VRST 2000
- Website
- Year
- 2000
- Period
- Place
- ISBN
- Series
- VRST - ACM Symposium on Virtual Reality Software and Technology
- DOI
- Volume
- Copyright info
Description
All years
Articles
Sheridan, Thomas B. (2000): Interaction, imagination and immersion some research needs. In: VRST 2000 , 2000, . pp. 1-7. https://doi.acm.org/10.1145/502390.502392
Han, Seunghyun, Lim, Mingyu, Lee, Dongman (2000): Scalable interest management using interest group based filtering for large networked virt. In: VRST 2000 , 2000, . pp. 103-108. https://doi.acm.org/10.1145/502390.502410
Lee, Dongman, Yang, Jeonghwa, Hyun, Soon J. (2000): Scalable predictive concurrency control for large distributed virtual environments with de. In: VRST 2000 , 2000, . pp. 109-114. https://doi.acm.org/10.1145/502390.502411
Heo, JunHyeok, Kim, Jaeho, Wohn, KwangYun (2000): Conservative visibility preprocessing for walkthroughs of complex urban scenes. In: VRST 2000 , 2000, . pp. 115-128. https://doi.acm.org/10.1145/502390.502413
Mulder, Jurriaan D., Liere, Robert van (2000): Fast perception-based depth of field rendering. In: VRST 2000 , 2000, . pp. 129-133. https://doi.acm.org/10.1145/502390.502414
Pan, Zhigeng, Tao, Zhiliang, Cheng, Chiyi, Shi, Jiaoying (2000): A new BSP tree framework incorporating dynamic LoD models. In: VRST 2000 , 2000, . pp. 134-141. https://doi.acm.org/10.1145/502390.502415
Song, Chang Geun, Kwak, No Jun, Jeong, Dong Hyun (2000): Developing an efficient technique of selection and manipulation in immersive V.E. In: VRST 2000 , 2000, . pp. 142-146. https://doi.acm.org/10.1145/502390.502417
Osawa, Noritaka, Asai, Kikuo, Sugimoto, Yuji Y. (2000): Immersive graph navigation using direct manipulation and gestures. In: VRST 2000 , 2000, . pp. 147-152. https://doi.acm.org/10.1145/502390.502418
Lin, Ching-Rong, Loftin, R. Bowen (2000): VR user interface: closed world interaction. In: VRST 2000 , 2000, . pp. 153-159. https://doi.acm.org/10.1145/502390.502419
Mitchell, William L., Economou, Daphne, Pettifer, Steve, West, Adrian J. (2000): Choosing and using a driving problem for CVE technology development. In: VRST 2000 , 2000, . pp. 16-24. https://doi.acm.org/10.1145/502390.502395
Allison, Don, Hodges, Larry F. (2000): Virtual reality for education?. In: VRST 2000 , 2000, . pp. 160-165. https://doi.acm.org/10.1145/502390.502420
Noh, Jun-yong, Fidaleo, Douglas, Neumann, Ulrich (2000): Animated deformations with radial basis functions. In: VRST 2000 , 2000, . pp. 166-174. https://doi.acm.org/10.1145/502390.502422
Ghyme, Sang-Won, Kim, Ki Hong, Kim, Hyun-Bin (2000): A simplified deformation for real-time 3D character animation. In: VRST 2000 , 2000, . pp. 175-182. https://doi.acm.org/10.1145/502390.502423
Kwon, Yong-Moo, Kim, Ig-Jae, Ahn, Sang Chul, Kim, Hyoung-Gon (2000): Web-based 3D media information system. In: VRST 2000 , 2000, . pp. 183-187. https://doi.acm.org/10.1145/502390.502424
Chen, Kwong-Wai, Heng, Pheng-Ann, Sun, Hanqiu (2000): Direct haptic rendering of isosurface by intermediate representation. In: VRST 2000 , 2000, . pp. 188-194. https://doi.acm.org/10.1145/502390.502426
