Author: Frédéric Vexo

Publications

Publication period start: 2004
Number of co-authors: 24

Co-authors

Number of publications with favourite co-authors
Alejandra García-Rojas
3
Mario Gutiérrez
6
Daniel Thalmann
14

Productive Colleagues

Most productive colleagues in number of publications
Michela Spagnuolo
16
Nadia Magnenat-Thalmann
146
Daniel Thalmann
151

Publications

Ott, Renaud, Thalmann, Daniel, Vexo, Frédéric (2007): Haptic feedback in mixed-reality environment. In The Visual Computer, 23 (9) pp. 843-849. https://dx.doi.org/10.1007/s00371-007-0159-y

Cardin, Sylvain, Thalmann, Daniel, Vexo, Frédéric (2007): A wearable system for mobility improvement of visually impaired people. In The Visual Computer, 23 (2) pp. 109-118. https://dx.doi.org/10.1007/s00371-006-0032-4

Gutiérrez, Mario, García-Rojas, Alejandra, Thalmann, Daniel, Vexo, Frédéric, Moccozet, Laurent, Magnenat-Thalmann, Nadia, Mortara, Michela, Spagnuolo, Michela (2007): An ontology of virtual humans. In The Visual Computer, 23 (3) pp. 207-218. https://dx.doi.org/10.1007/s00371-006-0093-4

García-Rojas, Alejandra, Vexo, Frédéric, Thalmann, Daniel (2007): Semantic Representation of Individualized Reaction Movements for Virtual Humans. In IJVR, 6 (1) pp. 25-33. https://www.ijvr.org/issues/issue1-2007/3.pdf

García-Rojas, Alejandra, Vexo, Frédéric, Thalmann, Daniel, Raouzaiou, Amaryllis, Karpouzis, Kostas, Kollias, Stefanos D., Moccozet, Laurent, Magnenat-Thalmann, Nadia (2006): Emotional face expression profiles supported by virtual human ontology. In Journal of Visualization and Computer Animation, 17 (3) pp. 259-269. https://dx.doi.org/10.1002/cav.130

Vexo, Frédéric (2005): Virtual reality technology (2nd edn). Grigore C. Burdea and Philippe Coiffet, Wiley, New Y. In Journal of Visualization and Computer Animation, 16 (5) pp. 559-560. https://dx.doi.org/10.1002/cav.60

Abaci, Tolga, Bondeli, Rachel de, Cíger, Ján, Clavien, Mireille, Erol, Fatih, Gutiérrez, Mario, Noverraz, Stéphanie, Renault, Olivier, Vexo, Frédéric, Thalmann, Daniel (2004): Magic wand and the Enigma of the Sphinx. In Computers & Graphics, 28 (4) pp. 477-484. https://dx.doi.org/10.1016/j.cag.2004.04.003

Ott, Renaud, Gutiérrez, Mario, Thalmann, Daniel, Vexo, Frédéric (2005): Improving User Comfort in Haptic Virtual Environments through Gravity Compensation. In: WHC 2005 - World Haptics Conference 18-20 March, 2005, Pisa, Italy. pp. 401-409. https://csdl.computer.org/comp/proceedings/whc/2005/2310/00/23100401abs.htm

Gutiérrez, Mario, Lemoine, Patrick, Thalmann, Daniel, Vexo, Frédéric (2004): Telerehabilitation: controlling haptic virtual environments through handheld interfaces. In: Lau, Rynson W. H., Baciu, George (eds.) VRST 2004 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 10-12, 2004, Hong Kong, China. pp. 195-200. https://doi.acm.org/10.1145/1077534.1077577

Salamin, Patrick, Thalmann, Daniel, Vexo, Frédéric (2006): The benefits of third-person perspective in virtual and augmented reality?. In: Slater, Mel, Kitamura, Yoshifumi, Tal, Ayellet, Amditis, Angelos, Chrysanthou, Yiorgos (eds.) VRST 2006 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 1-3, 2006, Limassol, Cyprus. pp. 27-30. https://doi.acm.org/10.1145/1180495.1180502

Peternier, Achille, Cardin, Sylvain, Vexo, Frédéric, Thalmann, Daniel (2007): Practical design and implementation of a cave system - high quality four walls cave howto. In: Braz, José, Vázquez, Pere-Pau, Pereira, João Madeiras (eds.) GRAPP 2007 - Proceedings of the Second International Conference on Computer Graphics Theory and Applications Volume AS-IE March 8-11, 2007, Barcelona, Spain. pp. 129-136.

Gutiérrez, Mario, Vexo, Frédéric, Thalmann, Daniel (2004): The Mobile Animator: Interactive Character Animation in Collaborative Virtual Environment. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 125-132. https://doi.ieeecomputersociety.org/10.1109/VR.2004.77

Gutiérrez, Mario, Vexo, Frédéric, Thalmann, Daniel (2004): Colorplate: The Mobile Animator: Interactive Character Animation in Collaborative Virtual . In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 284. https://csdl.computer.org/comp/proceedings/vr/2004/8415/00/84150284abs.htm

Hopmann, Mathieu, Salamin, Patrick, Chauvin, Nicolas, Vexo, Frédéric, Thalmann, Daniel (2011): Natural activation for gesture recognition systems. In: Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems , 2011, . pp. 173-183. https://dx.doi.org/10.1145/1979742.1979642

Peternier, Achille, Vexo, Frédéric, Thalmann, Daniel (2006): Wearable Mixed Reality System In Less Than 1 Pound. In: Lin, Ming, Hubbold, Roger J. (eds.) Proceedings of the 12th Eurographics Symposium on Virtual Environments - EGVE 2006 , 2006, Lisbon, Portugal. pp. 35-44. https://dx.doi.org/10.2312/EGVE/EGVE06/035-044

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