Author: Jan Kautz

Publications

Publication period start: 2004
Number of co-authors: 29

Co-authors

Number of publications with favourite co-authors
Katja Daubert
2
Tom Mertens
3
Hans-Peter Seidel
8

Productive Colleagues

Most productive colleagues in number of publications
Reinhard Klein
26
Frank Van Reeth
35
Hans-Peter Seidel
118

Publications

Mertens, Tom, Kautz, Jan, Reeth, Frank Van (2009): Exposure Fusion: A Simple and Practical Alternative to High Dynamic Range Photography. In Comput. Graph. Forum, 28 (1) pp. 161-171. https://dx.doi.org/10.1111/j.1467-8659.2008.01171.x

Kim, Min H., Kautz, Jan (2008): Characterization for High Dynamic Range Imaging. In Comput. Graph. Forum, 27 (2) pp. 691-697. https://dx.doi.org/10.1111/j.1467-8659.2008.01167.x

Green, Paul, Kautz, Jan, Durand, Frédo (2007): Efficient Reflectance and Visibility Approximations for Environment Map Rendering. In Comput. Graph. Forum, 26 (3) pp. 495-502. https://dx.doi.org/10.1111/j.1467-8659.2007.01072.x

Mertens, Tom, Kautz, Jan, Bekaert, Philippe, Reeth, Frank Van, Seidel, Hans-Peter (2005): Efficient Rendering of Local Subsurface Scattering. In Comput. Graph. Forum, 24 (1) pp. 41-49. https://www.eg.org/EG/CGF/volume24/issue1/v24i1pp041-049.pdf

Kautz, Jan (2004): Hardware Lighting and Shading: a Survey. In Comput. Graph. Forum, 23 (1) pp. 85-112. https://diglib.eg.org/EG/CGF/volume23/issue1/v23i1pp085-112_abstract.html

Kautz, Jan, Daubert, Katja, Seidel, Hans-Peter (2004): Advanced environment mapping in VR applications. In Computers & Graphics, 28 (1) pp. 99-104. https://dx.doi.org/10.1016/j.cag.2003.10.010

Lensch, Hendrik P. A., Goesele, Michael, Bekaert, Philippe, Kautz, Jan, Magnor, Marcus A., Lang, Jochen, Seidel, Hans-Peter (2003): Interactive Rendering of Translucent Objects. In Comput. Graph. Forum, 22 (2) pp. 195-206. https://diglib.eg.org/EG/CGF/volume22/issue2/cgf_660.html

Daubert, Katja, Kautz, Jan, Seidel, Hans-Peter, Heidrich, Wolfgang, Dischler, Jean-Michel (2003): Efficient Light Transport Using Precomputed Visibility. In IEEE Computer Graphics and Applications, 23 (3) pp. 28-37. https://csdl.computer.org/comp/mags/cg/2003/03/g3028abs.htm

Kautz, Jan, Seidel, Hans-Peter (2001): Hardware Accelerated Displacement Mapping for Image Based Rendering. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 61-70.

Kautz, Jan, McCool, Michael D. (2000): Approximation of Glossy Reflection with Prefiltered Environment Maps. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 119-126. https://www.graphicsinterface.org/proceedings/2000/111

Kautz, Jan, Sattler, Mirko, Sarlette, Ralf, Klein, Reinhard, Seidel, Hans-Peter (2004): Decoupling BRDFs from surface mesostructures. In: Graphics Interface 2004 May 17-19, 2004, London, Ontario, Canada. pp. 177-182. https://portal.acm.org/citation.cfm?id=1006058.1006080

Boulos, Solomon, Edwards, Dave, Lacewell, J. Dylan, Kniss, Joe, Kautz, Jan, Shirley, Peter, Wald, Ingo (2007): Packet-based whitted and distribution ray tracing. In: Proceedings of the 2007 Conference on Graphics Interface , 2007, . pp. 177-184. https://doi.acm.org/10.1145/1268517.1268547

Annen, Thomas, Mertens, Tom, Seidel, Hans-Peter, Flerackers, Eddy, Kautz, Jan (2008): Exponential Shadow Maps. In: Proceedings of the 2008 Conference on Graphics Interface May 28-30, 2008, Windsor, Ontario, Canada. pp. 155-161.

Ritschel, Tobias, Grosch, Thorsten, Kautz, Jan, Seidel, Hans-Peter (2008): Interactive Global Illumination Based on Coherent Surface Shadow Maps. In: Proceedings of the 2008 Conference on Graphics Interface May 28-30, 2008, Windsor, Ontario, Canada. pp. 185-192.

Green, Paul, Kautz, Jan, Matusik, Wojciech, Durand, Frédo (2006): View-dependent precomputed light transport using nonlinear Gaussian function approximation. In: Olano, Marc, Séquin, Carlo H. (eds.) Proceedings of the 2006 Symposium on Interactive 3D Graphics, SI3D 2006, March 14-17, 2006, Redwood City, California, USA , 2006, . pp. 7-14. https://doi.acm.org/10.1145/1111411.1111413

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
314,776 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
314,776 designers enjoy our newsletter—sure you don’t want to receive it?