Author: Jean-Luc Lugrin

Publications

Publication period start: 2005
Number of co-authors: 16

Co-authors

Number of publications with favourite co-authors
Simon Hartley
4
Marc Le Renard
4
Marc Cavazza
12

Productive Colleagues

Most productive colleagues in number of publications
Fred Charles
26
Marc Cavazza
51
Elisabeth Andre
59

Publications

Cavazza, Marc, Lugrin, Jean-Luc, Buehner, Marc (2007): Causal Perception in Virtual Reality and its Implications for Presence Factors. In Presence: Teleoperators and Virtual Environments, 16 (6) pp. 623-642. https://dx.doi.org/10.1162/pres.16.6.623

Cavazza, Marc, Lugrin, Jean-Luc, Hartley, Simon, Renard, Marc Le, Nandi, Alok, Jacobson, Jeffrey, Crooks, Sean (2005): Intelligent virtual environments for virtual reality art. In Computers & Graphics, 29 (6) pp. 852-861. https://dx.doi.org/10.1016/j.cag.2005.09.002

Cavazza, Marc, Hartley, Simon, Lugrin, Jean-Luc, Bras, Mikael Le (2004): Qualitative physics in virtual environments. In: Nunes, Nuno Jardim, Rich, Charles (eds.) International Conference on Intelligent User Interfaces 2004 January 13-16, 2004, Funchal, Madeira, Portugal. pp. 54-61. https://doi.acm.org/10.1145/964442.964454

Lugrin, Jean-Luc, Cavazza, Marc (2007): Making sense of virtual environments: action representation, grounding and common sense. In: Proceedings of the 2007 International Conference on Intelligent User Interfaces , 2007, . pp. 225-234. https://doi.acm.org/10.1145/1216295.1216336

Cavazza, Marc, Lugrin, Jean-Luc, Crooks, Sean, Nandi, Alok, Palmer, Mark, Renard, Marc Le (2005): Causality and virtual reality art. In: Proceedings of the 2005 Conference on Creativity and Cognition , 2005, . pp. 4-12. https://doi.acm.org/10.1145/1056224.1056228

Lugrin, Jean-Luc, Cavazza, Marc (2006): AI-based world behaviour for emergent narratives. In: Ishii, Hiroshi, Lee, Newton, Natkin, Stéphane, Tsushima, Katsuhide (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006 June 14-16, 2006, Hollywood, California, USA. pp. 25. https://doi.acm.org/10.1145/1178823.1178853

Jacobson, Jeffrey, Renard, Marc Le, Lugrin, Jean-Luc, Cavazza, Marc (2005): The CaveUT system: immersive entertainment based on a game engine. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 184-187. https://doi.acm.org/10.1145/1178477.1178503

Cavazza, Marc, Hartley, Simon, Lugrin, Jean-Luc, Bras, Mikael Le (2003): Alternative reality: a new platform for virtual reality art. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 100-107. https://doi.acm.org/10.1145/1008653.1008672

Cavazza, Marc, Lugrin, Jean-Luc, Hartley, Simon, Libardi, Paolo, Barnes, Matthew J., Bras, Mikael Le, Renard, Marc Le, Bec, Louis, Nandi, Alok (2004): New ways of worldmaking: the Alterne platform for VR art. In: Schulzrinne, Henning, Dimitrova, Nevenka, Sasse, Martina Angela, Moon, Sue B., Lienhart, Rainer (eds.) Proceedings of the 12th ACM International Conference on Multimedia October 10-16, 2004, New York, NY, USA. pp. 80-87. https://doi.acm.org/10.1145/1027527.1027542

Cavazza, Marc, Lugrin, Jean-Luc, Pizzi, David, Charles, Fred (2007): Madame bovary on the holodeck: immersive interactive storytelling. In: Lienhart, Rainer, Prasad, Anand R., Hanjalic, Alan, Choi, Sunghyun, Bailey, Brian P., Sebe, Nicu (eds.) Proceedings of the 15th International Conference on Multimedia 2007 September 24-29, 2007, Augsburg, Germany. pp. 651-660. https://doi.acm.org/10.1145/1291233.1291387

Pizzi, David, Charles, Fred, Lugrin, Jean-Luc, Cavazza, Marc (2007): Interactive Storytelling with Literary Feelings. In: Paiva, Ana, Prada, Rui, Picard, Rosalind W. (eds.) ACII 2007 - Affective Computing and Intelligent Interaction, Second International Conference September 12-14, 2007, Lisbon, Portugal. pp. 630-641. https://dx.doi.org/10.1007/978-3-540-74889-2_55

Lugrin, Jean-Luc, Cavazza, Marc, Pizzi, David, Vogt, Thurid, Andre, Elisabeth (2010): Exploring the usability of immersive interactive storytelling. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology , 2010, . pp. 103-110. https://dx.doi.org/10.1145/1889863.1889887

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