Author: David Haniff
Ph.D
David Haniff has a 1st class degree in computer science, an MSc in Cogntive Science and a Ph.D in Augmented Reality. He has been a researcher at a number of institutions such as the University of Birmingham, the Open University and Loughborough University. Projects that he has worked on include wearable computing and Smart Homes. He has a number of publications presenting at International conferences. In September 2010 he has obtained a Six Sigma qualification (Green Belt Trained) and lean management at Cranfield University, UK.
Publications
Co-authors
Productive Colleagues
Publications
Haniff, David, Chamberlain, Alan, Moody, Louise, De-Freitas, Sara (2013): Virtual environments for mental health issues: A review. In Journal of Metabolomics and Systems Biology, 0 (0) pp. xxxx. https://www.pervasive-technology-lab.org/VR_and_MentalHealth.pdf
Haniff, David (2012): Game for Depression. In IEEE Pervasive Computing, 11 (4) pp. 82-83.
Haniff, David (2010): An Age Problem. In The Birmingham Magazine, 0 (22) pp. 17. https://www.birmingham.ac.uk/Documents/alumni/BirminghamMagazine(PDF-12MB).pdf
Haniff, David, Kalawsky, Roy, Atkins., David, Lewins, Martin (2004): A User-Centred Approach to Design. In IEEE Pervasive Computing, 3 (2) pp. 49-50. https://ieeexplore.ieee.org/xpl/freeabs_all.jsp?arnumber=1316818
Haniff, David, Baber, Christopher (2001): Categorizing Augmented Reality Systems. In Journal of Three Dimensional Images, 14 (4) pp. 105-110. https://www.pervasive-technology-lab.org/ar_cat.pdf
Haniff, David (1999): Augmented Reality and Computer–Assisted Learning. In Journal of Computer-Assisted Learning, 15 (2) pp. 175-176. https://jcal.info/notes_and_reviews/research_notes_1998/index.htm#haniff
Baber, Christopher, Haniff, David, Cooper, Lee, Knight, James, Mellor, Brian (1998): Preliminary Investigations into the Use of Wearable Computers. In: Johnson, Hilary, Nigay, Laurence, Roast, C. R. (eds.) Proceedings of the Thirteenth Conference of the British Computer Society Human Computer Interaction Specialist Group - People and Computers XIII August 1-4, 1998, Sheffield, UK. pp. 313-325.
Haniff, David (2007): Mental Health Issues and Pervasive Computing. In: Ramdumy-Ellis, Devina, Rachovides, Dorothy (eds.) The 21st British HCI Group Annual Conference - Volume 2 September 3-7, 2007, Lancaster. pp. 171-172. https://www.bcs.org/upload/pdf/ewic_hc07_popaper4.pdf
Haniff, David, Baber, Christopher (1999): Wearable Computer for the Fire Service & Police Force: Technological and Human Factors. In: Proceedings of International Symposium of Wearable Computers , 1999, San Fransisco. pp. 185-186. https://ieeexplore.ieee.org/xpl/freeabs_all.jsp?arnumber=806922
Haniff, David, Baber, Christopher (2003): Evaluation of Augmented Reality Systems. In: Proceedings of International Conference on Information Visualization IV03 , 2003, London. pp. 505-511. https://ieeexplore.ieee.org/xpl/freeabs_all.jsp?arnumber=1218032
Baber, Christopher, Haniff, David, Buckley, Rob (1999): Wearable Information Appliances for the Emergency Services: HotHelmet. In: Lecture Notes in Computer Science 1707 , 1999, . pp. 314-316. https://www.springerlink.com/content/2mrm0a5jyqld636q/
Haniff, David, Boud, Andy, Baber, Christopher (1999): Assembly Training with Augmented Reality and Virtual Reality. In: Human-Computer Interaction INTERACT 99 Volume II , 1999, Glasgow, Scotland. pp. 35-36.
Boud, Andy, Haniff, David, Baber, Christopher, Steiner, Simon (1999): Virtual Reality and Augmented Reality as a Training Tool for Assembly Tasks. In: Proceedings of International Conference on Information Visualization IV 99 , 1999, London. pp. 32-36.
Baber, Christopher, Sharples, Mike, Boardman, Michael, Price, Amber, Haniff, David (2001): Requirements engineering of personal technology for police officers,. In: Hirose, M. (eds.) Proceedings of Interact 2001 , 2001, Tokyo, Japan. pp. 512-520.
