Author: Eva Cerezo

Publications

Publication period start: 2012
Number of co-authors: 21

Co-authors

Number of publications with favourite co-authors
Javier Marco
7
Francisco J. Serón
8
Sandra Baldassarri
9

Productive Colleagues

Most productive colleagues in number of publications
Francisco J. Serón
16
Xavier Pueyo
19
Janet C. Read
35

Publications

Marco, Javier, Baldassarri, Sandra, Cerezo, Eva, Xu, Diana Yifan, Read, Janet C. (2010): Let the experts talk: an experience of tangible game design with children. In Interactions, 17 (1) pp. 58-61. https://dx.doi.org/10.1145/1649475.1649490

Baldassarri, Sandra, Cerezo, Eva, Serón, Francisco J. (2008): Maxine: A platform for embodied animated agents. In Computers & Graphics, 32 (3) pp. 430-437. https://dx.doi.org/10.1016/j.cag.2008.04.006

Cerezo, Eva, Pérez, Frederic, Pueyo, Xavier, Serón, Francisco J., Sillion, François X. (2005): A survey on participating media rendering techniques. In The Visual Computer, 21 (5) pp. 303-328. https://dx.doi.org/10.1007/s00371-005-0287-1

Serón, Francisco J., Gutierrez, Diego, Gutierrez, Guillermo, Cerezo, Eva (2005): Implementation of a method of curved ray tracing for inhomogeneous atmospheres. In Computers & Graphics, 29 (1) pp. 95-108. https://dx.doi.org/10.1016/j.cag.2004.11.010

Cerezo, Eva, Serón, Francisco J. (2004): Rendering natural waters taking fluorescence into account. In Journal of Visualization and Computer Animation, 15 (5) pp. 471-484. https://dx.doi.org/10.1002/cav.10

Cerezo, Eva, Serón, Francisco J. (2003): An approach to the simulation of the sea as participating medium. In Computers & Graphics, 27 (4) pp. 487-501. https://dx.doi.org/10.1016/S0097-8493(03)00085-2

Pina, Alfredo, Cerezo, Eva, Serón, Francisco J. (2000): Computer animation: from avatars to unrestricted autonomous actors (A survey on replicatio. In Computers & Graphics, 24 (2) pp. 297-311. https://dx.doi.org/10.1016/S0097-8493(99)00165-X

Cerezo, Eva, Pina, Alfredo, Serón, Francisco J. (1999): Motion and behaviour modelling: state of art and new trends. In The Visual Computer, 15 (3) pp. 124-146. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=15&issue=3&spage=124

Marco, Javier, Cerezo, Eva, Baldasarri, Sandra, Mazzone, Emanuela, Read, Janet C. (2009): User-oriented design and tangible interaction for kindergarten children. In: Proceedings of ACM IDC09 Interaction Design and Children , 2009, . pp. 190-193. https://doi.acm.org/10.1145/1551788.1551825

Montoro, Germán, Haya, Pablo A., Baldassarri, Sandra, Cerezo, Eva, Serón, Francisco J. (2008): A Study of the Use of a Virtual Agent in an Ambient Intelligence Environment. In: Prendinger, Helmut, Lester, James C., Ishizuka, Mitsuru (eds.) IVA 2008 - Intelligent Virtual Agents - 8th International Conference September 1-3, 2008, Tokyo, Japan. pp. 520-521. https://dx.doi.org/10.1007/978-3-540-85483-8_69

Marco, Javier, Baldassarri, Sandra, Cerezo, Eva (2010): Bridging the gap between children and tabletop designers. In: Proceedings of ACM IDC10 Interaction Design and Children , 2010, . pp. 98-107. https://doi.acm.org/10.1145/1810543.1810555

Marco, Javier, Cerezo, Eva, Baldassarri, Sandra (2010): Playing with toys on a tabletop active surface. In: Proceedings of ACM IDC10 Interaction Design and Children , 2010, . pp. 296-299. https://doi.acm.org/10.1145/1810543.1810596

Marco, Javier, Cerezo, Eva, Baldassarri, Sandra, Mazzone, Emanuela, Read, Janet C. (2009): Bringing tabletop technologies to kindergarten children. In: Proceedings of the HCI09 Conference on People and Computers XXIII , 2009, . pp. 103-111. https://doi.acm.org/10.1145/1671011.1671023

Marco, Javier, Cerezo, Eva, Baldassarri, Sandra (2012): ToyVision: a toolkit for prototyping tabletop tangible games. In: ACM SIGCHI 2012 Symposium on Engineering Interactive Computing Systems , 2012, . pp. 71-80. https://dx.doi.org/10.1145/2305484.2305498

Loscertales, Antonio, Cerezo, Eva, Creatura, Marco, González, Jose Luis, Minguez, Javier, Gil, Rosa, Baldassarri, Sandra, López, Yolanda (2012): NeuroGame project: multimodal videogame neuro-evaluation. In: Proceedings of the 13th International Conference on Interacción Persona-Ordenador , 2012, . pp. 18. https://dx.doi.org/10.1145/2379636.2379654

Marco, Javier, Cerezo, Eva, Baldassarri, Sandra (2012): Modeling tangible game controls with ToyVision. In: Proceedings of the 13th International Conference on Interacción Persona-Ordenador , 2012, . pp. 19. https://dx.doi.org/10.1145/2379636.2379655

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
314,784 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
314,784 designers enjoy our newsletter—sure you don’t want to receive it?