Author: Andreas Kolb
Publications
Co-authors
Productive Colleagues
Publications
Cuntz, Nicolas, Kolb, Andreas, Strzodka, Robert, Weiskopf, Daniel (2008): Particle Level Set Advection for the Interactive Visualization of Unsteady 3D Flow. In Comput. Graph. Forum, 27 (3) pp. 719-726. https://dx.doi.org/10.1111/j.1467-8659.2008.01200.x
Rezk-Salama, Christof, Todt, S., Kolb, Andreas (2008): Raycasting of Light Field Galleries from Volumetric Data. In Comput. Graph. Forum, 27 (3) pp. 839-846. https://dx.doi.org/10.1111/j.1467-8659.2008.01215.x
Todt, S., Rezk-Salama, Christof, Kolb, Andreas, Kuhnert, K.-D. (2008): GPU-Based Spherical Light Field Rendering with Per-Fragment Depth Correction. In Comput. Graph. Forum, 27 (8) pp. 2081-2095. https://dx.doi.org/10.1111/j.1467-8659.2008.01191.x
Rezk-Salama, Christof, Kolb, Andreas (2006): Opacity Peeling for Direct Volume Rendering. In Comput. Graph. Forum, 25 (3) pp. 597-606. https://www.eg.org/EG/CGF/volume25/issue3/v25i3pp597-606.pdf
Kolb, Andreas, Pottmann, Helmut, Seidel, Hans-Peter (1995): Fair Surface Reconstruction Using Quadratic Functionals. In Comput. Graph. Forum, 14 (3) pp. 469-480.
Kolb, Andreas, Lambers, Martin, Todt, Severin, Cuntz, Nicolas, Rezk-Salama, Christof (2009): Immersive Rear Projection on Curved Screens. In: IEEE Virtual Reality Conference 2009 VR 2009 14-18 March, 2009, Lafayette, Louisiana, USA. pp. 285-286. https://dx.doi.org/10.1109/VR.2009.4811057