Author: Kaihuai Qin

Publications

Publication period start: 1997
Number of co-authors: 12

Co-authors

Number of publications with favourite co-authors
Wenping Wang
2
Hanqiu Sun
2
Huawei Wang
3

Productive Colleagues

Most productive colleagues in number of publications
Wenping Wang
13
Hui Zhang
18
Hanqiu Sun
46

Publications

Zhang, Hui, Qin, Guiming, Qin, Kaihuai, Sun, Hanqiu (2008): A Biorthogonal Wavelet Approach based on Dual Subdivision. In Comput. Graph. Forum, 27 (7) pp. 1815-1822. https://dx.doi.org/10.1111/j.1467-8659.2008.01327.x

Sun, Hanqiu, Wang, Huawei, Chen, Hui, Qin, Kaihuai (2007): Touch-enabled haptic modeling of deformable multi-resolution surfaces. In Virtual Reality, 11 (1) pp. 45-60. https://dx.doi.org/10.1007/s10055-006-0065-z

Wang, Huawei, Qin, Kaihuai, Tang, Kai (2006): Efficient wavelet construction with Catmull-Clark subdivision. In The Visual Computer, 22 (9) pp. 874-884. https://dx.doi.org/10.1007/s00371-006-0074-7

Wang, Huawei, Qin, Kaihuai (2005): Surface modeling with ternary interpolating subdivision. In The Visual Computer, 21 (1) pp. 59-70. https://dx.doi.org/10.1007/s00371-004-0270-2

Qin, Kaihuai (2000): General matrix representations for B-splines. In The Visual Computer, 16 (3) pp. 177-186. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=16&issue=3&spage=177

Wang, Wenping, Qin, Kaihuai (2000): Existence and computation of spherical rational quartic curves for Hermite interpolation. In The Visual Computer, 16 (3) pp. 187-196. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=16&issue=3&spage=187

Qin, Kaihuai, Gong, Minglun, Youjiang, Guan, Wang, Wenping (1997): A new method for speeding up ray tracing NURBS surfaces. In Computers & Graphics, 21 (5) pp. 577-586. https://dx.doi.org/10.1016/S0097-8493(97)87263-9

Qin, Kaihuai, Jiaguang, Sun, Wang, Xuefu (1992): Representing Conics using NURBS of Degree Two. In Comput. Graph. Forum, 11 (5) pp. 285-291. https://www.eg.org/EG/CGF/Volume11/Issue5/v11i5pp285-291_abstract.html

Yuan, Guodong, Qin, Kaihuai (2007): A GPU-Based Framework of Photometric Uniformity for Multi-Projector Tiled Display. In: Frohlich, Bernd, Blach, Roland, Liere, Robert van (eds.) Proceedings of the 10th Int. Workshop on Immersive Projection Technology - 13th Eurographics Symposium on Virtual Environments- IPT-EGVE 2007 , 2007, Weimar, Germany. pp. 77-83. https://dx.doi.org/10.2312/EGVE/IPT_EGVE2007/077-083

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