decide when and how. So, let's look at some rules of thumb for deciding if, when and how to do user research. The sooner in your process you can do research, the bigger the impact of your research will be.
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If you can do research before development starts, you can help ensure that you work on products that are relevant to your users. If you can do research early in development, you have more time to make changes to ensure great user experience before your product is released, and so on. Sometimes, you work in projects where you're not involved in all phases of the development. But you can still do smaller research projects that influence the part of the project you *are* working on. If you're a UX designer who's not involved in early concept development, it still makes a lot of sense to do *iterative user testing* of your designs.
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If you don't have a process for how to handle research results, you should stick to research where you also have influence on any design changes that your research brings about. If you *are* involved in planning your development process, make sure that you schedule in some time to do user research. That way, you can be *proactive* with your research rather than reactive, so you don't have to scramble for resources when you suddenly need research to support your design decisions.
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Sometimes, you don't have the resources to do all the user research you'd like to do. In that case, think about which type of research will have the *biggest impact* on your particular project and prioritize doing those studies. If you have influence over how you plan your development, iterative processes are almost always preferable when it comes to getting the most out of your user research. Iterative processes make you open to changing the end goal of your design based on the results of your user research.
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In many projects, your time and resources to do user research are scarce. Luckily, you can do a lot with a little. You can, for instance, do user tests with paper prototypes rather than with fully interactive prototypes that require software programming. Just remember that the *validity* of your research is always the most important thing. So, if your time and resources for doing research are so limited that your results won't be sensible, it's better *not* to do any research. Best case = you'll waste your time and nothing comes from it.
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Worst case = insights that don't really represent the user will impact important design decisions. Similarly, if you're working on a project that could benefit from user insights but you don't have the time or resources to make any design changes based on your research, you should save your research efforts for another time when they make more sense. So, what's the take-away? User research fits into the development process on all stages, depending on why you want to do user research. When you should do research, and what type of research you can do, depends on what your work process looks like.
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If you work in a user-centered design process, user research is an integrated part of the process. If you *don't* work in a user-centered design process, it's up to you to make smart decisions about when and how to do research.
ChatGPT can neatly provide a structured breakdown of each of these aspects, and—what’s more—it can generate questions or prompts that help you explore those big points: the intended user base, key functionalities, user pain points, and interaction flows.
Why Is It More Effective than Conventional Methods?
If you were to try for these insights “conventionally,” you might well find it a time-consuming affair and—not just that—going with other methods might make you miss key insights that ChatGPT can get you. The detailed and structured analysis that ChatGPT can serve up for you can help you save a lot of time and—potentially—uncover aspects you’d have otherwise overlooked.
What to Consider Before Using ChatGPT?
Before you get using ChatGPT here, it’s pretty much vital that you’ve got a basic understanding of the product, its goals, and its target audience, and that’s because ChatGPT's analysis will be more precise and of benefit to you when you’ve given it more information.
Prompt Example 2: User Interview Questions
Generate a set of user interview questions aimed at understanding the user experience of an e-commerce website. Focus on elements like ease of navigation, search functionality, and checkout.
Many people conduct user interviews, and they’re a great way to get in direct insights from the people who use a product, or service. Interviews can be full of precious nuggets that tell you what users like, what they don’t—or struggle with, sometimes the same thing—and how they look on a design. Sure, you can mine these nuggets to help steer yourself towards better design choices and user-friendlier interfaces.
But let’s step on the brakes for just a moment and look at a vital fact here—interviews are only as effective as the questions that users end up encountering—and it’s critical to ask the right questions, therefore. Users have got limited time, and patience, so you won’t want to waste their time with irrelevant or unclear questions. You’ve got to pick the right questions so you can avoid wasted time and get responses that are truly precious and in the interests of good—if not great—design.
Watch this video to understand how to order questions in your user interviews.
