Author: Eva Cerezo
Publications
Co-authors
Productive Colleagues
- Francisco J. Serón
- Xavier Pueyo
- Janet C. Read
- 16
- 19
- 35
Publications
Marco, Javier, Baldassarri, Sandra, Cerezo, Eva, Xu, Diana Yifan, Read, Janet C. (2010): Let the experts talk: an experience of tangible game design with children. In Interactions, 17 (1) pp. 58-61. https://dx.doi.org/10.1145/1649475.1649490
Baldassarri, Sandra, Cerezo, Eva, Serón, Francisco J. (2008): Maxine: A platform for embodied animated agents. In Computers & Graphics, 32 (3) pp. 430-437. https://dx.doi.org/10.1016/j.cag.2008.04.006
Cerezo, Eva, Pérez, Frederic, Pueyo, Xavier, Serón, Francisco J., Sillion, François X. (2005): A survey on participating media rendering techniques. In The Visual Computer, 21 (5) pp. 303-328. https://dx.doi.org/10.1007/s00371-005-0287-1
Serón, Francisco J., Gutierrez, Diego, Gutierrez, Guillermo, Cerezo, Eva (2005): Implementation of a method of curved ray tracing for inhomogeneous atmospheres. In Computers & Graphics, 29 (1) pp. 95-108. https://dx.doi.org/10.1016/j.cag.2004.11.010
Cerezo, Eva, Serón, Francisco J. (2004): Rendering natural waters taking fluorescence into account. In Journal of Visualization and Computer Animation, 15 (5) pp. 471-484. https://dx.doi.org/10.1002/cav.10
Cerezo, Eva, Serón, Francisco J. (2003): An approach to the simulation of the sea as participating medium. In Computers & Graphics, 27 (4) pp. 487-501. https://dx.doi.org/10.1016/S0097-8493(03)00085-2
Pina, Alfredo, Cerezo, Eva, Serón, Francisco J. (2000): Computer animation: from avatars to unrestricted autonomous actors (A survey on replicatio. In Computers & Graphics, 24 (2) pp. 297-311. https://dx.doi.org/10.1016/S0097-8493(99)00165-X
Cerezo, Eva, Pina, Alfredo, Serón, Francisco J. (1999): Motion and behaviour modelling: state of art and new trends. In The Visual Computer, 15 (3) pp. 124-146. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=15&issue=3&spage=124
Marco, Javier, Cerezo, Eva, Baldasarri, Sandra, Mazzone, Emanuela, Read, Janet C. (2009): User-oriented design and tangible interaction for kindergarten children. In: Proceedings of ACM IDC09 Interaction Design and Children , 2009, . pp. 190-193. https://doi.acm.org/10.1145/1551788.1551825
Montoro, Germán, Haya, Pablo A., Baldassarri, Sandra, Cerezo, Eva, Serón, Francisco J. (2008): A Study of the Use of a Virtual Agent in an Ambient Intelligence Environment. In: Prendinger, Helmut, Lester, James C., Ishizuka, Mitsuru (eds.) IVA 2008 - Intelligent Virtual Agents - 8th International Conference September 1-3, 2008, Tokyo, Japan. pp. 520-521. https://dx.doi.org/10.1007/978-3-540-85483-8_69
Marco, Javier, Baldassarri, Sandra, Cerezo, Eva (2010): Bridging the gap between children and tabletop designers. In: Proceedings of ACM IDC10 Interaction Design and Children , 2010, . pp. 98-107. https://doi.acm.org/10.1145/1810543.1810555
Marco, Javier, Cerezo, Eva, Baldassarri, Sandra (2010): Playing with toys on a tabletop active surface. In: Proceedings of ACM IDC10 Interaction Design and Children , 2010, . pp. 296-299. https://doi.acm.org/10.1145/1810543.1810596
Marco, Javier, Cerezo, Eva, Baldassarri, Sandra, Mazzone, Emanuela, Read, Janet C. (2009): Bringing tabletop technologies to kindergarten children. In: Proceedings of the HCI09 Conference on People and Computers XXIII , 2009, . pp. 103-111. https://doi.acm.org/10.1145/1671011.1671023
Marco, Javier, Cerezo, Eva, Baldassarri, Sandra (2012): ToyVision: a toolkit for prototyping tabletop tangible games. In: ACM SIGCHI 2012 Symposium on Engineering Interactive Computing Systems , 2012, . pp. 71-80. https://dx.doi.org/10.1145/2305484.2305498
Loscertales, Antonio, Cerezo, Eva, Creatura, Marco, González, Jose Luis, Minguez, Javier, Gil, Rosa, Baldassarri, Sandra, López, Yolanda (2012): NeuroGame project: multimodal videogame neuro-evaluation. In: Proceedings of the 13th International Conference on Interacción Persona-Ordenador , 2012, . pp. 18. https://dx.doi.org/10.1145/2379636.2379654
Marco, Javier, Cerezo, Eva, Baldassarri, Sandra (2012): Modeling tangible game controls with ToyVision. In: Proceedings of the 13th International Conference on Interacción Persona-Ordenador , 2012, . pp. 19. https://dx.doi.org/10.1145/2379636.2379655