Author: Chris Joslin
Publications
Co-authors
Productive Colleagues
Publications
Fei, Guangzheng, Lee, Won-Sook, Xin, Zijun, Dong, Huikai, Joslin, Chris (2010): PASCAL: physics augmented space canvases for animating locomotion. In Journal of Visualization and Computer Animation, 21 (2) pp. 81-89. https://dx.doi.org/10.1002/cav.323
Kim, HyungSeok, Joslin, Chris, Giacomo, Thomas Di, Garchery, Stephane, Magnenat-Thalmann, Nadia (2006): Device-based decision-making for adaptation of three-dimensional content. In The Visual Computer, 22 (5) pp. 332-345. https://dx.doi.org/10.1007/s00371-006-0009-3
Giacomo, Thomas Di, Joslin, Chris, Garchery, Stephane, Kim, HyungSeok, Magnenat-Thalmann, Nadia (2004): Adaptation of virtual human animation and representation for MPEG. In Computers & Graphics, 28 (4) pp. 485-495. https://dx.doi.org/10.1016/j.cag.2004.04.004
Joslin, Chris, Molet, Tom, Magnenat-Thalmann, Nadia, Esmerado, Joaquim, Thalmann, Daniel, Palmer, Ian, Chilton, Nicholas, Earnshaw, Rae A. (2001): Sharing Attractions on the Net with VPark. In IEEE Computer Graphics and Applications, 21 (1) pp. 61-71. https://csdl.computer.org/comp/mags/cg/2001/01/g1061abs.htm
Joslin, Chris, Molet, Tom, Magnenat-Thalmann, Nadia (2000): Advanced real-time collaboration over the internet. In: VRST 2000 , 2000, . pp. 25-32. https://doi.acm.org/10.1145/502390.502396
Joslin, Chris, Magnenat-Thalmann, Nadia (2003): Significant facet retrieval for real-time 3D sound rendering in complex virtual environmen. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 15-21. https://doi.acm.org/10.1145/1008653.1008659
Kshirsagar, Sumedha, Joslin, Chris, Lee, Won-Sook, Magnenat-Thalmann, Nadia (2001): Personalized Face and Speech Communication over the Internet. In: VR 2001 , 2001, . pp. 37-44. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480037abs.htm