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Ditte Hvas Mortensen: Thinking about questions, there's a certain sequence to how you best do it. So, maybe you could start by saying something about what the best way is to start an interview. Ann Blandford: For sure, the best way to start any interview is with opening questions that set people at ease, that assure them of what kinds of topics are going to be covered,
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that give them a sense of what will be done with the data, though maybe that will be even before the interview starts, as I think about it. But it's about *setting somebody at ease*, about *helping to build rapport with them*. Obviously, each of us as an interviewer has our own personal style. And also every *interviewee* has their own personal style. And so, no two interviews are actually the same as each other.
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I can't imagine ever running two almost identical interviews because they do so much depend on the participants – both the interviewers and the interviewees involved. But it is initially about setting somebody at ease, asking them comparatively innocuous questions – for example, what their role is in the organization if it's about a work system or their experiences of using a technology *like* the one that you're thinking about designing.
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D.M.: So, it sounds like it's also pretty concrete questions. A.B.: Usually initial ones – it's best in my experience to make them reasonably concrete. One can move on to more abstract or more speculative questions later. Or, you know, questions that perhaps get at more sensitive feelings and values and emotions will come
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later in a conversation when people have settled in and have started to feel comfortable in the situation, as opposed to, you know, starting with "So, how do you *feel about* _____?" – you know. That's not likely to set somebody at ease – if you kind of head straight into those things at the outset. And then, at the end, it's important to wrap up in a way that again leaves people feeling that they've said what
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they want to say, that there aren't any topics that *they* thought were important as part of this interview, that they had an agenda, giving them a chance to articulate anything that you might have missed, and also giving them a sense of what's going to happen *afterwards*, you know: Are you going to give them a report back? Are you going to advise their managing director about new technology requirements?
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What will be done with the data – what's the *value of the interview* for them? Some people really care about that; others perhaps less so. So, it's about being sensitive to what different people need. And in the middle – I mean, that's obviously the bulk of it – it's really about *planning it well ahead of time* so that you've made sure that you're covering all the topics that you're aiming to cover in
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a rational and sensible order. As I've said already, people may sometimes answer and introduce topics that they've thought about already and answer future questions before you've even asked those questions. That requires you to be on your toes and think, "Oh yes, they've already answered that completely," or, "They've already *partly* answered that," and then, you know, picking up on what they've already said so that you're showing that you've been listening to them, and pursuing that topic a bit more later.
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But it's about *making it flow as a natural conversation* as far as possible, while also *covering the topics that you want to cover*. So, it's important to get the structure so that it's a natural one that flows for most people – even if some people will run it differently. And part of checking that is about *piloting it* – you know – running through it with a friend or with somebody who at least should be able to *pretend* that they're a participant in that study first, to make sure that
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you've got a coherent set of questions that are *comprehensible*, that are *using the user's language*, talking in terms that make sense to them and that they can engage with. So, you know, none of us gets interviews right the first time. It's usually worth trialing them out and going from there. D.M.: So, it sounds like you should try to follow the user's or the participant's
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– if she brings something up earlier than you had expected, you just go along with it, or...? A.B.: That's my style, certainly, you know, because once somebody's in the flow if they're talking about things that you want to cover *anyway*, it just seems most natural, then, as a conversation to let them carry on on that line; and then, when they've finished, perhaps bring it back to make sure that you are covering everything that you wanted to cover
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– because otherwise it starts to feel very disjointed and people may well forget the thing that they'd already half-started to say, and so you'll then have lost it forever. So, it's much easier if people can actually just carry on in the flow, as long as they're not going *wildly off-topic* for too long a time. And actually respecting participants can very often involve them going off-topic for some parts of it.
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And you're gently trying to bring them back, and exactly how you do that probably depends on your interviewing style, actually. I personally probably let people run on a bit longer than perhaps some other interviewers would because I want to find an opportune moment to get people back on track. I think probably the worst one I had was – again, it was a little while back –
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where somebody wanted to express a lot about the unions in their organization and was determined to tell me about industrial relations even though my focus was on *technology design*. They were seeing the introduction of new technology as being closely linked to other aspects of their relationship with management. And, of course, those weren't directly relevant to me.
