Brainstorming

Your constantly-updated definition of Brainstorming and collection of videos and articles. Be a conversation starter: Share this page and inspire others!
790 shares

What is Brainstorming?

Brainstorming is a method design teams use to generate ideas to solve clearly defined design problems. In controlled conditions and a free-thinking environment, teams approach a problem by such means as “How Might We” questions. They produce a vast array of ideas and draw links between them to find potential solutions.

Show Hide video transcript
  1. 00:00:00 --> 00:00:30

    Brainstorming is a group activity where  people come together to share ideas and   think creatively to solve problems or  generate new concepts. The goal is to encourage free thinking and creativity without judgment or criticism, allowing participants to share any idea that comes to mind no matter how unconventional or seemingly impractical. The aim is to *spark creativity and explore various possibilities* which can later be refined or combined to develop more practical or innovative solutions.

  2. 00:00:30 --> 00:01:02

    Brainstorming sessions often involve structured or unstructured discussions, note-taking or visual aids to capture and organize the ideas generated by the group. So, how can you structure a brainstorming session? Define the goal. Clearly outline the problem or objective. Create a diverse group. Gather people with varied perspectives. Encourage participation and free thinking. Generate ideas without criticism. Build on ideas. Combine, refine or expand on suggested thoughts. Set a time limit. Keep the session focused and efficient.

  3. 00:01:02 --> 00:01:13

    And lastly, document and evaluate. Record all ideas and assess their feasibility later. You can spend some time after the session to categorize, reduce and analyze.

Table of contents

How To Use Brainstorming Best

Brainstorming is part of design thinking. You use it in the ideation phase. It’s extremely popular for design teams because they can expand in all directions. Although teams have rules and a facilitator to keep them on track, they are free to use out-of-the-box and lateral thinking to seek the most effective solutions to any design problem. By brainstorming, they can take a vast number of approaches—the more, the better—instead of just exploring conventional means and running into the associated obstacles. When teams work in a judgment-free atmosphere to find the real dimensions of a problem, they’re more likely to produce rough answers which they’ll refine into possible solutions later. Marketing CEO Alex Osborn, brainstorming’s “inventor”, captured the refined elements of creative problem-solving in his 1953 book, Applied Imagination. In brainstorming, we aim squarely at a design problem and produce an arsenal of potential solutions. By not only harvesting our own ideas but also considering and building on colleagues’, we cover the problem from every angle imaginable.

“It is easier to tone down a wild idea than to think up a new one.”

— Alex Osborn

Everyone in a design team should have a clear definition of the target problem. They typically gather for a brainstorming session in a room with a large board/wall for pictures/Post-Its. A good mix of participants will expand the experience pool and therefore broaden the idea space.

Brainstorming may seem to lack constraints, but everyone must observe eight house rules and have someone acting as facilitator.

  1. Set a time limit – Depending on the problem’s complexity, 15–60 minutes is normal.

  2. Begin with a target problem/brief – Members should approach this sharply defined question, plan or goal and stay on topic.

  3. Refrain from judgment/criticism – No-one should be negative (including via body language) about any idea.

  4. Encourage weird and wacky ideas – Further to the ban on killer phrases like “too expensive”, keep the floodgates open so everyone feels free to blurt out ideas (provided they’re on topic).

  5. Aim for quantity – Remember, “quantity breeds quality”. The sifting-and-sorting process comes later.

  6. Build on others’ ideas – It’s a process of association where members expand on others’ notions and reach new insights, allowing these ideas to trigger their own. Say “and”—rather than discourage with “but”—to get ideas closer to the problem.

  7. Stay visual – Diagrams and Post-Its help bring ideas to life and help others see things in different ways.

  8. Allow one conversation at a time – To arrive at concrete results, it’s essential to keep on track this way and show respect for everyone’s ideas.

To capture everyone’s ideas in a brainstorming session, someone must play “scribe” and mark every idea on the board. Alternatively, write down your own ideas as they come, and share these with the group. Often, design problems demand mixed tactics: brainstorming and its sibling approaches – braindumping (for individuals), and brainwriting and brainwalking (for group-and-individual mixes).

Take Care with Brainstorming

Brainstorming involves harnessing synergy – we leverage our collective thinking towards a variety of potential solutions. However, it’s challenging to have boundless freedom. In groups, introverts may stay quiet while extroverts dominate. Whoever’s leading the session must “police” the team to ensure a healthy, solution-focused atmosphere where even the shiest participants will speak up. A warm-up activity can cure brainstorming “constipation” – e.g., ask participants to list ways the world would be different if metal were like rubber.

