Author: Christian Reimann
Publications
Co-authors
Productive Colleagues
- Thorsten Hampel
- Christian Geiger
- Karsten Nebe
- 19
- 19
- 29
Publications
Nebe, Karsten, Masuhr, Julian, Klompmaker, Florian, Reimann, Christian (2008): Context-aware Information Systems for In-Car use: A User Study. In ICAST Magazine, 1 (0) pp. . https://www.icast-magazine.org/?page=articles&sub=Context-aware_Information_Systems_for_In-Car_use:_A_User_Study
Hampel, Thorsten, Keil-Slawik, Reinhard, Claassen, Bastian Ginger, Plohmann, Frank, Reimann, Christian (1999): Pragmatic Solutions for Better Integration of the Visually Impaired in Virtual Communities. In: Proceedings of the International ACM SIGGROUP Conference on Supporting Group Work 1999 November 14-17, 1999, Phoenix, Arizona, USA. pp. 258-266. https://www.acm.org/pubs/articles/proceedings/cscw/320297/p258-hampel/p258-hampel.pdf
Masuhr, Julian, Klompmaker, Florian, Reimann, Christian, Nebe, Karsten (2008): Designing Context-aware In-car Information Systems. In: Mobiquitous 2008 July 21-25, 2008, Dublin, Ireland.
Geiger, Christian, Kleinjohann, Bernd, Reimann, Christian, Stichling, Dirk (2001): Mobile AR4ALL. In: 4th International Symposium on Augmented Reality ISAR 2001 29-30 October, 2001, New York, NY, USA. pp. 181-182. https://csdl.computer.org/comp/proceedings/isar/2001/1375/00/13750181abs.htm
Geiger, Christian, Paelke, Volker, Reimann, Christian, Rosenbach, Waldemar, Stocklein, Jorg (2002): Testable Design Representations for Mobile Augmented Reality Authoring. In: 2002 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2002 30 September-1 October, 2002, Darmstadt, Germany. pp. 281-. https://csdl.computer.org/comp/proceedings/ismar/2002/1781/00/17810281abs.htm
Paelke, Volker, Reimann, Christian, Stichling, Dirk (2004): Foot-based mobile interaction with games. In: Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology June 3-5, 2004, Singapore. pp. 321-324. https://doi.acm.org/10.1145/1067343.1067390
Reimann, Christian (2005): Kick-real, a mobile mixed reality game. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 387. https://doi.acm.org/10.1145/1178477.1178562
Reimann, Christian, Paelke, Volker (2005): Adaptive mixed reality games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 302-305. https://doi.acm.org/10.1145/1178477.1178532
Klompmaker, Florian, Reimann, Christian (2008): A service based framework for developing mobile, collaborative games. In: Inakage, Masa, Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 42-45. https://doi.acm.org/10.1145/1501750.1501759
Geiger, Christian, Paelke, Volker, Reimann, Christian, Rosenbach, Waldemar (2000): A framework for the structured design of VR/AR content. In: VRST 2000 , 2000, . pp. 75-82. https://doi.acm.org/10.1145/502390.502405
Reimann, Christian, Klompmaker, Florian, Santelmann, Holger (2008): MRPipeline: a module based architecture for self adaptive mixed reality applications. In: Feiner, Steven K., Thalmann, Daniel, Guitton, Pascal, Frohlich, Bernd, Kruijff, Ernst, Hachet, Martin (eds.) VRST 2008 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 27-29, 2008, Bordeaux, France. pp. 253-254. https://doi.acm.org/10.1145/1450579.1450639