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But if I had just kept shutting them off, then I don't think they'd have talked properly about their attitudes to the technology, either; so, it was about respecting the other things that they felt that they wanted to say that were in *their* minds related, even though they weren't as directly relevant to the user interaction design – to me. So, they were less directly relevant to me. It might have taken me slightly longer to get all the information that I needed in that situation, than it would have done had they completely stuck to my script.
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But on the other hand, it helped me to build rapport. I think it gave me better information. It certainly meant that I had a better relationship with the people I was interviewing in that setting.
Why This Particular Prompt?
User interviews are foundational in UX design—and it’s pretty much impossible to overstate how fundamental they are for designers to get in the nuggets they need to feed and fuel successful designs that really resonate with their user base.
Not for nothing, then, will you want to craft questions that have great impact—so you’ll be able to get actionable insights which you can work into your design choices.
How Can ChatGPT Help?
ChatGPT can come up with a set of targeted questions to extract relevant information from users—a major boost where it can tailor these questions from your project’s scope and goals so they’re in tune with where you want to take things.
Why Is It More Effective than Conventional Methods?
Time and best practices, really—as in, the AI takes just a fraction of how long it’d take a human to create questions, plus you can get the most from each interview, too, since it uses the best practices in question design.
What to Consider Before Using ChatGPT?
Know where you’re headed and how—as in, make sure you’re aware of the goals and the scope of your user interview and give ChatGPT this info so you get questions that are relevant to your project.
Prompt Example 3: Tools for Specific UX Design Tasks
Recommend tools designed for creating high-fidelity prototypes. Include tools that offer real-time collaboration features and are easy to learn for beginners.
You need a variety of UX design tools for different purposes—ranging from sketching and wireframing to user testing and prototyping—and when you know which tool goes above and beyond in what area, it can save you serious time and effort, like, for example, not using a graphic design tool for wireframing when you’ve got specialized tools to turn to.
Why This Particular Prompt?
Pick tools that are right for what you needs are—and for what you need to do—not least as the right tool can save you a lot of headaches later on.
How Can ChatGPT Help?
Whatever the type of UX design task you’re working on, ChatGPT can offer you not just a list of tool recommendations but even insights into the pros and cons of each of those tools, too.
Why Is It More Effective than Conventional Methods?
It takes ChatGPT a mere matter of seconds to serve up a tailored list for you, and that’s a lot better than spending time searching and comparing tools. The only thing you’ve got to do is pick the best fit for what your needs are.
What to Consider Before Using ChatGPT?
Help ChatGPT help you—as in, with more targeted tool recommendations that are a fit for your project—and be specific about what kind of UX task you’re focusing on.
Prompt Example 4: User Personas
Please create detailed user personas for a music-streaming app. Consider factors like age, location, musical preferences, and usage habits. Also, focus on how to increase user engagement.
User personas are a staple tool in UX design, which means that it’s pretty much a foregone conclusion that UX designers will soon get to grips with creating these vital deliverables; after all, personas are what provide—or “embody”—a concrete idea of who the end users are—and, as long as they’re good ones, they’ll help designers understand user needs, behaviors, and motivations in sharp relief.
Often, designers collect data from interviews, surveys, and other sources so they’ll have a solid launchpad from which to build and launch these personas, and the more detailed and precise a user persona is, the better you’ll be positioned to tailor your design so it really meets the needs of who’s in your user base.
Why This Particular Prompt?
User personas really serve as the foundation for any design project—and a well-constructed persona is a nifty asset that can guide your design choices to some pretty fine destinations and so help make your product more user-focused.
How Can ChatGPT Help?
ChatGPT can not only generate in-depth user personas from the data and project goals you feed it with, but outline the demographic information, needs, pain points, and behaviors that are critical to your design process, too.
Why Is It More Effective than Conventional Methods?