Another risk is to let the team stray off topic and/or address other problems. As we may use brainstorming in any part of our design process—including areas related to a project’s main scope—it’s vital that participants stick to the problem relevant to that part (what Osborn called the “Point of View”). Similarly, by framing problems with “How Might We” questions, we remember brainstorming is organic and free of boundaries. Overall, your team should stay fluid in the search for ways you might resolve an issue – not chase a “holy grail” solution someone has developed elsewhere. The idea is to mine idea “ore” and refine “golden” solutions from it later.

How to Supercharge Brainstorming with AI

Show Hide video transcript
  1. 00:00:00 --> 00:00:31

    In the design process, sometimes the  conversation is the design. And this idea gives me a new opportunity to remind you that we're doing an almost imaginative exercise here, but that building products will always require collaboration. Product design is about *people* using their critical thinking and feeling skills to solve problems for other people.

  2. 00:00:31 --> 00:01:07

    And the process we're going through is not ideal, because it excludes real humans from it. But that's the goal here: learning about how far we can go with just AI and understanding its limitations on the way. Now we have an understanding of the market, the competition, the design questions we want to address with our product, some insights about our fictional users, it's time for the fun part – *brainstorming*. This is the part where I feel that AI is most robust right now, so let's see how we can co-create ideas with the help of AI.

  3. 00:01:07 --> 00:01:31

    I will be feeding the 'how might we's and user stories to ChatGPT and ask it to come up with corresponding ideas to address them. The prompt could be something like: "Amazing, what are some ideas for a product (mobile application)" – it's important to specify context – "that could address these user needs and stories?" Let's see what our AI-powered brainstorming partner will come up with.

  4. 00:01:31 --> 00:02:04

    As you can see, the initial response  is pretty generic. However, using prompting-refinement techniques, I will feed it more context and detailed instructions to get it where I want to. I'm going to take the most interesting ideas and ask it to dive deeper into them while keeping the persona in mind. I could also ask it to shorten the list of ideas, but this time I choose to use my critical thinking to choose the juiciest ones.

  5. 00:02:04 --> 00:02:35

    I'm going to narrow down the scope of this conversation by prompting GPT to expand on a couple of ideas: the focus mode and smart task prioritization. As you can see, it's pretty interesting that GPT is already listing features and functionality. Okay, so these feel like pretty promising ideas – quite tangible. So, the natural next step would be to put more *detail* onto them, as well as more *clarity*.

  6. 00:02:35 --> 00:03:02

    What do these ideas actually mean? How would these features actually look? Basically translating them into functionality. With the promising ideas that GPT generated, we're going to move further down the UX process line and try to translate them into functionality and features. This stage makes no exception for requiring critical thinking efforts. AI is not yet in a place in which it can reliably tell us what to build.

  7. 00:03:02 --> 00:03:32

    If you really want to build meaningful products made of relevant features and useful functionality, you have to think it out yourself. AI will probably generate something quite generic, and it doesn't have the capacity to innovate and build an interesting, surprising product. I'm going to prompt GPT to translate the ideas mentioned before into a set of features. I'm going to focus the conversation on one of the ideas we've identified. The prompt could be something like:

  8. 00:03:32 --> 00:04:00

    "Can you translate the ideas for Focus mode into features?" You could continue this exercise by trying to prioritize the list of features with the help of GPT. The prompt could be something like, "Which of these are the most important ones, the key features that would differentiate  this product from others in the market?"

  9. 00:04:00 --> 00:04:30

    It feels that GPT sort of lost its way  here and it's repeating some of the earlier answers. But with refinement and proper prompts,  we can probably get it back on track and back in the context we were in. So, I'm going to try  to correct its course by instructing it to use the answers from the previous question  to create a priority list between them.  

  10. 00:04:30 --> 00:05:01

    This didn't go as planned, so we will try to refine the prompt even more. Finally, I'm getting the answer I was looking for. As you can see, I provided   specific context, specific Instructions,  and I was pretty clear with the goal I   had in mind when trying to get an output from GPT.