Nam, Sang-Hun, Lee, Dong Hoon, Im, Jang-Hwan, Chai, Young-Ho (2000): Dual projection-based VR system for the light weight motion-based driving simulator. In: VRST 2000 , 2000, . pp. 195-198. https://doi.acm.org/10.1145/502390.502427
Kim, Seahak, Ishii, Masahiro, Koike, Yasuharu, Sato, Makoto (2000): Development of tension based haptic interface and possibility of its application to virtua. In: VRST 2000 , 2000, . pp. 199-205. https://doi.acm.org/10.1145/502390.502428
Jung, Byungdae, Hwang, Jaein, Lee, Sangyoon, Kim, Gerard Jounghyun, Kim, Hyunbin (2000): Incorporating co-presence in distributed virtual music environment. In: VRST 2000 , 2000, . pp. 206-211. https://doi.acm.org/10.1145/502390.502429
Joslin, Chris, Molet, Tom, Magnenat-Thalmann, Nadia (2000): Advanced real-time collaboration over the internet. In: VRST 2000 , 2000, . pp. 25-32. https://doi.acm.org/10.1145/502390.502396
Pettifer, Steve, Cook, Jonathan, Marsh, James, West, Adrian J. (2000): DEVA3: architecture for a large-scale distributed virtual reality system. In: VRST 2000 , 2000, . pp. 33-40. https://doi.acm.org/10.1145/502390.502397
Gibson, Simon, Howard, Toby (2000): Interactive reconstruction of virtual environments from photographs, with application to s. In: VRST 2000 , 2000, . pp. 41-48. https://doi.acm.org/10.1145/502390.502399
Liu, Sujin, Huang, Zhiyong (2000): Interactive 3D modeling using only one image. In: VRST 2000 , 2000, . pp. 49-54. https://doi.acm.org/10.1145/502390.502400
Liu, Xuehui, Sun, Hanqiu, Wu, Enhua (2000): A hybrid method of image synthesis in IBR for novel viewpoints. In: VRST 2000 , 2000, . pp. 55-60. https://doi.acm.org/10.1145/502390.502401
Balcisoy, Selim, Kallmann, Marcelo, Fua, Pascal, Thalmann, Daniel (2000): A framework for rapid evaluation of prototypes with augmented reality. In: VRST 2000 , 2000, . pp. 61-66. https://doi.acm.org/10.1145/502390.502403
Matsumiya, Masatoshi, Takemura, Haruo, Yokoya, Naokazu (2000): An immersive modeling system for 3D free-form design using implicit surfaces. In: VRST 2000 , 2000, . pp. 67-74. https://doi.acm.org/10.1145/502390.502404
Geiger, Christian, Paelke, Volker, Reimann, Christian, Rosenbach, Waldemar (2000): A framework for the structured design of VR/AR content. In: VRST 2000 , 2000, . pp. 75-82. https://doi.acm.org/10.1145/502390.502405
Park, Kyoung Shin, Cho, Yongjoo, Krishnaprasad, Naveen K., Scharver, Chris, Lewis, Michael J., Leigh, Jason, Johnson, Andrew E. (2000): CAVERNsoft G2: a toolkit for high performance tele-immersive collaboration. In: VRST 2000 , 2000, . pp. 8-15. https://doi.acm.org/10.1145/502390.502394
Wesche, Gerold, Droske, Marc (2000): Conceptual free-form styling on the responsive workbench. In: VRST 2000 , 2000, . pp. 83-91. https://doi.acm.org/10.1145/502390.502406
Park, ChangHun, Ko, Heedong, Kim, Taiyun (2000): Multi-resolution spatial model for large-scale virtual environment. In: VRST 2000 , 2000, . pp. 92-96. https://doi.acm.org/10.1145/502390.502408
Trefftz, Helmuth, Marsic, Ivan (2000): Message caching for local and global resource optimization in shared virtual environments. In: VRST 2000 , 2000, . pp. 97-102. https://doi.acm.org/10.1145/502390.502409