ChatGPT’s time-saving powers again come into play, this time in the persona-creation process, as the AI can generate detailed personas quickly and so spare you hours of compiling and analyzing data, and in the process let you focus on the actual design.
What to Consider Before Using ChatGPT?
It’s really a must to make sure you’ve got an excellent initial data set and clear project goals, and that’s as they’ll guide ChatGPT in creating relevant—and valuable—personas for your design project.
Prompt Example 5: Color Schemes
Recommend color schemes appropriate for a health and wellness app. Consider factors like user mood, trustworthiness, and readability.
Color schemes are—as in the physical world—massively important, to say nothing of influential in the role they play in UX design, and that’s because of not just how they set a website or app’s visual tone but how big an impact they have on user engagement, too. Apart from the point that colors are strong influencers of emotions, that they guide attention and even affect readability, they help create visual hierarchy, too, and put emphasis on essential elements (think buttons and calls to actions here, for example).
Cultural context plays a huge part in determining how different colors affect people in different ways, like red’s carrying signals of danger and excitement in the West, yet good fortune in the East. So, it pays to think through the color palette before the design’s message speaks to encourage specific kinds of user behavior when users engage with the brand.
Want to learn how you can simplify your color palette with ease? Learn in this video.
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If you're starting as a designer, you don't need a lot of colors, just as with fonts. If you're thinking, 'Okay, I have 60 million colors in that little picker, so let's try to use all of them!' that's not really the case. What you really need is a *background color*, a *foreground color* and an *accent color*. And there are some rules that you can then look up on your own later, like the *60-30-10 rule*, which is pretty useful. But, in general, what you need to really remember from this is that you need a *background color*, so in my case it's going to be white.
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Then you need a *text color*, which is going to be some sort of black or dark gray, and the *accent color for the important actions*. And one thing that you can actually tweak here is to have that darker color instead of being pure black, add a little bit of that accent color. So, in our case, the blue to it, so it's just going to look a little bit more connected to the blue and it's just going to look better together. So, that's just one way. And you need *three colors* really to pull off most designs.
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And you can start adding colors once you feel more comfortable with them. But when you're starting, really just the less colors the better because it's just much harder that way to screw it up. Two of the worst possible color combinations are mixing red with either very saturated blue or very saturated green. And if you look at it more closely depending on the type of screen that you have, you'll see that on the place where they kind of mix together,
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that little line becomes a little bit fuzzy. If you look at it a little bit longer, it starts to hurt your eyes in some cases on some screens because this contrast of those colors works really, really bad together. So, if you want to make a Christmas app, for example, there are better ways to do it, but *generally avoid those color combinations* and *always test your colors if they're clashing that way*. So, you can just place one on top of the other and see if that fuzzy line appears on them.
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And that's one way to actually test it – you know – *by eye*, just looking at it. If it looks good, then it looks good.
Why This Particular Prompt?
Colors have got the potential to be a major driving force in the vital areas of not only user engagement but user retention as well, so, for an app, for instance, it’s vital to pick a color scheme that resonates with its purpose and the emotions you want to tap and bring out.
How Can ChatGPT Help?
ChatGPT can analyze trends and best practices in color theory and then suggest color schemes that are in line with a health and wellness app’s objectives—and it’s something that can include specific color codes and combinations.
Why Is It More Effective than Conventional Methods?
You may find researching and selecting color schemes time-consuming due to the research and data you’d need to put in. ChatGPT can quickly provide options based on proven principles—a really nice touch that doesn’t just save you time but encourages data-driven choices too.
What to Consider Before Using ChatGPT?
You’ll need to be clear about what emotions—and reactions—you want your color scheme to evoke, and that’s information that’s going to help ChatGPT generate recommendations that run best in line with what your app’s goals actually are.
Prompt Example 6: Improving Wireframes
Analyze this wireframe for our mobile travel booking app and suggest improvements for a smoother user flow. Focus on elements like menu placement, button sizes, and the arrangement of form fields.
