Author: David B. Arnold
Publications
Co-authors
Productive Colleagues
- Dieter W. Fellner
- A. M. Day
- David A. Duce
- 18
- 27
- 30
Publications
Arnold, David B. (2008): Cultural Heritage As a Vehicle for Basic Research in Computing Science: Pasteur\'s Quadran. In Comput. Graph. Forum, 27 (8) pp. 2188-2196. https://dx.doi.org/10.1111/j.1467-8659.2008.01195.x
Day, A. M., Arnold, David B., Havemann, Sven, Fellner, Dieter W. (2004): Combining polygonal and subdivision surface approaches to modelling and rendering of urban. In Computers & Graphics, 28 (4) pp. 497-507. https://dx.doi.org/10.1016/j.cag.2004.04.005
Franzetti, T., Day, A. M., Arnold, David B. (2003): A fan growing algorithm for efficient vertex caching. In Computers & Graphics, 27 (5) pp. 773-789. https://dx.doi.org/10.1016/S0097-8493(03)00150-X
Arnold, David B., Day, A. M., Jennings, V. J., Courtenay, A., Duce, David A. (2001): Haptic Device Control - Will it Fit Standardized Input Models?. In Comput. Graph. Forum, 20 (4) pp. 245-256.
Arnold, David B., Niederman, Fred (2001): The global IT work force: Introduction. In Communications of the ACM, 44 (7) pp. 30-33. https://dl.acm.org/doi/10.1145/379300.379306
Day, A. M., Turner, S. M., Arnold, David B. (1994): Improved Visualisation of Marine Data: Algae and Acid Rain. In Comput. Graph. Forum, 13 (3) pp. 361-370.
Arnold, David B., Day, A. M. (1994): "Graphics standards are boring" - Discuss. In Computers & Graphics, 18 (3) pp. 287-293. https://dx.doi.org/10.1016/0097-8493(94)90028-0
Arnold, David B., Hinds, M. R. (1989): On Implementing Parallel GKS. In Comput. Graph. Forum, 8 (1) pp. 13-19. https://www.eg.org/EG/CGF/volume8/issue1/v08i1pp13-19_abstract.html
Arnold, David B. (1984): Towards automating the production of soil survey maps. In: Graphics Interface 84 May 28 - June 1, 1984, Ottawa, Ontario, Canada. pp. 213-219.
Arnold, David B., Deacon, A., Earl, D. J., Lord, D., McKeown, G. P., Milne, Wendy J., Norris-Sherborn, A. (1982): Experiences in the use of color raster graphics at the University of East Anglia. In Comput. Graph. Forum, 1 (4) pp. 183-190.
Bouzas, M., Arnold, David B. (1998): Experiments in Animation Control by Neural Networks. In: IV 1998 , 1998, . pp. 252-260. https://csdl.computer.org/comp/proceedings/iv/1998/8509/00/85090252abs.htm
Arnold, David B., Day, A. M., Goetz, M. R., Courtenay, A., Graham, H. I. (2000): Virtual Teeth for Endodontics Training and Practice. In: IV 2000 , 2000, . pp. 597-604. https://csdl.computer.org/comp/proceedings/iv/2000/0743/00/07430597abs.htm
Rodriguez-Echavarria, Karina, Moore, Craig, Morris, David C., Arnold, David B., Delaney, Aidan J., Heath, Robin (2008): Studying Users\' Acceptability Towards 3D Immersive Environments - Virtual Tours: A Case S. In: Echtler, Florian, Huber, Manuel, Pustka, Daniel, Keitler, Peter, Klinker, Gudrun (eds.) Splitting the Scene Graph - Using Spatial Relationship Graphs Instead of Scene Graphs in Augmented Reality , 2008, . pp. 477-484.
Pitzalis, Denis, Lahanier, Christian, Aitken, Genevieve, Pillay, Ruven, Rodriguez-Echavarria, Karina, Arnold, David B. (2007): 3D techniques to create interactive virtual museums: The state of the art in the epoch noe. In: Braz, José, Vázquez, Pere-Pau, Pereira, João Madeiras (eds.) GRAPP 2007 - Proceedings of the Second International Conference on Computer Graphics Theory and Applications Volume AS-IE March 8-11, 2007, Barcelona, Spain. pp. 197-203.