  11. 00:05:01 --> 00:05:34

    It was finally able to prioritize between the feature it came up with. Most times, you'll need a couple of prompts before you can get the best result from GPT. This is a process of trial and error, there's a lot of experimentation involved, and I want to recommend everyone to try a couple of prompts, try a longer conversation until you get to the place where you feel the answer is most useful for you. You could take this exercise even further, making it more visual with plugins from GPT that help you generate diagrams, even user flows.

  12. 00:05:34 --> 00:05:59

    Plugins are available here, and by using the list of features I've just generated and defined, I can ask it to create a user flow. We now have a – even though pretty basic – user journey map generated with the help of AI based on AI content.  It's pretty exciting if you think about it.

Learn More about Brainstorming

The Interaction Design Foundation’s course on Design Thinking discusses Brainstorming in depth.

This blog offers incisive insights into Brainstorming workshops.

Jonathan Courtney’s article for Smashing Magazine shows Brainstorming’s versatility.

Answer a Short Quiz to Earn a Gift

Question 1

What is the primary goal of brainstorming?

1 point towards your gift

Literature on Brainstorming

Here's the entire UX literature on Brainstorming by the Interaction Design Foundation, collated in one place:

Learn more about Brainstorming

Take a deep dive into Brainstorming with our course Design Thinking: The Ultimate Guide .

Some of the world’s leading brands, such as Apple, Google, Samsung, and General Electric, have rapidly adopted the design thinking approach, and design thinking is being taught at leading universities around the world, including Stanford d.school, Harvard, and MIT. What is design thinking, and why is it so popular and effective?

Design Thinking is not exclusive to designers—all great innovators in literature, art, music, science, engineering and business have practiced it. So, why call it Design Thinking? Well, that’s because design work processes help us systematically extract, teach, learn and apply human-centered techniques to solve problems in a creative and innovative way—in our designs, businesses, countries and lives. And that’s what makes it so special.

The overall goal of this design thinking course is to help you design better products, services, processes, strategies, spaces, architecture, and experiences. Design thinking helps you and your team develop practical and innovative solutions for your problems. It is a human-focused, prototype-driven, innovative design process. Through this course, you will develop a solid understanding of the fundamental phases and methods in design thinking, and you will learn how to implement your newfound knowledge in your professional work life. We will give you lots of examples; we will go into case studies, videos, and other useful material, all of which will help you dive further into design thinking. In fact, this course also includes exclusive video content that we've produced in partnership with design leaders like Alan Dix, William Hudson and Frank Spillers!

This course contains a series of practical exercises that build on one another to create a complete design thinking project. The exercises are optional, but you’ll get invaluable hands-on experience with the methods you encounter in this course if you complete them, because they will teach you to take your first steps as a design thinking practitioner. What’s equally important is you can use your work as a case study for your portfolio to showcase your abilities to future employers! A portfolio is essential if you want to step into or move ahead in a career in the world of human-centered design.

Design thinking methods and strategies belong at every level of the design process. However, design thinking is not an exclusive property of designers—all great innovators in literature, art, music, science, engineering, and business have practiced it. What’s special about design thinking is that designers and designers’ work processes can help us systematically extract, teach, learn, and apply these human-centered techniques in solving problems in a creative and innovative way—in our designs, in our businesses, in our countries, and in our lives.

That means that design thinking is not only for designers but also for creative employees, freelancers, and business leaders. It’s for anyone who seeks to infuse an approach to innovation that is powerful, effective and broadly accessible, one that can be integrated into every level of an organization, product, or service so as to drive new alternatives for businesses and society.

You earn a verifiable and industry-trusted Course Certificate once you complete the course. You can highlight them on your resume, CV, LinkedIn profile or your website.

All open-source articles on Brainstorming

Please check the value and try again.

Open Access—Link to us!

We believe in Open Access and the democratization of knowledge. Unfortunately, world-class educational materials such as this page are normally hidden behind paywalls or in expensive textbooks.

If you want this to change, , link to us, or join us to help us democratize design knowledge!

Privacy Settings
By using this site, you accept our Cookie Policy and Terms of Use.

Share Knowledge, Get Respect!

Share on:

or copy link

Cite according to academic standards

Simply copy and paste the text below into your bibliographic reference list, onto your blog, or anywhere else. You can also just hyperlink to this page.

Interaction Design Foundation - IxDF. (2016, June 5). What is Brainstorming?. Interaction Design Foundation - IxDF.

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we'll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
315,773 designers enjoy our newsletter—sure you don't want to receive it?