Wireframes are another big staple in UX design—as they outline the skeleton of a website’s user interface—and if you improve the wireframe, you’ll be able to enhance the user experience. How? By making navigation all the more intuitive and elements so much more accessible, but, with that said, it can be a complex thing to pinpoint the areas that call for tweaking in a wireframe.
Why This Particular Prompt?
If you’re going to optimize user flow and the overall experience, then it’ll take making improvements to wireframes, and specific, actionable suggestions can help you design an app that’s way more efficient and enjoyable.
How Can ChatGPT Help?
So, you’re going to need to understand just how you can improve the wireframe, and ChatGPT can view and analyze it—you’ve just got to describe specific elements of it so the AI can give you better insights, suggesting things such as best practices in menu placement, button sizing, and other layout decisions.
Why Is It More Effective than Conventional Methods?
Traditionally, or conventionally, you’d have to do multiple iterations as well as extensive user testing to make wireframe improvements, but ChatGPT can lessen the number of iterations and tests you’d need to make, and that’s thanks to the suggestions it can give based on design best practices.
What to Consider Before Using ChatGPT?
It’s important to have a detailed description or list of elements in the wireframe to share with ChatGPT, and the more specific you can get, the more targeted you’ll find the AI's suggestions will be.
Prompt Example 7: Understand UX design terminology
Could you explain the term 'Information Architecture' in a way that anyone can understand without using jargon? Use an example to explain thoroughly.
Like other disciplines, UX design is no stranger to specialized terms—or, dare we say, jargon—and these are the kinds of words that may well sound like a foreign language to clients or stakeholders who aren’t familiar with the UX world. Simple language is the way to go, therefore, not just for more engaging and understandable presentations that you’ll give but better collaboration and decision-making, too.
Why This Particular Prompt?
It’s because to master design terminology and bring the right words to the appropriate audience, it’s all about making sure that everyone on board with the project speaks the same language and can therefore work better toward a project’s successful outcome. What’s more, you can use it to prepare better for the project, too.
How Can ChatGPT Help?
What ChatGPT can do here is simplify those complex UX terms into ones that team members who mightn’t have a design background can actually understand, and so make important design concepts accessible to them.
Why Is It More Effective than Conventional Methods?
If you were to try breaking jargon down into “user-friendly” terms, you might end up plowing tons of time into it, and maybe even have some unclear explanations to show for it for your trouble. Cue ChatGPT, your go-to source for simple, easy-to-understand definitions or explanations here.
What to Consider Before Using ChatGPT?
Be clear about your audience’s understanding of UX design—as in, what level they’re at—and you’ll help ChatGPT tailor the explanation so it’s as effective as it can be.
When You Don’t Want to Use ChatGPT for UX Design?
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Before showing you an end to an AI-powered design process. That still happens under human guidance, which is the key point in this conversation. Let's go quickly over how AI can help us. So for ones that can decrease cognitive load, aid decision making by processing large volumes of data, can help us automate repetitive tasks such as formatting images or resizing text.
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It can help us by providing more insights into human behavior and usage patterns. Also, with creating prototypes or mockups, all kinds of visual assets, it can spot usability issues and so on. AI can help us at every step of the design process. Covering our blind spots, augmenting our thinking, making us more efficient if we use it correctly. Here's how an end to end design process augmented by AI may look like. But the key to reading this schema are how I prefer to look at it:
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there's always a person orchestrating this. The future in which AI could generate a cohesive, coherent, reliable and relevant design process end to end is a very distant future for now, and there's an impetuous need for someone governing over this process, applying critical thinking and showing intentionality at every stage of the design process. Also, because AI shows multiple limitations
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on each of the steps shown in the schema. Nielsen Norman Group published an article unpacking the limits that currently surround the use of AI in research. To understand the context of their analysis. You need to know that there are currently two type of AI powered research tools we currently see on the market: insight generators and collaborators. AI Insight generators. These tools summarize user research sessions based only on the transcripts.