Baber, Christopher, Haniff, David, Sharples, Mike, Boardman, Michael, Price, Amber (2001): A Requirements Analysis of Personal Mobile Computers for Police Officers (In Engineering P. In: Harris, D (eds.) Engineering Psychology and Cognitive Ergonomics , 2001, . pp. 21-28.
Haniff, David (2001): Augmenting Reality,. In: Bulletin of the European Association for Theoretical Computer Science , 2001, Glagow. pp. 255.
Haniff, David, Baber, Christopher, Kalawsky, Roy, Atkins, David, Lewin, Martin, Armitage, Scott (2004): Augmented Appliances. In: The Second International Conference on Appliance Design May 11-13, 2004, Bristol UK. pp. 141.
Baber, Christopher, Arvanitis, Theo N, Haniff, David, Buckley, Rob (1999): A Wearable Computer for Paramedics: Studies in Model-based, User-centred and Industrial De. In: Human-Computer Interaction INTERACT 99 , 1999, Glasgow, UK. pp. 126-132. https://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.12.3733
Haniff, David (2011). Cutting Edge Technology to Aid with Mental Health Issues. Retrieved 2011-05-05 00:00:00 from TILT Magazine, Therapeutic Innovations Light of Technology, May 2011, Issue 5, pp. 40-44: https://issuu.com/onlinetherapyinstitute/docs/tilt_issue5_final/40
Haniff, David (2011): A Serious Game to Aid People with Depression. In: COMET 2011 Ninth Interdisciplinary Conference in relation to Communication, Medicine and Ethics June 30-July 2, 2011, University of Nottingham, UK.
Haniff, David, McNay, Steve (2011). Minutes of Focus Group on A Serious Game for Depression. Retrieved 2012-01-03 00:00:00 from Google: https://depressionfocusgroups.blogspot.com/
Haniff, David (2011). A Serious Game to aid decision making in causes of depression. Retrieved 2012-01-03 00:00:00 from Mental Healthy: https://www.mentalhealthy.co.uk/news/1292-serious-game-to-aid-decision-making-in-causes-of-depression.html
Haniff, David (2012). A Serious Game to Help with Depression. Retrieved 2012-01-28 00:00:00 from Therapy In Light of Technology (TILT): https://issuu.com/onlinetherapyinstitute/docs/tiltiss9/9
Haniff, David, McNay, Steve (2011). Serious Game for Triggers of Depression. Retrieved 2013-03-13 00:00:00 from Pervasive Technology Lab (CIC): https://www.pervasive-technology-lab.org/Life_Choices_Game/deploy-to-web/main.html
Haniff, David (2013). Subliminal Relaxation Files for Mental Health during the Night. Retrieved 2013-03-13 00:00:00 from Pervasive Technology Lab (CIC): https://www.pervasive-technology-lab.org/Media_Player_Meditation_zip.zip
Haniff, David, Contibutors, Other (2010). Use of technology in treatment of mental disorders. Retrieved 2013-03-23 00:00:00 from Wikipedia: https://en.wikipedia.org/wiki/Technology_and_mental_health_issues
Haniff, David (2009). Pervasive Technology Lab (CIC). Retrieved 2013-04-04 00:00:00 from Pervasive Technology Lab (CIC): https://www.pervasive-technology-lab.org
Tooley, David, Haniff, David (2011). New Mind Games to Help Depression. Retrieved 2013-04-04 00:00:00 from Milton Keynes Business Citizen: https://www.pervasive-technology-lab.org/business_citizen.jpeg
Haniff, David (2009). Serious Games to Help People with Depression. Retrieved 2013-04-04 00:00:00 from Maybe Magazine: https://www.pervasive-technology-lab.org/maybe2.pdf
Haniff, David, Contibutors, Other (2011). The Use of Technology for Mental Health. Retrieved 2013-04-26 00:00:00 from Wikipedia: https://en.wikipedia.org/wiki/Technology_and_mental_health_issues
Haniff, David (2009). Pervasive Technology Lab (CIC). Retrieved 2013-04-25 00:00:00 from Pervasive Technology Lab (CIC): https://www.pervasive-technology-lab.org/News.htm
Haniff, David (2013). Technology for Intrusive Thoughts. Retrieved 2014-02-04 00:00:00 from TILT (Therapy in Light of Technology): https://onlinetherapyinstitute.com/about-tilt-magazine/