Author: Jorg Stocklein

Publications

Publication period start: 2010
Number of co-authors: 8

Co-authors

Number of publications with favourite co-authors
Volker Paelke
2
Robin Fritze
2
Christian Geiger
5

Productive Colleagues

Most productive colleagues in number of publications
Volker Paelke
16
Florian Klompmaker
16
Christian Geiger
19

Publications

Geiger, Christian, Paelke, Volker, Reimann, Christian, Rosenbach, Waldemar, Stocklein, Jorg (2002): Testable Design Representations for Mobile Augmented Reality Authoring. In: 2002 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2002 30 September-1 October, 2002, Darmstadt, Germany. pp. 281-. https://csdl.computer.org/comp/proceedings/ismar/2002/1781/00/17810281abs.htm

Geiger, Christian, Schmidt, Tim, Stocklein, Jorg (2004): Rapid Development of Expressive AR Applications. In: 3rd IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2004 2-5 November, 2004, Arlington, VA, USA. pp. 292-293. https://doi.ieeecomputersociety.org/10.1109/ISMAR.2004.49

Geiger, Christian, Stocklein, Jorg, Klompmaker, Florian, Fritze, Robin (2007): Development of an augmented reality game by extendinga 3D authoring system. In: Inakage, Masa, Lee, Newton, Tscheligi, Manfred, Bernhaupt, Regina, Natkin, Stéphane (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2007 June 13-15, 2007, Salzburg, Austria. pp. 230-231. https://doi.acm.org/10.1145/1255047.1255099

Geiger, Christian, Fritze, Robin, Lehmann, Anke, Stocklein, Jorg (2008): HYUI: a visual framework for prototyping hybrid user interfaces. In: Schmidt, Albrecht, Gellersen, Hans-Werner, Hoven, Elise van den, Mazalek, Ali, Holleis, Paul, Villar, Nicolas (eds.) TEI 2008 - Proceedings of the 2nd International Conference on Tangible and Embedded Interaction February 18-20, 2008, Bonn, Germany. pp. 63-70. https://doi.acm.org/10.1145/1347390.1347406

Stocklein, Jorg, Geiger, Christian, Paelke, Volker (2010): Mixed reality in the loop - design process for interactive mechatronical systems. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 303-304. https://dx.doi.org/10.1109/VR.2010.5444755

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