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Since they don't accept any kind of additional information (context, past research, background information about the product and users and so on), they can be highly problematic in how they generate and present those summaries. While there are some workarounds like uploading background information as session notes to be added to the analysis, it's not the right framing for the source and it's not going to reflect correctly in the analysis and generation. Humans would be much better at this. The scoping and systems
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thinking required to understand the interpretation landscape AI collaborators. These work similar to insight generators, but they're slightly better because they accept some contextual information provided by the researcher. For instance, the researcher might show to the AI some human generated interpretation to train it. The tool can then recommend tags for the thematic analysis of the data in addition to session transcripts, collaborators can also analyze researchers notes
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and then create themes and insights based on input from multiple sources. But even though they appear to be a bit better, they're still significantly limited and pose a lot of problems, if not used with the right mindset and caution. The limitations they've identified and expand on in detail are: most AI tools can't process visual input, and the biggest problem with that is no human or AI tool can analyze usability testing sessions by the transcript alone.
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Usability testing is a method that inherently relies on observing how the user is interacting with the product. Participants often think-aloud describing what they're doing and thinking. Their words do provide valuable information. However, you should never analyze usability tests based only on what participants say. Transcript-only analysis misses important context in user tests because participants don't verbalize all their actions don't describe every element in the product. Not always have a clear understanding or mental model of the product.
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So for now, Nielsen Norman's group recommendation is do not trust AI tools that claim to be able to analyze usability testing sessions by transcripts alone. Future tools able to process video visuals will be much more useful for this method. Another problem is the limited understanding of the context. This remains a major problem. AI insight generators don't yet accept the study goals or research question insights or tags from previous
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rounds of research, background information about a product or the user groups, contextual information about each participant, new user versus existing user, the list of tasks or interview questions. There is also a problem with the lack of citation and validation, which raises multiple concerns and problems. The tools aren't able to differentiate between the researchers notes and the actual session transcript. A major ethical concern here. We must always clearly separate our own interpretation or assumptions from what the participants said or did.
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Another problem with the lack of citation is that it makes verifying accuracy very difficult. AI systems can sometimes produce information that sounds very plausible, but is actually incorrect. Unstable performance and usability issues are another problem. None of the tools they tested had solid usability or performance. They reported outages, errors and unstable performance in general. And then there's the problem of bias. According to Reva Schwartz and her colleagues, AI systems and applications can involve biases
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at three levels: systematic, statistical and computational and human biases. AI must be trained on data which can introduce systematic such as historical and institutional and statistical biases, like a dataset sampling that is unrepresentative enough. When people are using a AI-powered results in decision making they can bring in human biases like anchoring bias. So bias can creep into research efforts on multiple levels,
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and these tools don't yet have the mechanisms in place to prevent that. I wanted to discuss the limitations reported in the article in detail, because I believe we can easily extrapolate and expand them beyond just research tools. Most of these problems will be observable on other types of AI companions in the design process. Biases in image generation, limitations in being offered context, other kinds of input limitations, not accepting files or images,
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output vagueness, generic results, and so on. So I think that this is a necessary frame to keep in mind when interacting and designing with the help of AI. Tools are not very reliable yet and accurate. So take everything they produce with a grain of salt and apply critical thinking at all times.
Numerous advantages come with ChatGPT, sure, but still, there’ll be instances where you may not want to turn to it as an ideal solution in the UX design process, and let’s look at some reasons for why we’d advise you to exercise caution:
For all that it does and all that it can do, ChatGPT doesn’t have a deep understanding of the nuances and specifics that you’ve got going on in your project, and if you're designing a medical app, for example, ChatGPT won't know the latest trends or regulations in healthcare UX.
What to Do Instead: Consult with domain experts or do detailed user research for specialized tasks.
2. Hallucination
ChatGPT can spit out statistics or claims, but they mightn’t exist—hallucination territory—and misleading data can send you down the wrong design path, so beware. Imagine designing a color scheme based on false data about color psychology, and what could happen if the designer (and brand) went ahead and made a gaffe like, say, releasing an app aimed at children in an Eastern culture with a color scheme that lends itself more to mourning and funerary overtones.
What to Do Instead: Cross-check any data or information ChatGPT generates through reliable sources, just to be sure.
3. Ethical Concerns
There’s a chance that ChatGPT may create culturally insensitive material; and it’s a big point, for instance, that you wouldn’t want stereotypes—as in, ones that could exclude users from diverse backgrounds—creeping into your app’s UX. On a similar note, you may need to give some careful prompting to get ChatGPT to suggest accessible suggestions.
What to Do Instead: Review and edit the AI-generated content, and be sure to keep your varied user base well in mind.
4. Over-Reliance on Automation
Something that can happen is that if you overuse ChatGPT for every little aspect, it can diminish the human touch and “dilute” things on the human front a bit. The user interface should evoke emotions that artificial intelligence just can’t understand—so, be mindful of this and keep things “person-al.”
What to Do Instead: Use ChatGPT as a supplementary tool while you keep a high value placed on human input and creativity.
5. Limited Interdisciplinary Knowledge
ChatGPT has broad but shallow knowledge. What’s that mean? Well, for UX design in a specialized sector—like finance, say—you’d benefit more if you got to know user behavior through psychological and sociological lenses.
What to Do Instead: Collaborate with experts who are actually from relevant fields so you can better understand the user experience and what’s going on.
Know these limitations and you’ll find it’s a helpful kind of “compass” to keep you right—and that’s because it lets you decide when to use ChatGPT and when to rely on other methods or expertise.
So, What’s Next?
You’ve gone through a variety of ways that ChatGPT can helpfully boost your UX design process. These are a few examples of how this AI model can not just give you an edge but make your design process more efficient and effective, too, and here are some key takeaways for you:
ChatGPT can help you make questions that are precise and impactful, plus it makes your user research more actionable.
The AI can suggest the right tools for specific tasks, and it’s something that can be a time-saving boon in your design process.
ChatGPT’s detailed suggestions can improve user flow, and it can lessen the need for multiple iterations.
ChatGPT can help you do a lot, sure, but you’ve still got to understand what its limitations are and use it with care.
So, now you’ve got all this information about how to leverage ChatGPT for UX design—and do it well—why not think about these as being included in your next steps:
Identify your needs: Take a good look at how your design workflow is now and spot any areas that call for improvement or automation.
Experiment: Go ahead and try some of the ChatGPT prompts we’ve discussed out, and gauge how well the AI’s suggestions fit into your process as it stands currently.
Collect feedback: Take a look at the outcomes of tasks that get completed traditionally and compare them with those which ChatGPT aided and ask for feedback from your team members.
Optimize: Now take that feedback and the outcomes and tweak how you work ChatGPT into your workflow so you get the maximum benefit back.
Stay updated: AI is continually advancing—as in, it will continue to continue advancing—so be sure to keep an eye out for updates to ChatGPT or similar tools that might offer new features which your UX design process might benefit from.
Do incorporate ChatGPT into your design practice and take the steps you need to to make your workflow more efficient, but make sure you stay in the picture; don’t walk away and let it do everything as if it were a dishwasher. Always treat your interactions with ChatGPT as a partnership—one where you leverage its capabilities to improve your workflow with you very much in command of what you’re doing and where you’re taking things.
Take ourAI for Design courseto incorporate artificial intelligence (AI) tools into your design process and learn how to design for AI.
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Do you feel intimidated or overwhelmed by the speed at which AI is advancing and impacting our work as designers? Join me on a journey into the age of A.I. We’ll explore how A.I. is shaping the way we work and the future of product and UX design. You'll understand why A.I. is your partner; an opportunity to work better and smarter; what designing for A.I. products entails; how we can augment our design process with the help of A.I. and much more.
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With the right framework, thinking and systems, A.I. can be a force for good. And as designers, we have an important role in making sure that this will happen. Learn how to advocate for good A.I. practices and become a voice for good by joining me on this course.
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